Provides a way of enabling child entities based on distance or screen size. 更多...
| import 语句: |
import Qt3D.Render 2.8
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| 在 C++: | QLevelOfDetailSwitch |
| 继承: | |
| 状态: | Deprecated |
This component is assigned to an entity. When the entity changes distance relative to the camera, the LevelOfDetailSwitch will disable all the child entities except the one matching index currentIndex .
另请参阅 LevelOfDetail .
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currentIndex : int |
The index of the presently selected child entity.