Encapsulate a QAbstractLight object in a Qt 3D scene. 更多...
| 头: |
#include <QAbstractLight>
|
| CMake: |
find_package(Qt6 REQUIRED COMPONENTS 3drender)
target_link_libraries(mytarget PRIVATE Qt6::3drender)
|
| qmake: |
QT += 3drender
|
| 在 QML: | Light |
| 继承: | Qt3DCore::QComponent |
| 继承者: |
Qt3DRender::QDirectionalLight , Qt3DRender::QPointLight ,和 Qt3DRender::QSpotLight |
| 状态: | Deprecated |
| enum | 类型 { PointLight, DirectionalLight, SpotLight } |
| QColor | color () const |
| float | intensity () const |
| Qt3DRender::QAbstractLight::Type | type () const |
| void | setColor (const QColor & color ) |
| void | setIntensity (float intensity ) |
| void | colorChanged (const QColor & color ) |
| void | intensityChanged (float intensity ) |
Identifies the particular type of light.
| 常量 | 值 |
|---|---|
Qt3DRender::QAbstractLight::PointLight
|
0
|
Qt3DRender::QAbstractLight::DirectionalLight
|
1
|
Qt3DRender::QAbstractLight::SpotLight
|
2
|
Holds the current QAbstractLight 颜色。
访问函数:
| QColor | color () const |
| void | setColor (const QColor & color ) |
通知程序信号:
| void | colorChanged (const QColor & color ) |
Holds the current QAbstractLight intensity.
访问函数:
| float | intensity () const |
| void | setIntensity (float intensity ) |
通知程序信号:
| void | intensityChanged (float intensity ) |
[read-only]
type
: const
类型
The type of light.
访问函数:
| Qt3DRender::QAbstractLight::Type | type () const |
Holds the current QAbstractLight 类型。
注意: getter 函数对于特性 type。