QProximityFilter Class

class Qt3DRender ::QProximityFilter

Select entities which are within a distance threshold of a target entity. 更多...

头: #include <QProximityFilter>
CMake: find_package(Qt6 REQUIRED COMPONENTS 3drender)
target_link_libraries(mytarget PRIVATE Qt6::3drender)
qmake: QT += 3drender
实例化: ProximityFilter
继承: Qt3DRender::QFrameGraphNode

特性

公共函数

float distanceThreshold () const
Qt3DCore::QEntity * entity () const

公共槽

void setDistanceThreshold (float distanceThreshold )
void setEntity (Qt3DCore::QEntity * entity )

信号

void distanceThresholdChanged (float distanceThreshold )
void entityChanged (Qt3DCore::QEntity * entity )

详细描述

A Qt3DRender::QProximityFilter can be used to select entities to render when they are placed within a given distance threshold of another entity.

特性文档编制

distanceThreshold : float

Holds the distance to the target entity above which entities are filtered out.

访问函数:

float distanceThreshold () const
void setDistanceThreshold (float distanceThreshold )

通知程序信号:

void distanceThresholdChanged (float distanceThreshold )

entity : Qt3DCore::QEntity *

Holds the entity against which we should compare the distance to.

访问函数:

Qt3DCore::QEntity * entity () const
void setEntity (Qt3DCore::QEntity * entity )

通知程序信号:

void entityChanged (Qt3DCore::QEntity * entity )