創建後端節點並映射到它們各自的前端節點。 更多...
| 頭: |
#include <Qt3DCore/QBackendNodeMapper>
|
| CMake: |
find_package(Qt6 REQUIRED COMPONENTS 3DCore)
target_link_libraries(mytarget PRIVATE Qt6::3DCore)
|
| qmake: |
QT += 3dcore
|
| 狀態: | 棄用 |
| virtual Qt3DCore::QBackendNode * | create (Qt3DCore::QNodeId id ) const = 0 |
| virtual void | destroy (Qt3DCore::QNodeId id ) const = 0 |
| virtual Qt3DCore::QBackendNode * | get (Qt3DCore::QNodeId id ) const = 0 |
[pure virtual]
Qt3DCore::QBackendNode
*QBackendNodeMapper::
create
(
Qt3DCore::QNodeId
id
) const
id
返迴創建節點。
[pure virtual]
void
QBackendNodeMapper::
destroy
(
Qt3DCore::QNodeId
id
) const
Destroys the backend node for the given node id .
[pure virtual]
Qt3DCore::QBackendNode
*QBackendNodeMapper::
get
(
Qt3DCore::QNodeId
id
) const
Returns backend node for the given node id .