Defines a skeletal animation hierarchy. 更多...
import 语句: | import QtQuick3D |
继承: | Node |
A skeleton defines how a model can be animated using skeletal animation . It contains a hierarchy of Joint nodes. Each joint can be transformed for a skinning animation.
Skeleton { id: qmlskeleton Joint { id: joint0 index: 0 skeletonRoot: qmlskeleton Joint { id: joint1 index: 1 skeletonRoot: qmlskeleton } } }
另请参阅 Joint::skeletonRoot , Model::skeleton ,和 Qt Quick 3D - Simple Skinning Example#skeleton-and-joint-hierarchy .