Storage class containing data collected for a frame. 更多...
| 头: | #include <QSSGFrameData> | 
| Since: | Qt 6.7 | 
| QSSGCameraId | activeCamera () const | 
| QSSGRhiGraphicsPipelineState | getPipelineState () const | 
| QSSGFrameData::Result | getRenderResult (QSSGFrameData::RenderResult id ) const | 
Returns The active camera for the scene, or null if non could be found.
Returns Base pipeline state for this frame
						Returns The renderable texture result from
						
							id
						
						.
						
nullptr
						
						if no matching
						
							id
						
						was found.
					
注意: Even if the function returns a non-null result, the returned QSSGRhiRenderableTexture might not be ready unless the pass rendering to the texture has been executed.
注意: The returned value is only valid within the current frame. On each new frame the renderable will be reset and should therefore be queried again.