Provides information about available servers. 更多...
import 语句: | import QtOpcUa |
Since: | QtOpcUa 5.13 |
Allows to fetch and access information about servers known to a server or discovery server.
QtOpcUa.Connection { id: connection backend: availableBackends[0] defaultConnection: true } QtOpcUa.ServerDiscovery { discoveryUrl: "opc.tcp://127.0.0.1:43344" onServersChanged: { if (status.isGood) { if (status.status == QtOpcUa.Status.GoodCompletesAsynchronusly) return; // wait until finished if (count > 0) { // choose right server endpointDiscovery.serverUrl = at(0).discoveryUrls[0]; console.log("Using server URL:", endpointDiscovery.serverUrl); } else { // no servers retrieved } } else { // Fetching servers failed console.log("Error fetching server:", servers.status.status); } } } QtOpcUa.EndpointDiscovery { id: endpointDiscovery onEndpointsChanged: { if (status.isGood) { if (status.status == QtOpcUa.Status.GoodCompletesAsynchronusly) return; // wait until finished if (count > 0) { // choose right endpoint console.log("Using endpoint", at(0).endpointUrl, at(0).securityPolicy); connection.connectToEndpoint(at(0)); } else { // no endpoints retrieved } } else { // Fetching endpoints failed console.log("Error fetching endpoints:", status.status); } } }
connection : Connection |
The connection to be used for requesting information.
If this property is not set, the default connection will be used, if any.
另请参阅 Connection and Connection::defaultConnection .
count : int |
Current number of servers in this element. Before using any data from this server discovery, you should check status if retrieval of the information was successful.
discoveryUrl : string |
URL of the server to retrieve the list of servers from. Every time the URL is changed, a request to the given server is started.
When starting the request, the list of available servers is cleared and the status is set to Status.GoodCompletesAsynchronously . Once the request is finished, status changes. Make sure to check the status before accessing the list of servers.
onServersChanged: { if (status.isGood) { if (status.status == QtOpcUa.Status.GoodCompletesAsynchronusly) return; // wait until finished if (count > 0) { var serverUrl = at(0).serverUrl(); console.log(serverUrl); } } else { // handle error } }
另请参阅 ApplicationDescription , status , at , count ,和 Status .
status : Status |
The current status of this element. In case the last retrieval of servers was successful, the status should be
Status.Good
.
if (status.isGood) { // Choose endpoint to connect to } else { // handle error }
另请参阅 Status .
ApplicationDescription at ( index ) |
Returns the application description at given index . In case there are no servers available or the index is invalid, an invalid application description is returned. Before using any returned data, you should check status if retrieval of the information was successful.
if (servers.status.isGood) { if (servers.count > 0) var serverUrl = at(0).serverUrl(); console.log(serverUrl); // Choose endpoint to connect to } else { // handle error }
另请参阅 count , status ,和 ApplicationDescription .