For specifying a direction towards the target position. 更多...
import 语句: | import QtQuick3D.Particles3D |
Since: | Qt 6.2 |
继承: |
This element sets emitted particle velocity towards the target position.
For example, to emit particles towards position (100, 0, 0) with random magnitude between 10..20:
ParticleEmitter3D { ... velocity: TargetDirection3D { position: Qt.vector3d(100, 0, 0) normalized: true magnitude: 15.0 magnitudeVariation: 5.0 } }
magnitude : real |
This property defines the magnitude in position change per second. Negative magnitude accelerates the opposite way from the position . When the normalized is false, this is multiplied with the distance to the target position.
默认值为
1.0
.
另请参阅 magnitudeVariation .
magnitudeVariation : real |
This property defines the magnitude variation in position change per second. When the normalized is false, this is multiplied with the distance to the target position.
默认值为
0.0
.
另请参阅 magnitude .
normalized : bool |
This property defines if the distance to position should be considered as normalized or not. When this is false, distance to the position affects the magnitude of the particles velocity. When set to true, distance is normalized and velocity amount comes only from magnitude and magnitudeVariation .
默认值为
false
.
另请参阅 magnitude and magnitudeVariation .
position : vector3d |
This property defines the position for particles target.
默认值为
(0, 0, 0)
(the center of the emitter).
另请参阅 positionVariation .
positionVariation : vector3d |
This property defines the position variation for particles target.
默认值为
(0, 0, 0)
(no variation).
另请参阅 position .