The base class of scene nodes that can be aggregated by Qt3DCore::QEntity instances as a component. 更多...
头: | #include <QComponent> |
CMake: |
find_package(Qt6 COMPONENTS 3dcore REQUIRED)
target_link_libraries(mytarget PRIVATE Qt6::3dcore) |
qmake: | QT += 3dcore |
Since: | Qt 5.5 |
实例化: | Component3D |
继承: | Qt3DCore::QNode |
继承者: | Qt3DAnimation::QAbstractClipAnimator , Qt3DCore::QArmature , Qt3DCore::QBoundingVolume , Qt3DCore::QCoreSettings , Qt3DCore::QTransform , Qt3DInput::QAxisAccumulator , Qt3DInput::QInputSettings , Qt3DInput::QKeyboardHandler , Qt3DInput::QLogicalDevice , Qt3DInput::QMouseHandler , Qt3DLogic::QFrameAction , Qt3DRender::QAbstractLight , Qt3DRender::QAbstractRayCaster , Qt3DRender::QCameraLens , Qt3DRender::QComputeCommand , Qt3DRender::QEnvironmentLight , Qt3DRender::QLayer , Qt3DRender::QLevelOfDetail , Qt3DRender::QMaterial , Qt3DRender::QObjectPicker , Qt3DRender::QRenderSettings , Qt3DRender::QRenderTarget , Qt3DRender::QSceneLoader ,和 Qt3DRender::QShaderData |
QComponent (Qt3DCore::QNode * parent = nullptr) | |
QList<Qt3DCore::QEntity *> | entities () const |
bool | isShareable () const |
void | setShareable (bool isShareable ) |
void | addedToEntity (Qt3DCore::QEntity * entity ) |
void | removedFromEntity (Qt3DCore::QEntity * entity ) |
void | shareableChanged (bool isShareable ) |
A Qt3DCore::QComponent provides a vertical slice of behavior that can be assigned to and sometimes shared across Qt3DCore::QEntity 实例。
Qt3DCore::QComponent subclasses are often aggregated in groups that impart useful behavior to the aggregating entity. For example, to have an Entity that gets drawn by the Qt3D renderer aspect, an entity would most likely aggregate Qt3DCore::QTransform , Qt3DRender::QMesh ,和 Qt3DRender::QMaterial components.
另请参阅 Qt3DCore::QEntity .
Holds the shareable flag of the
QComponent
。
QComponent
can be shared across several entities if
true
.
访问函数:
bool | isShareable () const |
void | setShareable (bool isShareable ) |
通知程序信号:
void | shareableChanged (bool isShareable ) |
Constructs a new QComponent instance with parent as the parent.
注意: a QComponent should never be instanced directly, instance one of the subclasses instead.
[signal]
void
QComponent::
addedToEntity
(
Qt3DCore::QEntity
*
entity
)
Indicates that a reference has been added to entity .
[signal]
void
QComponent::
removedFromEntity
(
Qt3DCore::QEntity
*
entity
)
Indicates that a reference has been removed from entity .
返回 QList containing all the entities that reference this component.