The QMorphPhongMaterial class provides a default implementation of the phong lighting effect. 更多...
| 头: | #include <QMorphPhongMaterial> |
| CMake: |
find_package(Qt6 COMPONENTS 3dextras REQUIRED)
target_link_libraries(mytarget PRIVATE Qt6::3dextras) |
| qmake: | QT += 3dextras |
| Since: | Qt 5.7 |
| 继承: | Qt3DRender::QMaterial |
|
| QMorphPhongMaterial (Qt3DCore::QNode * parent = nullptr) | |
| virtual | ~QMorphPhongMaterial () |
| QColor | ambient () const |
| QColor | diffuse () const |
| float | interpolator () const |
| float | shininess () const |
| QColor | specular () const |
| void | setAmbient (const QColor & ambient ) |
| void | setDiffuse (const QColor & diffuse ) |
| void | setInterpolator (float interpolator ) |
| void | setShininess (float shininess ) |
| void | setSpecular (const QColor & specular ) |
| void | ambientChanged (const QColor & ambient ) |
| void | diffuseChanged (const QColor & diffuse ) |
| void | interpolatorChanged (float interpolator ) |
| void | shininessChanged (float shininess ) |
| void | specularChanged (const QColor & specular ) |
The phong lighting effect is based on the combination of 3 lighting components ambient, diffuse and specular. The relative strengths of these components are controlled by means of their reflectivity coefficients which are modelled as RGB triplets:
This material uses an effect with a single render pass approach and performs per fragment lighting. Techniques are provided for OpenGL 2, OpenGL 3 or above as well as OpenGL ES 2.
Holds the ambient color.
访问函数:
| QColor | ambient () const |
| void | setAmbient (const QColor & ambient ) |
通知程序信号:
| void | ambientChanged (const QColor & ambient ) |
Holds the diffuse color.
访问函数:
| QColor | diffuse () const |
| void | setDiffuse (const QColor & diffuse ) |
通知程序信号:
| void | diffuseChanged (const QColor & diffuse ) |
Contains the interpolation method of the Phong lighting effect.
访问函数:
| float | interpolator () const |
| void | setInterpolator (float interpolator ) |
通知程序信号:
| void | interpolatorChanged (float interpolator ) |
Holds the shininess exponent.
访问函数:
| float | shininess () const |
| void | setShininess (float shininess ) |
通知程序信号:
| void | shininessChanged (float shininess ) |
Holds the specular color.
访问函数:
| QColor | specular () const |
| void | setSpecular (const QColor & specular ) |
通知程序信号:
| void | specularChanged (const QColor & specular ) |
Constructs a new QMorphPhongMaterial instance with parent object parent .
[虚拟]
QMorphPhongMaterial::
~QMorphPhongMaterial
()
销毁 QMorphPhongMaterial .