Enables manual control of animations. 更多...
导入语句: | import QtQuick 2.2 |
Normally animations are driven by an internal timer, but the AnimationController allows the given animation to be driven by a progress value explicitly.
[default] animation : 动画 |
This property holds the animation to be controlled by the AnimationController .
Note:An animation controlled by
AnimationController
will always have its
running
and
paused
properties set to true. It can not be manually started or stopped (much like an animation in a Behavior can not be manually started or stopped).
progress : real |
This property holds the animation progress value.
The valid
progress
value is 0.0 to 1.0, setting values less than 0 will be converted to 0, setting values great than 1 will be converted to 1.
completeToBeginning () |
Finishes running the controlled animation in a backwards direction.
After calling this method, the animation runs normally from the current progress point in a backwards direction to the beginning state.
The animation controller's progress value will be automatically updated while the animation is running.
另请参阅 completeToEnd() and progress .
completeToEnd () |
Finishes running the controlled animation in a forwards direction.
After calling this method, the animation runs normally from the current progress point in a forwards direction to the end state.
The animation controller's progress value will be automatically updated while the animation is running.
另请参阅 completeToBeginning() and progress .
reload () |
Reloads the animation properties
If the animation properties changed, calling this method to reload the animation definations.