The QStencilMask class controls the front and back writing of individual bits in the stencil planes. 更多...
| 頭: |
#include <QStencilMask>
|
| CMake: |
find_package(Qt6 REQUIRED COMPONENTS 3drender)
target_link_libraries(mytarget PRIVATE Qt6::3drender)
|
| qmake: |
QT += 3drender
|
| 在 QML: | StencilMask |
| 繼承: | Qt3DRender::QRenderState |
| 狀態: | 棄用 |
| QStencilMask (Qt3DCore::QNode * parent = nullptr) | |
| uint | backOutputMask () const |
| uint | frontOutputMask () const |
| void | setBackOutputMask (uint backOutputMask ) |
| void | setFrontOutputMask (uint frontOutputMask ) |
| void | backOutputMaskChanged (uint backOutputMask ) |
| void | frontOutputMaskChanged (uint frontOutputMask ) |
A Qt3DRender::QStencilMask class specifies a write mask for the stencil values after the stencil test. Mask can be specified separately for the front-facing and back-facing polygons. The fragment stencil value is and'd with the mask before it is written to the stencil buffer.
另請參閱 Qt3DRender::QStencilTest .
Holds the write mask for the fragment stencil values for back-facing polygons.
訪問函數:
| uint | backOutputMask () const |
| void | setBackOutputMask (uint backOutputMask ) |
通知程序信號:
| void | backOutputMaskChanged (uint backOutputMask ) |
Holds the write mask for the fragment stencil values for front-facing polygons.
訪問函數:
| uint | frontOutputMask () const |
| void | setFrontOutputMask (uint frontOutputMask ) |
通知程序信號:
| void | frontOutputMaskChanged (uint frontOutputMask ) |
[explicit]
QStencilMask::
QStencilMask
(
Qt3DCore::QNode
*
parent
= nullptr)
The constructor creates a new QStencilMask::QStencilMask instance with the specified parent .