Allows to use a textureId from a separate OpenGL context in a Qt 3D scene. 更多...
| import 語句: |
import Qt3D.Render 2.8
|
| 在 C++: | QSharedGLTexture |
| 狀態: | 棄用 |
|
textureId : int |
The OpenGL texture id value that you want Qt3D to gain access to.