AlphaCoverage QML Type

Enable alpha-to-coverage multisampling mode. 更多...

import 语句: import Qt3D.Render 2.7
实例化: QAlphaCoverage
继承:

RenderState

详细描述

An AlphaCoverage type enables alpha-to-coverage multisampling mode. When enabled, the fragment alpha value is used as a coverage for the sample and combined with fragment coverage value. AlphaCoverage does nothing if multisampling is disabled. Alpha-to-coverage is most useful when order independent blending is required, for example when rendering leaves, grass and other rich vegetation.

It can be added to a RenderPass :

RenderPass {
    shaderProgram: ShaderProgram {
        // ...
    }
    renderStates: [
        AlphaCoverage {},
        MultiSampleAntiAliasing {}
    ]
}
					

Or to a RenderStateSet :

RenderStateSet {
    renderStates: [
        AlphaCoverage {},
        MultiSampleAntiAliasing {}
    ]
}
					

另请参阅 MultiSampleAntiAliasing .