The QCuboidGeometry class allows creation of a cuboid in 3D space. * * * * * The QCuboidGeometry class is most commonly used internally by the QCuboidMesh * but can also be used in custom Qt3DRender::QGeometryRenderer 子类。 更多...
头: | #include <Qt3DExtras/QCuboidGeometry> |
CMake: |
find_package(Qt6 REQUIRED COMPONENTS 3dextras)
target_link_libraries(mytarget PRIVATE Qt6::3dextras) |
qmake: | QT += 3dextras |
实例化: | CuboidGeometry |
继承: | Qt3DCore::QGeometry |
|
|
QCuboidGeometry (Qt3DCore::QNode * parent = nullptr) | |
Qt3DCore::QAttribute * | indexAttribute () const |
Qt3DCore::QAttribute * | normalAttribute () const |
Qt3DCore::QAttribute * | positionAttribute () const |
Qt3DCore::QAttribute * | tangentAttribute () const |
Qt3DCore::QAttribute * | texCoordAttribute () const |
void | updateIndices () |
void | updateVertices () |
float | xExtent () const |
QSize | xyMeshResolution () const |
QSize | xzMeshResolution () const |
float | yExtent () const |
QSize | yzMeshResolution () const |
float | zExtent () const |
void | setXExtent (float xExtent ) |
void | setXYMeshResolution (const QSize & resolution ) |
void | setXZMeshResolution (const QSize & resolution ) |
void | setYExtent (float yExtent ) |
void | setYZMeshResolution (const QSize & resolution ) |
void | setZExtent (float zExtent ) |
void | xExtentChanged (float xExtent ) |
void | xyMeshResolutionChanged (const QSize & xyMeshResolution ) |
void | xzMeshResolutionChanged (const QSize & xzMeshResolution ) |
void | yExtentChanged (float yExtent ) |
void | yzMeshResolutionChanged (const QSize & yzMeshResolution ) |
void | zExtentChanged (float zExtent ) |
* * * *
[read-only]
indexAttribute
:
Qt3DCore::QAttribute
* const
Holds the geometry index attribute.
访问函数:
Qt3DCore::QAttribute * | indexAttribute () const |
[read-only]
normalAttribute
:
Qt3DCore::QAttribute
* const
Holds the geometry normal attribute.
访问函数:
Qt3DCore::QAttribute * | normalAttribute () const |
[read-only]
positionAttribute
:
Qt3DCore::QAttribute
* const
Holds the geometry position attribute.
访问函数:
Qt3DCore::QAttribute * | positionAttribute () const |
[read-only]
tangentAttribute
:
Qt3DCore::QAttribute
* const
Holds the geometry tangent attribute.
访问函数:
Qt3DCore::QAttribute * | tangentAttribute () const |
[read-only]
texCoordAttribute
:
Qt3DCore::QAttribute
* const
Holds the geometry texture coordinate attribute.
访问函数:
Qt3DCore::QAttribute * | texCoordAttribute () const |
Holds the x extent of the geometry.
访问函数:
float | xExtent () const |
void | setXExtent (float xExtent ) |
通知程序信号:
void | xExtentChanged (float xExtent ) |
Holds the x-y resolution. The width and height values of this property specify the number of vertices generated for the x-y faces of the mesh.
访问函数:
QSize | xyMeshResolution () const |
void | setXYMeshResolution (const QSize & resolution ) |
通知程序信号:
void | xyMeshResolutionChanged (const QSize & xyMeshResolution ) |
Holds the x-z resolution. The width and height values of this property specify the number of vertices generated for the x-z faces of the mesh.
访问函数:
QSize | xzMeshResolution () const |
void | setXZMeshResolution (const QSize & resolution ) |
通知程序信号:
void | xzMeshResolutionChanged (const QSize & xzMeshResolution ) |
Holds the y extent of the geometry.
访问函数:
float | yExtent () const |
void | setYExtent (float yExtent ) |
通知程序信号:
void | yExtentChanged (float yExtent ) |
Holds the y-z resolution. The width and height values of this property specify the number of vertices generated for the y-z faces of the mesh.
访问函数:
QSize | yzMeshResolution () const |
void | setYZMeshResolution (const QSize & resolution ) |
通知程序信号:
void | yzMeshResolutionChanged (const QSize & yzMeshResolution ) |
Holds the z extent of the geometry.
访问函数:
float | zExtent () const |
void | setZExtent (float zExtent ) |
通知程序信号:
void | zExtentChanged (float zExtent ) |
[explicit]
QCuboidGeometry::
QCuboidGeometry
(
Qt3DCore::QNode
*
parent
= nullptr)
Constructs a new QCuboidGeometry with parent .
Updates indices based on mesh resolutions.
Updates vertices based on mesh resolutions.