For specifying a direction towards the target direction. 更多...
import 语句: | import QtQuick3D.Particles3D |
Since: | Qt 6.2 |
继承: | Direction3D |
This element sets emitted particle velocity towards the target direction vector. The length of the direction vector is used as the velocity magnitude.
For example, to emit particles towards some random direction within x: 50..150, y: -20..20, z: 0:
ParticleEmitter3D { ... velocity: VectorDirection3D { direction: Qt.vector3d(100, 0, 0) directionVariation: Qt.vector3d(50, 20, 0) } }
direction : vector3d |
This property defines the direction for particles target.
默认值为
(0, 100, 0)
(upwards on the y-axis).
另请参阅 directionVariation .
directionVariation : vector3d |
This property defines the direction variation for particles target.
默认值为
(0, 0, 0)
(no variation).
另请参阅 direction .
normalized : bool |
This property defines if the direction should be normalized after applying the variation. When this is false, variation affects the magnitude of the particles velocity. When set to true, variation affects the direction, but the magnitude is determined by the original direction length.
默认值为
false
.