使用 Qt Quick 录制音频和视频。
QML Recorder demonstrates a simple application that can record audio and video separate or together, using a microphone, a camera, or with screen capturing.
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At its core, this is a QML application, see 采用 Qt Quick 快速入门编程 . This documentation is focused on how this example uses the Qt Multimedia QML 类型 .
The example uses the QML Camera and AudioInput types connected to a CaptureSession 。 MediaRecorder object is then used to record the captured audio and video.
除了 QtMultimedia , features of Qt Quick Windows, Controls, and Layouts are used to implement the graphic user interface and functionality. Playback won't be covered here, for that see the QML 媒体播放器范例 .
The example demonstrates the following:
The application implements recording.
在
main.qml
,
captureSession
is declared like so:
CaptureSession {
id: captureSession
recorder: recorder
audioInput: controls.audioInput
camera: controls.camera
screenCapture: controls.screenCapture
windowCapture: controls.windowCapture
videoOutput: videoOutput
}
在
main.qml
,
MediaRecorder
recorder
handles recording media as well as capturing a thumbnail for the file and appending it to a ListModel,
mediaList
.
MediaRecorder {
id: recorder
onRecorderStateChanged:
(state) => {
if (state === MediaRecorder.StoppedState) {
root.contentOrientation = Qt.PrimaryOrientation
mediaList.append()
} else if (state === MediaRecorder.RecordingState && captureSession.camera) {
// lock orientation while recording and create a preview image
root.contentOrientation = root.screen.orientation;
videoOutput.grabToImage(function(res) { mediaList.mediaThumbnail = res.url })
}
}
onActualLocationChanged: (url) => { mediaList.mediaUrl = url }
onErrorOccurred: { recorderErrorText.text = recorder.errorString; recorderError.open(); }
}
mediaList
is declared in the
Frame
mediaListFrame
Frame {
id: mediaListFrame
height: 150
width: parent.width
anchors.bottom: controlsFrame.top
x: controls.capturesVisible ? 0 : parent.width
background: Rectangle {
anchors.fill: parent
color: palette.base
opacity: 0.8
}
Behavior on x { NumberAnimation { duration: 200 } }
MediaList {
id: mediaList
anchors.fill: parent
playback: playback
These are defined in
Controls.qml
and declared in main.qml.
Its root is a
Row
包含
Columns
inputControls
,
recordButton
,
optionButtons
, each defined in their own .qml files.
Defined in
VideoSourceSelect.qml
,
VideoSourceSlect
is comprised of a
Switch
和
ComboBox
and enables the user to select from available cameras.
Row { id: root height: Style.height property Camera selectedCamera: cameraAvailable ? camera : null property ScreenCapture selectedScreenCapture: screenAvailable ? screenCapture : null property WindowCapture selectedWindowCapture: windowAvailable ? windowCapture : null property bool sourceAvailable: typeof comboBox.currentValue !== 'undefined' && comboBox.currentValue.type !== 'toggler' && videoSourceSwitch.checked property bool cameraAvailable: sourceAvailable && comboBox.currentValue.type === 'camera' property bool screenAvailable: sourceAvailable && comboBox.currentValue.type === 'screen' property bool windowAvailable: sourceAvailable && comboBox.currentValue.type === 'window' Component.onCompleted: { videoSourceModel.populate() for (var i = 0; i < videoSourceModel.count; i++) { if (videoSourceModel.get(i).value.type !== 'toggler') { comboBox.currentIndex = i break } } } Camera { id: camera active: cameraAvailable } ScreenCapture { id: screenCapture active: screenAvailable } WindowCapture { id: windowCapture active: windowAvailable } MediaDevices { id: mediaDevices onVideoInputsChanged: { videoSourceModel.populate() for (var i = 0; i < videoSourceModel.count; i++) { if (videoSourceModel.get(i).value.type !== 'toggler') { comboBox.currentIndex = i break } } } } Switch { id: videoSourceSwitch anchors.verticalCenter: parent.verticalCenter checked: true } ListModel { id: videoSourceModel property var enabledSources: { 'camera': true, 'screen': true, 'window': false } function toggleEnabledSource(type) { enabledSources[type] = !enabledSources[type] populate() } function appendItem(text, value) { append({ text: text, value: value}) } function appendToggler(name, sourceType) { appendItem((enabledSources[sourceType] ? "- Hide " : "+ Show ") + name, { type: 'toggler', 'sourceType': sourceType }) } function populate() { clear() appendToggler('Cameras', 'camera') if (enabledSources['camera']) for (var camera of mediaDevices.videoInputs) appendItem(camera.description, { type: 'camera', camera: camera }) appendToggler('Screens', 'screen') if (enabledSources['screen']) for (var screen of Application.screens) appendItem(screen.name, { type: 'screen', screen: screen }) appendToggler('Windows', 'window') if (enabledSources['window']) for (var window of windowCapture.capturableWindows()) appendItem(window.description, { type: 'window', window: window }) } }
comboBox
, declared in the above snippet, assigns the current video source.
ComboBox {
id: comboBox
width: Style.widthLong
height: Style.height
background: StyleRectangle { anchors.fill: parent }
model: videoSourceModel
displayText: typeof currentValue === 'undefined' ||
currentValue.type === 'toggler' ? "Unavailable" : currentText
font.pointSize: Style.fontSize
textRole: "text"
valueRole: "value"
onCurrentValueChanged: {
if (typeof currentValue === 'undefined')
return
if (currentValue.type === 'screen')
screenCapture.screen = currentValue.screen
else if (currentValue.type === 'camera')
camera.cameraDevice = currentValue.camera
Implemented in the same way as
Selecting a video source
and defined in
AudioInputSelect.qml
像这样:
Row { id: root height: Style.height property AudioInput selected: available ? audioInput : null property bool available: (typeof comboBox.currentValue !== 'undefined') && audioSwitch.checked Component.onCompleted: { audioInputModel.populate() comboBox.currentIndex = 0 } MediaDevices { id: mediaDevices } AudioInput { id: audioInput; muted: !audioSwitch.checked } Switch { id: audioSwitch; height: Style.height; checked: true } ListModel { id: audioInputModel property var audioInputs: mediaDevices.audioInputs function populate() { audioInputModel.clear() for (var audioDevice of audioInputs) audioInputModel.append({ text: audioDevice.description, value: { type: 'audioDevice', audioDevice: audioDevice } }) } } ComboBox { id: comboBox width: Style.widthLong height: Style.height background: StyleRectangle { anchors.fill: parent } model: audioInputModel textRole: "text" font.pointSize: Style.fontSize displayText: typeof currentValue === 'undefined' ? "unavailable" : currentText valueRole: "value"