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QQuickRenderTarget
()
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~QQuickRenderTarget
()
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devicePixelRatio
() const : qreal
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fromD3D11Texture
(void *, uint, const QSize &, int) : QQuickRenderTarget
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fromD3D11Texture
(void *, const QSize &, int) : QQuickRenderTarget
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fromD3D12Texture
(void *, int, uint, const QSize &, int) : QQuickRenderTarget
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fromMetalTexture
(MTLTexture *, uint, const QSize &, int) : QQuickRenderTarget
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fromMetalTexture
(MTLTexture *, const QSize &, int) : QQuickRenderTarget
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fromOpenGLRenderBuffer
(uint, const QSize &, int) : QQuickRenderTarget
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fromOpenGLTexture
(uint, uint, const QSize &, int) : QQuickRenderTarget
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