A QML document is a self contained piece of QML source code that consists of three parts:
By convention, a single empty line separates the imports from the object hierarchy definition.
QML documents are always encoded in UTF-8 format.
Pragmas are instructions to the QML engine itself that can be used to specify certain characteristics of objects in the current file or to modify how the engine interprets code. The following pragmas are exaplained in details below.
Singleton
ListPropertyAssignBehavior
ComponentBehavior
FunctionSignatureBehavior
NativeMethodBehavior
ValueTypeBehavior
Translator
pragma Singleton
declares the component defined in the QML document as singleton. Singletons are created only once per QML engine. In order to use a QML-declared singleton you also have to register it with its module. See
qt_target_qml_sources
for how to do this with CMake.
With this pragma you can define how assignments to list properties shall be handled in components defined in the QML document. By default, assigning to a list property appends to the list. You can explicitly request this behavior using the value
追加
. Alternatively, you can request the contents of list properties to always be replaced using
替换
, or replaced if the property is not the default property using
ReplaceIfNotDefault
。例如:
pragma ListPropertyAssignBehavior: ReplaceIfNotDefault
注意: The same declaration can also be given for C++-defined types, by adding the QML_LIST_PROPERTY_ASSIGN_BEHAVIOR_APPEND , QML_LIST_PROPERTY_ASSIGN_BEHAVIOR_REPLACE ,和 QML_LIST_PROPERTY_ASSIGN_BEHAVIOR_REPLACE_IF_NOT_DEFAULT macros to the class declaration.
You may have multiple components defined in the same QML file. The root scope of the QML file is a component, and you may additionally have elements of type QQmlComponent , explicitly or implicitly created as properties, or inline components. Those components are nested. Each of the inner components is within one specific outer component. Most of the time, IDs defined in an outer component are accessible within all its nested inner components. You can, however, create elements from a component in any a different context, with different IDs available. Doing so breaks the assumption that outer IDs are available. Therefore, the engine and the QML tooling cannot generally know in advance what type, if any, such IDs will resolve to at run time.
With the ComponentBehavior pragma you can restrict all inner components defined in a file to only create objects within their original context. If a component is bound to its context, you can safely use IDs from outer components in the same file within the component. QML tooling will then assume the outer IDs with their specific types to be available.
In order to bind the components to their context specify the
Bound
自变量:
pragma ComponentBehavior: Bound
This implies that, in case of name clashes, IDs defined outside a bound component override local properties of objects created from the component. Otherwise it wouldn't actually be safe to use the IDs since later versions of a module might add more properties to the component. If the component is not bound, local properties override IDs defined outside the component, but not IDs defined inside the component.
The example below prints the r 特性为 ListView object with the id color , not the r property of the rectangle's color.
pragma ComponentBehavior: Bound import QtQuick ListView { id: color property int r: 12 model: 1 delegate: Rectangle { Component.onCompleted: console.log(color.r) } }
默认值
ComponentBehavior
is
Unbound
. You can also specify it explicitly. In a future version of Qt the default will change to
Bound
.
Delegate components bound to their context don't receive their own private contexts on instantiation. This means that model data can only be passed via required properties in this case. Passing model data via context properties will not work. This concerns delegates to e.g. Instantiator , Repeater , ListView , TableView , GridView , TreeView and in general anything that uses DelegateModel internally.
For example, the following will not work:
pragma ComponentBehavior: Bound import QtQuick ListView { delegate: Rectangle { color: model.myColor } }
The
delegate
property of
ListView
is a component. Therefore, a
Component
is implicitly created around the
Rectangle
here. That component is bound to its context. It doesn't receive the context property
model
provided by
ListView
. To make it work, you'd have to write it this way:
pragma ComponentBehavior: Bound import QtQuick ListView { delegate: Rectangle { required property color myColor color: myColor } }
You can nest components in a QML file. The pragma holds for all components in the file, no matter how deeply nested.
With this pragma you can change the way type annotations on functions are handled. Since Qt 6.7 type annotations are enforced when calling functions. Before, only the QML 脚本编译器 enforced the type annotations. The interpreter and JIT compiler ignored them. Always enforcing the type annotations is a behavior change in comparison to earlier versions since you could call functions with mismatched arguments before.
Specifying
Ignored
as value makes the QML engine and the
QML 脚本编译器
ignore any type annotations and therefore restores the pre-6.7 behavior of the interpreter and JIT. As a result less code is compiled to C++ ahead of time, and more code has to be interpreted or JIT-compiled.
Specifying
Enforced
as value explicitly states the default: Type annotations are always enforced.
Calling C++ methods with
this
objects different from the one they were retrieved from is broken, due to historical reasons. The original object is used as
this
object. You can allow the given
this
object to be used by setting
pragma NativeMethodBehavior: AcceptThisObject
. Specifying
RejectThisObject
keeps the historical behavior.
An example of this can be found under C++ 方法和 this 对象 .
With this pragma you can change the way value types and sequences are handled.
Usually lower case names cannot be type names in JavaScript code. This is a problem because value type names are lower case. You can specify
Addressable
as value for this pragma to change this. If
Addressable
is specified a JavaScript value can be explicitly coerced to a specific, named, value type. This is done using the
as
operator, like you would do with object types. Furthermore, you can also check for value types using the
instanceof
运算符:
pragma ValueTypeBehavior: Addressable import QtQml QtObject { property var a property real b: (a as rect).x property bool c: a instanceof rect property var rect // inaccessible. "rect" is a type name. }
If the type does not match, casting returns
undefined
.
instanceof
only checks for inheritance, not for all possible type coercions. So, for example, a
QRect
is not a
rect
value type since
rect
is
QRectF
in C++, and therefore not related by inheritance. With
as
you can cast to any type compatible via coercion.
由于
rect
in the above example is now a type name, it will shadow any properties called
rect
.
Explicitly casting to the desired type helps tooling. It can allow the Qt Quick 编译器 generate efficient code where it otherwise would not be able to. You can use qmllint to find such occurrences.
There is also a
Inaddressable
value you can use to explicitly specify the default behavior.
Value types and sequences are generally treated as references. This means, if you retrieve a value type instance from a property into a local value, and then change the local value, the original property is also changed. Furthermore, if you write the original property explicitly, the local value is also updated. This behavior is rather unintuitive in many places, and you should not rely on it. The
Copy
and
参考
values for the
ValueTypeBehavior
pragma are experimental options to change this behavior. You should not use them. Specifying
Copy
causes all value types to be treated as actual copies. Specifying
参考
explicitly states the default behavior.
Rather than using
Copy
you should explicitly re-load references to value types and sequences any time they can have been affected by side effects. Side effects can happen whenever you call a function or imperatively set a property.
qmllint
provides guidance on this. For example, in the following code the variable
f
is affected by side effects after writing
width
. This is because there may be a binding in a derived type or in a
绑定
element that updates
font
当
width
改变。
import QtQuick Text { function a() : real { var f = font; width = f.pixelSize; return f.pointSize; } }
In order to address this, you can avoid holding
f
across the write operation on
width
:
import QtQuick Text { function a() : real { var f = font; width = f.pixelSize; f = font; return f.pointSize; } }
This, in turn can be shortened to:
import QtQuick Text { function a() : real { width = font.pixelSize; return font.pointSize; } }
You might assume that re-retrieving the
font
property is costly, but actually the QML engine automatically refreshes value type references each time you read from them. So this is not more expensive than the first version, but a clearer way to express the same operations.
With this pragma you can set the context for the translations in the file.
pragma Translator: myTranslationContext
pragma Translator: "myTranslationContext"
For more information on internationalization with QML, see Use qsTr .
A document must import the necessary modules or type namespaces to enable the engine to load the QML object types referenced within the document. By default, a document can access any QML object types that have been defined through
.qml
files in the same directory; if a document needs to refer to any other object types, it must import the type namespace into which those types have been registered.
QML does
not
have a preprocessor that modifies the document prior to presentation to the
QML engine
, unlike C or C++. The
import
statements do not copy and prepend the code in the document, but instead instruct the QML engine on how to resolve type references found in the document. Any type reference present in a QML document - such as
Rectangle
and
ListView
- including those made within a
JavaScript block
or
特性绑定
, are
resolved
based exclusively on the import statements. At least one
import
statement must be present such as
import QtQuick 2.0
.
请参阅 QML 句法 - import 语句 文档编制,了解 QML import 的有关深入信息。
A QML document describes a hierarchy of objects which can be instantiated. Each object definition has a certain structure; it has a type, it can have an id and an object name, it can have properties, it can have methods, it can have signals and it can have signal handlers.
A QML file must only contain a single root object definition . The following is invalid and will generate an error:
// MyQmlFile.qml import QtQuick 2.0 Rectangle { width: 200; height: 200; color: "red" } Rectangle { width: 200; height: 200; color: "blue" } // invalid!
This is because a .qml file automatically defines a QML type, which encapsulates a single QML object definition. This is discussed further in Documents as QML object type definitions .
另请参阅 Type annotations and assertions and Type annotations and assertions .