SubtreeEnabler QML Type

Enables or disables entire subtrees of frame graph nodes. 更多...

import 语句: import Qt3D.Render 2.7
实例化: QSubtreeEnabler
继承:

FrameGraphNode

特性

方法

详细描述

While FrameGraphNodes can be individually enabled and disabled via the 被启用 property, this can become tedious when an entire path needs to be turned on or off. SubtreeEnabler is a convenience node that makes this use case trivial, allowing all of its children to be controlled by a single switch.

For example, the following simplified frame graph includes a subtree for debug rendering that can easily be enabled only when debugging.

RenderSurfaceSelector {
    ClearBuffers {
        Viewport {
            CameraSelector {}
        }
    }
    SubtreeEnabler {
        enabled: showDebugView
        Viewport {
            CameraSelector {
                RenderPassFilter {}
            }
        }
    }
}
					

SubtreeEnabler is enabled by default.

特性文档编制

enablement : enumeration

控制子树启用是持久还是瞬时。

常量 描述
Persistent The value of enabled is persistent. This is the default.
SingleShot The value of enabled will last for a single frame and then be reset to false. This might be used for a subtree drawing to an FBO, for example, to only update the FBO when the relevant portions of the scene changed.

方法文档编制

void requestUpdate ()

Requests that the subtree be enabled.

A conveninence method intended to be used with SingleShot enablement.