Demonstrates simple instanced drawing. | |
演示 Qt Quick 3D 中的抗锯齿模式。 | |
Demonstrates the use of baked lightmaps in a 3D scene. | |
演示编写自定义后期处理效果。 | |
Demonstrates providing custom vertex data from C++ and QML. | |
Demonstrates instancing with custom materials and a C++ instance table. | |
演示编写有阴影的自定义材质。 | |
Demonstrates writing C++ custom geometry with a morph target. | |
演示自定义顶点着色器和片段着色器的用法。 | |
演示动态模型的创建。 | |
演示如何在 Qt Quick 3D 中一起渲染 2D 和 3D 对象。 | |
Demonstrates how to do instanced rendering in Qt Quick 3D. | |
演示如何在 Qt Quick 3D 中渲染场景。 | |
Demonstrates the use of level of detail helper. | |
演示不同类型灯光的用法。 | |
Demonstrates how to control morphing animations in Qt Quick 3D. | |
Demonstrates the use of the experimental build-time material processing support. | |
Demonstrates how to use the Qt Quick 3D Particles3D module. | |
演示模型的拾取。 | |
演示 Principled 材质的用法。 | |
Demonstrates how to provide custom texture data from C++ or QML. | |
演示如何使用 Quick3D 创建简单游戏。 | |
演示 Quick 3D 场景中 Qt Quick 项的用法。 | |
Demonstrates the use of reflection probes in Qt Quick 3D. | |
Demonstrates how assets can be loaded at runtime. | |
Demonstrates the use of ExtendedSceneEnvironment. | |
Demonstrates reflections in Qt Quick 3D. | |
Demonstrates how to enable fog in the 3D scene. | |
演示如何在 Qt Quick 3D 中渲染简单蒙皮动画。 | |
Demonstrates how the QtQuick3D Render Extension can be used to implement stencil outlining. | |
演示如何将材质赋值给子网格。 | |
演示使用 View3D 从多台摄像机展示场景。 | |
Qt Quick application that presents a 3D model of a virtual assistant with dynamic animations created using QML and timelines. | |
Demonstrates how to do volumetric rendering in Qt Quick 3D. |