The QObjectPicker class instantiates a component that can be used to interact with a QEntity by a process known as picking. 更多...
头: | #include <QObjectPicker> |
CMake: |
find_package(Qt6 REQUIRED COMPONENTS 3drender)
target_link_libraries(mytarget PRIVATE Qt6::3drender) |
qmake: | QT += 3drender |
实例化: | ObjectPicker |
继承: | Qt3DCore::QComponent |
|
bool | containsMouse () const |
bool | isDragEnabled () const |
bool | isHoverEnabled () const |
bool | isPressed () const |
int | priority () const |
void | setDragEnabled (bool dragEnabled ) |
void | setHoverEnabled (bool hoverEnabled ) |
void | setPriority (int priority ) |
void | clicked (Qt3DRender::QPickEvent * pick ) |
void | containsMouseChanged (bool containsMouse ) |
void | dragEnabledChanged (bool dragEnabled ) |
void | entered () |
void | exited () |
void | hoverEnabledChanged (bool hoverEnabled ) |
void | moved (Qt3DRender::QPickEvent * pick ) |
void | pressed (Qt3DRender::QPickEvent * pick ) |
void | pressedChanged (bool pressed ) |
void | priorityChanged (int priority ) |
void | released (Qt3DRender::QPickEvent * pick ) |
For every combination of viewport and camera, picking casts a ray through the scene to find entities who's bounding volume intersects the ray. The bounding volume is computed using the values in the attribute buffer specified by the boundingVolumePositionAttribute of the geometry.
The signals pressed (), released (), clicked (), moved (), entered (),和 exited () are emitted when the bounding volume defined by the pickAttribute property intersects with a ray.
Most signals carry a QPickEvent instance. If QPickingSettings::pickMode() is set to QPickingSettings::TrianglePicking , the actual type of the pick parameter will be QPickTriangleEvent .
Pick queries are performed on mouse press and mouse release. If drag is enabled, queries also happen on each mouse move while any button is pressed. If hover is enabled, queries happen on every mouse move even if no button is pressed.
For generalised ray casting queries, see Qt3DRender::QRayCaster and Qt3DRender::QScreenRayCaster .
注意: Instances of this component shouldn't be shared, not respecting that condition will most likely result in undefined behavior.
注意: The camera far plane value affects picking and produces incorrect results due to floating-point precision if it is greater than ~100 000.
另请参阅 Qt3DRender::QPickingSettings , Qt3DCore::QGeometry , Qt3DCore::QAttribute , Qt3DRender::QPickEvent , Qt3DRender::QPickTriangleEvent ,和 Qt3DRender::QNoPicking .
[read-only]
containsMouse
: const
bool
Specifies if the object picker currently contains the mouse
访问函数:
bool | containsMouse () const |
通知程序信号:
void | containsMouseChanged (bool containsMouse ) |
Specifies if drag is enabled
访问函数:
bool | isDragEnabled () const |
void | setDragEnabled (bool dragEnabled ) |
通知程序信号:
void | dragEnabledChanged (bool dragEnabled ) |
Specifies if hover is enabled
访问函数:
bool | isHoverEnabled () const |
void | setHoverEnabled (bool hoverEnabled ) |
通知程序信号:
void | hoverEnabledChanged (bool hoverEnabled ) |
[read-only]
pressed
: const
bool
Specifies if the object picker is currently pressed
访问函数:
bool | isPressed () const |
通知程序信号:
void | pressedChanged (bool pressed ) |
The priority to be used when filtering pick results by priority when QPickingSettings::pickResultMode 被设为 QPickingSettings::NearestPriorityPick .
访问函数:
int | priority () const |
void | setPriority (int priority ) |
通知程序信号:
void | priorityChanged (int priority ) |
[signal]
void
QObjectPicker::
clicked
(
Qt3DRender::QPickEvent
*
pick
)
This signal is emitted when the bounding volume defined by the pickAttribute property intersects with a ray on a mouse click the QPickEvent pick contains details of the event.
Returns true if the object picker currently contains the mouse
注意: Getter function for property containsMouse.
[signal]
void
QObjectPicker::
entered
()
This signal is emitted when the bounding volume defined by the pickAttribute property intersects with a ray on the mouse entering the volume.
[signal]
void
QObjectPicker::
exited
()
This signal is emitted when the bounding volume defined by the pickAttribute property intersects with a ray on the ray exiting the volume.
Returns true if dragging is enabled
注意: getter 函数对于特性 dragEnabled .
Returns true if hover enabled
注意: getter 函数对于特性 hoverEnabled .
[signal]
void
QObjectPicker::
moved
(
Qt3DRender::QPickEvent
*
pick
)
This signal is emitted when the bounding volume defined by the pickAttribute property intersects with a ray on a mouse move with a button pressed the QPickEvent pick contains details of the event.
[signal]
void
QObjectPicker::
pressed
(
Qt3DRender::QPickEvent
*
pick
)
This signal is emitted when the bounding volume defined by the pickAttribute property intersects with a ray on a mouse press the QPickEvent pick contains details of the event.
[signal]
void
QObjectPicker::
released
(
Qt3DRender::QPickEvent
*
pick
)
This signal is emitted when the bounding volume defined by the pickAttribute property intersects with a ray on a mouse release the QPickEvent pick contains details of the event.
[slot]
void
QObjectPicker::
setDragEnabled
(
bool
dragEnabled
)
设置 dragEnabled Property to dragEnabled
注意: setter 函数对于特性 dragEnabled .
另请参阅 isDragEnabled ().
[slot]
void
QObjectPicker::
setHoverEnabled
(
bool
hoverEnabled
)
设置 hoverEnabled Property to hoverEnabled
注意: setter 函数对于特性 hoverEnabled .
另请参阅 isHoverEnabled ().
[slot]
void
QObjectPicker::
setPriority
(
int
priority
)
Sets the picker's priority to priority . This is used when the pick result mode on QPickingSettings 被设为 QPickingSettings::NearestPriorityPick . Picking results are sorted by highest priority and shortest picking distance.
注意: setter 函数对于特性 priority .
另请参阅 priority ().