TriangleMeshShape QML Type

A collision shape based on a 3D mesh. 更多...

import 語句: import QtQuick3D.Physics
Since: Qt 6.4
繼承: CollisionShape

特性

詳細描述

This type defines a shape based on the same 3D mesh file format used by QtQuick3D.Model .

Objects that are controlled by the physics simulation cannot use TriangleMeshShape: It can only be used with StaticRigidBody and kinematic bodies 。使用 ConvexMeshShape for non-kinematic dynamic bodies.

另請參閱 Shapes and Bodies overview documentation .

特性文檔編製

source : url

This property defines the location of the mesh file used to define the shape.

在內部, TriangleMeshShape converts the mesh to an optimized data structure. This conversion can be done in advance. See the cooking overview documentation 瞭解細節。