表示音频的输入通道。 更多...
头: | #include <QAudioInput> |
CMake: |
find_package(Qt6 REQUIRED COMPONENTS Multimedia)
target_link_libraries(mytarget PRIVATE Qt6::Multimedia) |
qmake: | QT += multimedia |
实例化: | AudioInput |
继承: | QObject |
QAudioDevice | device () const |
bool | isMuted () const |
float | volume () const |
void | setDevice (const QAudioDevice & device ) |
void | setMuted (bool muted ) |
void | setVolume (float volume ) |
void | deviceChanged () |
void | mutedChanged (bool muted ) |
void | volumeChanged (float volume ) |
This class represents an input channel that can be used together with QMediaCaptureSession . It enables the selection of the physical input device to be used, muting the channel, and changing the channel's volume.
This property holds the audio device connected to this input.
The device property represents the audio device connected to this input. This property can be used to select an input device from the QMediaDevices::audioInputs () list.
You can select the system default audio input by setting this property to a default constructed QAudioDevice 对象。
访问函数:
QAudioDevice | device () const |
void | setDevice (const QAudioDevice & device ) |
通知程序信号:
void | deviceChanged () |
This property holds the muted state of the current media.
The value will be
true
if the input is muted; otherwise
false
.
访问函数:
bool | isMuted () const |
void | setMuted (bool muted ) |
通知程序信号:
void | mutedChanged (bool muted ) |
The property returns the volume of the audio input.
访问函数:
float | volume () const |
void | setVolume (float volume ) |
通知程序信号:
void | volumeChanged (float volume ) |