PickEvent holds information when an object is picked. This is received as a parameter in most of the QObjectPicker component signals when picking succeeds. 更多...
import 语句: | import Qt3D.Render 2.7 |
实例化: | QPickEvent |
另请参阅 ObjectPicker and PickingSettings .
accepted : bool |
Specifies if event has been accepted
button
:
int
|
Specifies mouse button that caused the event
buttons
:
int
|
Specifies state of the mouse buttons for the event
distance
:
real
|
Specifies the distance of the hit to the camera
entity
:
Entity
|
The entity that the picked geometry belongs to.
If the object picker is not attached to a leaf node in the scene graph, this is useful to find which child entity was actually picked.
localIntersection
:
Vector3D
|
Specifies the coordinates of the hit in the local coordinate system of the picked entity
modifiers
:
int
|
Specifies state of the mouse buttons for the event
position
:
Point2D
|
Specifies the mouse position with respect to the render area (window or quick item)
viewport
:
Viewport
|
The viewport in which this event originated. A null value means the event originated from a frame graph branch without a Viewport. If a frame graph branch has a Viewport inside a Viewport the property will contain the leaf viewport.
worldIntersection
:
Vector3D
|
Specifies the coordinates of the hit in world coordinate system