Holds the D3D device and device context used by the QRhi . 更多...
头: | #include <QRhiD3D11NativeHandles> |
CMake: |
find_package(Qt6 REQUIRED COMPONENTS Gui)
target_link_libraries(mytarget PRIVATE Qt6::Gui) |
qmake: | QT += gui |
Since: | Qt 6.6 |
继承: | QRhiNativeHandles |
qint32 | adapterLuidHigh |
quint32 | adapterLuidLow |
void * | context |
void * | dev |
int | featureLevel |
注意:
The class uses
void *
as the type since including the COM-based
d3d11.h
headers is not acceptable here. The actual types are
ID3D11Device *
and
ID3D11DeviceContext *
.
注意: This is a RHI API with limited compatibility guarantees, see QRhi 了解细节。
The high part of the local identifier (LUID) of the DXGI adapter to use. Relevant only when QRhi creates the device, ignored when importing a device and device context.
The low part of the local identifier (LUID) of the DXGI adapter to use. Relevant only when QRhi creates the device, ignored when importing a device and device context.
Points to a
ID3D11DeviceContext
or left set to
nullptr
if no existing device context is to be imported.
注意: When importing a device, both the device and the device context must be set to valid objects.
Points to a
ID3D11Device
or left set to
nullptr
if no existing device is to be imported.
注意: When importing a device, both the device and the device context must be set to valid objects.
Specifies the feature level passed to D3D11CreateDevice() . Relevant only when QRhi creates the device, ignored when importing a device and device context. When not set, the default rules outlined in the D3D documentation apply.