Provides a way to dynamically load an Entity subtree. 更多...
| import 语句: |
import Qt3D.Core 2.8
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| 继承: | |
| 状态: | Deprecated |
An EntityLoader provides the facitily to load predefined set of entities from qml source file. EntityLoader itself is an entity and the loaded entity tree is set as a child of the loader. The loaded entity tree root can be accessed with EntityLoader::entity 特性。
EntityLoader {
id: loader
source: "./SphereEntity.qml"
}
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entity
:
QtQml::QtObject
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Holds the loaded entity tree root.
This property allows access to the content of the loader. It references either a valid Entity object if the status property equals EntityLoader .Ready, it is equal to null otherwise.
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source : url |
Holds the source url.
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status : 状态 |
Holds the status of the entity loader.