QActionInput stores Device and Buttons used to trigger an input event. 更多...
头: | #include <QActionInput> |
CMake: |
find_package(Qt6 REQUIRED COMPONENTS 3dinput)
target_link_libraries(mytarget PRIVATE Qt6::3dinput) |
qmake: | QT += 3dinput |
实例化: | ActionInput |
继承: | Qt3DInput::QAbstractActionInput |
QActionInput (Qt3DCore::QNode * parent = nullptr) | |
QList<int> | buttons () const |
Qt3DInput::QAbstractPhysicalDevice * | sourceDevice () const |
void | setButtons (const QList<int> & buttons ) |
void | setSourceDevice (Qt3DInput::QAbstractPhysicalDevice * sourceDevice ) |
void | buttonsChanged (const QList<int> & buttons ) |
void | sourceDeviceChanged (Qt3DInput::QAbstractPhysicalDevice * sourceDevice ) |
Holds the buttons that can trigger this Action.
访问函数:
QList<int> | buttons () const |
void | setButtons (const QList<int> & buttons ) |
通知程序信号:
void | buttonsChanged (const QList<int> & buttons ) |
The current source device of the QActionInput .
访问函数:
Qt3DInput::QAbstractPhysicalDevice * | sourceDevice () const |
void | setSourceDevice (Qt3DInput::QAbstractPhysicalDevice * sourceDevice ) |
通知程序信号:
void | sourceDeviceChanged (Qt3DInput::QAbstractPhysicalDevice * sourceDevice ) |
[explicit]
QActionInput::
QActionInput
(
Qt3DCore::QNode
*
parent
= nullptr)
Constructs a new QActionInput instance with parent .
[signal]
void
QActionInput::
buttonsChanged
(const
QList
<
int
> &
buttons
)
This signal is emitted when the buttons associated with the action input is changed. The buttons changed are buttons
注意: 通知程序信号对于特性 buttons .
[slot]
void
QActionInput::
setButtons
(const
QList
<
int
> &
buttons
)
Set the buttons to trigger the QActionInput instance to buttons .
注意: setter 函数对于特性 buttons .
另请参阅 buttons ().
[signal]
void
QActionInput::
sourceDeviceChanged
(
Qt3DInput::QAbstractPhysicalDevice
*
sourceDevice
)
This signal is emitted when the source device associated with the action input is changed to sourceDevice .
注意: 通知程序信号对于特性 sourceDevice .