A skeleton contains the joints for a skinned mesh. 更多...
| import 语句: |
import Qt3D.Core 2.8
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| 在 C++: | QAbstractSkeleton |
| 继承: | |
| 继承者: | |
| 状态: | Deprecated |
Do not use this class directly. You should use SkeletonLoader if loading skeleton data from a file (most likely) or Skeleton if creating the skeleton and skinned mesh data yourself (mainly for people creating editors or tooling).