QQmlComponent 类封装 QML 组件定义。 更多...
头: | #include <QQmlComponent> |
CMake: |
find_package(Qt6 REQUIRED COMPONENTS Qml)
target_link_libraries(mytarget PRIVATE Qt6::Qml) |
qmake: | QT += qml |
实例化: | Component |
继承: | QObject |
enum | CompilationMode { PreferSynchronous, Asynchronous } |
enum | Status { Null, Ready, Loading, Error } |
QQmlComponent (QQmlEngine * engine , QObject * parent = nullptr) | |
QQmlComponent (QQmlEngine * engine , const QString & fileName , QObject * parent = nullptr) | |
QQmlComponent (QQmlEngine * engine , const QString & fileName , QQmlComponent::CompilationMode mode , QObject * parent = nullptr) | |
QQmlComponent (QQmlEngine * engine , const QUrl & url , QObject * parent = nullptr) | |
QQmlComponent (QQmlEngine * engine , const QUrl & url , QQmlComponent::CompilationMode mode , QObject * parent = nullptr) | |
QQmlComponent (QQmlEngine * engine , QAnyStringView uri , QAnyStringView typeName , QObject * parent = nullptr) | |
QQmlComponent (QQmlEngine * engine , QAnyStringView uri , QAnyStringView typeName , QQmlComponent::CompilationMode mode , QObject * parent = nullptr) | |
virtual | ~QQmlComponent () override |
virtual QObject * | beginCreate (QQmlContext * context ) |
virtual void | completeCreate () |
virtual QObject * | create (QQmlContext * context = nullptr) |
void | create (QQmlIncubator & incubator , QQmlContext * context = nullptr, QQmlContext * forContext = nullptr) |
QObject * | createWithInitialProperties (const QVariantMap & initialProperties , QQmlContext * context = nullptr) |
QQmlContext * | creationContext () const |
QQmlEngine * | engine () const |
QList<QQmlError> | errors () const |
bool | isBound () const |
bool | isError () const |
bool | isLoading () const |
bool | isNull () const |
bool | isReady () const |
qreal | progress () const |
void | setInitialProperties (QObject * component , const QVariantMap & properties ) |
QQmlComponent::Status | status () const |
QUrl | url () const |
void | loadFromModule (QAnyStringView uri , QAnyStringView typeName , QQmlComponent::CompilationMode mode = PreferSynchronous) |
void | loadUrl (const QUrl & url ) |
void | loadUrl (const QUrl & url , QQmlComponent::CompilationMode mode ) |
void | setData (const QByteArray & data , const QUrl & url ) |
void | progressChanged (qreal progress ) |
void | statusChanged (QQmlComponent::Status status ) |
Component 是可重用,具有良好定义接口的 QML 封装类型。
A QQmlComponent instance can be created from a QML file. For example, if there is a
main.qml
文件像这样:
import QtQuick 2.0 Item { width: 200 height: 200 }
The following code loads this QML file as a component, creates an instance of this component using create (), and then queries the Item 's width 值:
QQmlEngine *engine = new QQmlEngine; QQmlComponent component(engine, QUrl::fromLocalFile("main.qml")); QObject *myObject = component.create(); QQuickItem *item = qobject_cast<QQuickItem*>(myObject); int width = item->width(); // width = 200
To create instances of a component in code where a QQmlEngine instance is not available, you can use qmlContext () 或 qmlEngine (). For example, in the scenario below, child items are being created within a QQuickItem subclass:
void MyCppItem::init() { QQmlEngine *engine = qmlEngine(this); // Or: // QQmlEngine *engine = qmlContext(this)->engine(); QQmlComponent component(engine, QUrl::fromLocalFile("MyItem.qml")); QQuickItem *childItem = qobject_cast<QQuickItem*>(component.create()); childItem->setParentItem(this); }
Note that these functions will return
null
when called inside the constructor of a
QObject
subclass, as the instance will not yet have a context nor engine.
If the URL passed to QQmlComponent is a network resource, or if the QML document references a network resource, the QQmlComponent has to fetch the network data before it is able to create objects. In this case, the QQmlComponent will have a Loading status . An application will have to wait until the component is Ready before calling QQmlComponent::create ().
The following example shows how to load a QML file from a network resource. After creating the QQmlComponent, it tests whether the component is loading. If it is, it connects to the
QQmlComponent::statusChanged
() signal and otherwise calls the
continueLoading()
method directly. Note that
QQmlComponent::isLoading
() may be false for a network component if the component has been cached and is ready immediately.
MyApplication::MyApplication() { // ... component = new QQmlComponent(engine, QUrl("http://www.example.com/main.qml")); if (component->isLoading()) { QObject::connect(component, &QQmlComponent::statusChanged, this, &MyApplication::continueLoading); } else { continueLoading(); } } void MyApplication::continueLoading() { if (component->isError()) { qWarning() << component->errors(); } else { QObject *myObject = component->create(); } }
Specifies whether the QQmlComponent should load the component immediately, or asynchonously.
常量 | 值 | 描述 |
---|---|---|
QQmlComponent::PreferSynchronous
|
0
|
Prefer loading/compiling the component immediately, blocking the thread. This is not always possible; for example, remote URLs will always load asynchronously. |
QQmlComponent::Asynchronous
|
1
|
Load/compile the component in a background thread. |
Specifies the loading status of the QQmlComponent .
常量 | 值 | 描述 |
---|---|---|
QQmlComponent::Null
|
0
|
This QQmlComponent has no data. Call loadUrl () 或 setData () to add QML content. |
QQmlComponent::Ready
|
1
|
This QQmlComponent is ready and create () may be called. |
QQmlComponent::Loading
|
2
|
This QQmlComponent is loading network data. |
QQmlComponent::Error
|
3
|
An error has occurred. Call errors () to retrieve a list of errors . |
[read-only]
progress
: const
qreal
The progress of loading the component, from 0.0 (nothing loaded) to 1.0 (finished).
访问函数:
qreal | progress () const |
通知程序信号:
void | progressChanged (qreal progress ) |
[read-only]
status
: const
Status
The component's current status .
访问函数:
QQmlComponent::Status | status () const |
通知程序信号:
void | statusChanged (QQmlComponent::Status status ) |
[read-only]
url
: const
QUrl
The component URL. This is the URL passed to either the constructor, or the loadUrl (),或 setData () 方法。
访问函数:
QUrl | url () const |
Create a QQmlComponent with no data and give it the specified engine and parent . Set the data with setData ().
Create a QQmlComponent from the given fileName and give it the specified parent and engine .
另请参阅 loadUrl ().
Create a QQmlComponent from the given fileName and give it the specified parent and engine 。若 mode is 异步 , the component will be loaded and compiled asynchronously.
另请参阅 loadUrl ().
Create a QQmlComponent from the given url and give it the specified parent and engine .
Ensure that the URL provided is full and correct, in particular, use QUrl::fromLocalFile () when loading a file from the local filesystem.
Relative paths will be resolved against QQmlEngine::baseUrl (), which is the current working directory unless specified.
另请参阅 loadUrl ().
Create a QQmlComponent from the given url and give it the specified parent and engine 。若 mode is 异步 , the component will be loaded and compiled asynchronously.
Ensure that the URL provided is full and correct, in particular, use QUrl::fromLocalFile () when loading a file from the local filesystem.
Relative paths will be resolved against QQmlEngine::baseUrl (), which is the current working directory unless specified.
另请参阅 loadUrl ().
[explicit, since 6.5]
QQmlComponent::
QQmlComponent
(
QQmlEngine
*
engine
,
QAnyStringView
uri
,
QAnyStringView
typeName
,
QObject
*
parent
= nullptr)
Create a QQmlComponent from the given uri and typeName and give it the specified parent and engine . If possible, the component will be loaded synchronously.
这是重载函数。
该函数在 Qt 6.5 引入。
另请参阅 loadFromModule ().
[explicit, since 6.5]
QQmlComponent::
QQmlComponent
(
QQmlEngine
*
engine
,
QAnyStringView
uri
,
QAnyStringView
typeName
,
QQmlComponent::CompilationMode
mode
,
QObject
*
parent
= nullptr)
Create a QQmlComponent from the given uri and typeName and give it the specified parent and engine 。若 mode is 异步 , the component will be loaded and compiled asynchronously.
这是重载函数。
该函数在 Qt 6.5 引入。
另请参阅 loadFromModule ().
[override virtual]
QQmlComponent::
~QQmlComponent
()
Destruct the QQmlComponent .
[虚拟]
QObject
*QQmlComponent::
beginCreate
(
QQmlContext
*
context
)
Create an object instance from this component, within the specified
context
。返回
nullptr
if creation failed.
注意: This method provides advanced control over component instance creation. In general, programmers should use QQmlComponent::create () to create object instances.
当 QQmlComponent constructs an instance, it occurs in three steps:
QQmlComponent::beginCreate() differs from QQmlComponent::create () in that it only performs step 1. QQmlComponent::completeCreate () must be called to complete steps 2 and 3.
This breaking point is sometimes useful when using attached properties to communicate information to an instantiated component, as it allows their initial values to be configured before property bindings take effect.
The ownership of the returned object instance is transferred to the caller.
另请参阅 completeCreate () 和 QQmlEngine::ObjectOwnership .
[虚拟]
void
QQmlComponent::
completeCreate
()
This method provides advanced control over component instance creation. In general, programmers should use QQmlComponent::create () to create a component.
This function completes the component creation begun with QQmlComponent::beginCreate () and must be called afterwards.
另请参阅 beginCreate ().
[虚拟]
QObject
*QQmlComponent::
create
(
QQmlContext
*
context
= nullptr)
Create an object instance from this component, within the specified
context
。返回
nullptr
if creation failed.
若
context
is
nullptr
(the default), it will create the instance in the
根上下文
of the engine.
The ownership of the returned object instance is transferred to the caller.
If the object being created from this component is a visual item, it must have a visual parent, which can be set by calling QQuickItem::setParentItem ()。见 概念 - Qt Quick 中的可视父级 了解更多细节。
另请参阅 QQmlEngine::ObjectOwnership .
Create an object instance from this component using the provided incubator . context specifies the context within which to create the object instance.
若
context
is
nullptr
(by default), it will create the instance in the engine's
根上下文
.
forContext
specifies a context that this object creation depends upon. If the
forContext
is being created asynchronously, and the
QQmlIncubator::IncubationMode
is
QQmlIncubator::AsynchronousIfNested
, this object will also be created asynchronously. If
forContext
is
nullptr
(by default), the
context
will be used for this decision.
The created object and its creation status are available via the incubator .
另请参阅 QQmlIncubator .
Create an object instance of this component, within the specified context , and initialize its top-level properties with initialProperties .
If any of the
initialProperties
cannot be set, a warning is issued. If there are unset required properties, the object creation fails and returns
nullptr
,在这种情况下
isError
() 会返回
true
.
另请参阅 QQmlComponent::create .
返回 QQmlContext the component was created in. This is only valid for components created directly from QML.
返回 QQmlEngine of this component.
Returns the list of errors that occurred during the last compile or create operation. An empty list is returned if isError () is not set.
[since 6.5]
bool
QQmlComponent::
isBound
() const
Returns true if the component was created in a QML files that specifies
pragma ComponentBehavior: Bound
,否则返回 false。
该函数在 Qt 6.5 引入。
返回 true 若 status () == QQmlComponent::Error .
返回 true 若 status () == QQmlComponent::Loading .
返回 true 若 status () == QQmlComponent::Null .
返回 true 若 status () == QQmlComponent::Ready .
[slot, since 6.5]
void
QQmlComponent::
loadFromModule
(
QAnyStringView
uri
,
QAnyStringView
typeName
,
QQmlComponent::CompilationMode
mode
= PreferSynchronous)
加载 QQmlComponent for typeName in the module uri . If the type is implemented via a QML file, mode is used to load it. Types backed by C++ are always loaded synchronously.
QQmlEngine engine; QQmlComponent component(&engine); component.loadFromModule("QtQuick", "Item"); // once the component is ready std::unique_ptr<QObject> item(component.create()); Q_ASSERT(item->metaObject() == &QQuickItem::staticMetaObject);
该函数在 Qt 6.5 引入。
另请参阅 loadUrl ().
[slot]
void
QQmlComponent::
loadUrl
(const
QUrl
&
url
)
加载 QQmlComponent from the provided url .
Ensure that the URL provided is full and correct, in particular, use QUrl::fromLocalFile () when loading a file from the local filesystem.
Relative paths will be resolved against QQmlEngine::baseUrl (), which is the current working directory unless specified.
[slot]
void
QQmlComponent::
loadUrl
(const
QUrl
&
url
,
QQmlComponent::CompilationMode
mode
)
加载 QQmlComponent from the provided url 。若 mode is 异步 , the component will be loaded and compiled asynchronously.
Ensure that the URL provided is full and correct, in particular, use QUrl::fromLocalFile () when loading a file from the local filesystem.
Relative paths will be resolved against QQmlEngine::baseUrl (), which is the current working directory unless specified.
[signal]
void
QQmlComponent::
progressChanged
(
qreal
progress
)
Emitted whenever the component's loading progress changes. progress will be the current progress between 0.0 (nothing loaded) and 1.0 (finished).
注意: 通知程序信号对于特性 progress .
[slot]
void
QQmlComponent::
setData
(const
QByteArray
&
data
, const
QUrl
&
url
)
设置 QQmlComponent to use the given QML data 。若 url is provided, it is used to set the component name and to provide a base path for items resolved by this component.
Set top-level properties 的 component .
This method provides advanced control over component instance creation. In general, programmers should use QQmlComponent::createWithInitialProperties to create a component.
Use this method after beginCreate and before completeCreate has been called. If a provided property does not exist, a warning is issued.
[signal]
void
QQmlComponent::
statusChanged
(
QQmlComponent::Status
status
)
Emitted whenever the component's status changes. status will be the new status.
注意: 通知程序信号对于特性 status .