A physical body that does not move. 更多...
import 语句: | import QtQuick3D.Physics |
Since: | Qt 6.4 |
继承: |
The StaticRigidBody type defines an immovable and static rigid body. Any collision shape is allowed for this body.
注意:
Do not move a StaticRigidBody. It is technically possible to do so, but it will incur a performance penalty, and colliding dynamic objects may not react correctly. Use a
DynamicRigidBody
with
isKinematic
设为
true
代替。