Qt3DCore::QAbstractSkeleton Class

class Qt3DCore::QAbstractSkeleton

A skeleton contains the joints for a skinned mesh. 更多...

頭: #include <QAbstractSkeleton>
CMake: find_package(Qt6 REQUIRED COMPONENTS 3DCore)
target_link_libraries(mytarget PRIVATE Qt6::3DCore)
qmake: QT += 3dcore
在 QML: AbstractSkeleton
繼承: Qt3DCore::QNode
繼承者:

Qt3DCore::QSkeleton and Qt3DCore::QSkeletonLoader

狀態: 棄用

特性

公共函數

int jointCount () const

信號

void jointCountChanged (int jointCount )

詳細描述

Do not use this class directly. You should use QSkeletonLoader if loading skeleton data from a file (most likely) or QSkeleton if creating the skeleton and skinned mesh data yourself (mainly for people creating editors or tooling).

特性文檔編製

[read-only] jointCount : const int

Holds the number of joints contained in the skeleton

訪問函數:

int jointCount () const

通知程序信號:

void jointCountChanged (int jointCount )