Used to load a skeleton of joints from file. 更多...
| import 语句: |
import Qt3D.Core 2.8
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| 在 C++: | QSkeletonLoader |
| 继承: | |
| 状态: | Deprecated |
Use SkeletonLoader if you wish to load a whole skeleton from file rather than creating the joints yourself using Skeleton and Joints. Creating a skeleton and binding the vertices of a mesh to the skeleton is most easily performed in a 3D digital content creation tool such as Blender. The resulting skeleton and mesh can then be exported in a suitable format such as glTF 2 for consumption by Qt 3D.
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source : url |
Holds the source url from which to load the skeleton.
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status
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SkeletonLoader
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状态
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Holds the current status of skeleton loading.