Defines an input buffer to be used as input for a pass of an Effect. 更多...
import 语句: | import QtQuick3D |
继承: | Command |
BufferInput is a
Command
which can be added to the list of commands in the
Pass
of an
Effect
. When executed, it will expose the buffer as a sample to the shaders in the render pass. The shaders must declare a sampler with the name given in the BufferInput's
sampler
特性。
This can be used for sharing intermediate results between the different passes of an effect.
另请参阅 TextureInput .
buffer : Buffer |
Specifies the buffer which should be exposed to the shader.
sampler : string |
Specifies the name under which the buffer is exposed to the shader. When this property is not set, the buffer is exposed with the built-in name
INPUT
.