QAbstractAnimationClip 类

class Qt3DAnimation ::QAbstractAnimationClip

QAbstractAnimationClip 是用于提供关键帧动画数据的类型的基类。 更多...

头: #include <QAbstractAnimationClip>
CMake: find_package(Qt6 COMPONENTS 3danimation REQUIRED)
target_link_libraries(mytarget PRIVATE Qt6::3danimation)
qmake: QT += 3danimation
Since: Qt 5.9
继承: Qt3DCore::QNode
继承者: Qt3DAnimation::QAnimationClip and Qt3DAnimation::QAnimationClipLoader

特性

公共函数

virtual ~QAbstractAnimationClip ()
float duration () const

信号

void durationChanged (float duration )

详细描述

To utilise the key frame animation framework in the Qt 3D Animation module the animator component in use needs to be provided with the key frame animation data. The animation data is provided by one of the concrete subclasses of QAbstractAnimationClip:

QAnimationClip should be used when you want to create the animation data programmatically within your application. The actual data is set with a QAnimationClipData value type.

If you are loading baked animation data from a file, e.g. as created by an artist, then use the QAnimationClipLoader class and set its source 特性。

Once the animation clip has been populated with data using the above methods, the read-only duration property will be updated by the Qt 3D Animation backend.

The typical usage of animation clips is:

auto animator = new QClipAnimator();
auto clip = new QAnimationClipLoader();
clip->setSource(QUrl::fromLocalFile("bounce.json"));
animator->setClip(clip);
animator->setChannelMapper(...);
animator->setRunning(true);
					

Animation clips are also used as the leaf node values in animation blend trees:

// Create leaf nodes of blend tree
auto slideClipValue = new QClipBlendValue(
    new QAnimationClipLoader(QUrl::fromLocalFile("slide.json")));
auto bounceClipValue = new QClipBlendValue(
    new QAnimationClipLoader(QUrl::fromLocalFile("bounce.json")));
// Create blend tree inner node
auto additiveNode = new QAdditiveClipBlend();
additiveNode->setBaseClip(slideClipValue);
additiveNode->setAdditiveClip(bounceClipValue);
additiveNode->setAdditiveFactor(0.5f);
// Run the animator
auto animator = new QBlendedClipAnimator();
animator->setBlendTree(additiveNode);
animator->setChannelMapper(...);
animator->setRunning(true);
					

另请参阅 Qt3DAnimation::QAnimationClip and Qt3DAnimation::QAnimationClipLoader .

特性文档编制

[read-only] duration : const float

Holds the duration of the animation clip in seconds. Gets updated once the animation data is provided to Qt 3D using one of the concrete subclasses.

访问函数:

float duration () const

通知程序信号:

void durationChanged (float duration )

成员函数文档编制

[虚拟] QAbstractAnimationClip:: ~QAbstractAnimationClip ()

Destroys this animation clip.