Control node position and orientation with keys and mouse. 更多...
| import 语句: | import QtQuick3D.Helpers |
| 继承: | Item |
This helper allows the user to control a node using W, A, S, D, the arrow keys, and the mouse. Usually the controlled node is a Camera, specified in the controlledObject 特性。
Adding a WasdController can be highly useful both in applications that wish to provide a standard way of navigating the scene, and also as a temporary measure during development and troubleshooting, as it allows inspecting the scene at run time via familiar keyboard and mouse navigation.
The key bindings are as follows:
W
or
up
- go forward
S
or
down
- go backward
A
or
left
- strafe left
D
or
right
- strafe right
R
or
page up
- move up
F
or
page down
- move down
shift
together with other keys - move faster, depending on
shiftSpeed
The following snippet shows how a WasdController object can be added. By default both key and mouse based navigation is active, so in most cases there is no further configuration needed:
View3D {
anchors.fill: parent
camera: camera
PerspectiveCamera {
id: camera
position: Qt.vector3d(0, 0, 600)
}
...
}
WasdController {
controlledObject: camera
}
|
acceptedButtons : enumeration |
Specifies the buttons accepted by the controller.
另请参阅 DragHandler and MultiPointHandler .
|
backSpeed : real |
Specifies the speed of navigation when the back key is pressed.
|
controlledObject : QtQuick3D::Node |
Specifies the node to control. This is typically a Camera object.
|
downSpeed : real |
Specifies the speed of navigation when the down key is pressed.
|
forwardSpeed : real |
Specifies the speed of navigation when the forward key is pressed.
|
[read-only] inputsNeedProcessing : bool |
This property is true when there are inputs needing processing.
|
keysEnabled : bool |
Enables key controls. The default value is true.
|
leftSpeed : real |
Specifies the speed of navigation when the left key is pressed.
|
mouseEnabled : bool |
Enables mouse controls. The default value is true.
|
rightSpeed : real |
Specifies the speed of navigation when the right key is pressed.
|
shiftSpeed : real |
Specifies the speed multiplier that is active when the shift key is pressed.
|
speed : real |
Specifies the speed of navigation.
|
upSpeed : real |
Specifies the speed of navigation when the up key is pressed.
|
xInvert : bool |
Inverts the x-axis controls. The default value is false.
|
xSpeed : real |
Specifies the speed of navigation when the mouse is moved along the X axis.
|
yInvert : bool |
Inverts the y-axis controls. The default value is true.
|
ySpeed : real |
Specifies the speed of navigation when the mouse is moved along the Y axis.