Holds the D3D12 device used by the QRhi . 更多...
| 头: | #include <QRhiD3D12NativeHandles> | 
| CMake: | 
								find_package(Qt6 REQUIRED COMPONENTS Gui)
								 target_link_libraries(mytarget PRIVATE Qt6::Gui)  | 
						
| qmake: | QT += gui | 
| 继承: | QRhiNativeHandles | 
| qint32 | adapterLuidHigh | 
| quint32 | adapterLuidLow | 
| void * | commandQueue | 
| void * | dev | 
| int | minimumFeatureLevel | 
						
							注意:
						
						The class uses
						
void *
						
						as the type since including the COM-based
						
d3d12.h
						
						headers is not acceptable here. The actual types are
						
ID3D12Device *
						
						and
						
ID3D12CommandQueue *
						
						.
					
注意: This is a RHI API with limited compatibility guarantees, see QRhi 了解细节。
The high part of the local identifier (LUID) of the DXGI adapter to use. Relevant only when QRhi creates the device, ignored when importing a device and device context.
The low part of the local identifier (LUID) of the DXGI adapter to use. Relevant only when QRhi creates the device, ignored when importing a device and device context.
When set, must point to a ID3D12CommandQueue . It allows to optionally import a command queue as well, in addition to a device.
						Points to a
						
							ID3D12Device
						
						or left set to
						
nullptr
						
						if no existing device is to be imported.
					
						Specifies the
						
							minimum
						
						feature level passed to
						
							D3D12CreateDevice()
						
						. When not set,
						
D3D_FEATURE_LEVEL_11_0
						
						is used. See
						
							this page
						
						了解细节。
					
Relevant only when QRhi creates the device, ignored when importing a device and device context.