QGraphicsItem 类是基类为所有图形项在 QGraphicsScene . 更多...
头: | #include <QGraphicsItem> |
CMake: |
find_package(Qt6 REQUIRED COMPONENTS Widgets)
target_link_libraries(mytarget PRIVATE Qt6::Widgets) |
qmake: | QT += widgets |
继承者: |
QAbstractGraphicsShapeItem , QGraphicsItemGroup , QGraphicsLineItem , QGraphicsObject ,和 QGraphicsPixmapItem |
enum | CacheMode { NoCache, ItemCoordinateCache, DeviceCoordinateCache } |
enum | GraphicsItemChange { ItemEnabledChange, ItemEnabledHasChanged, ItemPositionChange, ItemPositionHasChanged, ItemTransformChange, …, ItemScenePositionHasChanged } |
enum | GraphicsItemFlag { ItemIsMovable, ItemIsSelectable, ItemIsFocusable, ItemClipsToShape, ItemClipsChildrenToShape, …, ItemContainsChildrenInShape } |
flags | GraphicsItemFlags |
enum | PanelModality { NonModal, PanelModal, SceneModal } |
enum | anonymous { Type, UserType } |
QGraphicsItem (QGraphicsItem * parent = nullptr) | |
virtual | ~QGraphicsItem () |
bool | acceptDrops () const |
bool | acceptHoverEvents () const |
bool | acceptTouchEvents () const |
Qt::MouseButtons | acceptedMouseButtons () const |
virtual void | advance (int phase ) |
virtual QRectF | boundingRect () const = 0 |
QRegion | boundingRegion (const QTransform & itemToDeviceTransform ) const |
qreal | boundingRegionGranularity () const |
QGraphicsItem::CacheMode | cacheMode () const |
QList<QGraphicsItem *> | childItems () const |
QRectF | childrenBoundingRect () const |
void | clearFocus () |
QPainterPath | clipPath () const |
virtual bool | collidesWithItem (const QGraphicsItem * other , Qt::ItemSelectionMode mode = Qt::IntersectsItemShape) const |
virtual bool | collidesWithPath (const QPainterPath & path , Qt::ItemSelectionMode mode = Qt::IntersectsItemShape) const |
QList<QGraphicsItem *> | collidingItems (Qt::ItemSelectionMode mode = Qt::IntersectsItemShape) const |
QGraphicsItem * | commonAncestorItem (const QGraphicsItem * other ) const |
virtual bool | contains (const QPointF & point ) const |
QCursor | cursor () const |
QVariant | data (int key ) const |
QTransform | deviceTransform (const QTransform & viewportTransform ) const |
qreal | effectiveOpacity () const |
void | ensureVisible (const QRectF & rect = QRectF(), int xmargin = 50, int ymargin = 50) |
void | ensureVisible (qreal x , qreal y , qreal w , qreal h , int xmargin = 50, int ymargin = 50) |
bool | filtersChildEvents () const |
QGraphicsItem::GraphicsItemFlags | flags () const |
QGraphicsItem * | focusItem () const |
QGraphicsItem * | focusProxy () const |
void | grabKeyboard () |
void | grabMouse () |
QGraphicsEffect * | graphicsEffect () const |
QGraphicsItemGroup * | group () const |
bool | hasCursor () const |
bool | hasFocus () const |
void | hide () |
Qt::InputMethodHints | inputMethodHints () const |
void | installSceneEventFilter (QGraphicsItem * filterItem ) |
bool | isActive () const |
bool | isAncestorOf (const QGraphicsItem * child ) const |
bool | isBlockedByModalPanel (QGraphicsItem ** blockingPanel = nullptr) const |
bool | isClipped () const |
bool | isEnabled () const |
bool | isObscured (const QRectF & rect = QRectF()) const |
bool | isObscured (qreal x , qreal y , qreal w , qreal h ) const |
virtual bool | isObscuredBy (const QGraphicsItem * item ) const |
bool | isPanel () const |
bool | isSelected () const |
bool | isUnderMouse () const |
bool | isVisible () const |
bool | isVisibleTo (const QGraphicsItem * parent ) const |
bool | isWidget () const |
bool | isWindow () const |
QTransform | itemTransform (const QGraphicsItem * other , bool * ok = nullptr) const |
QPointF | mapFromItem (const QGraphicsItem * item , const QPointF & point ) const |
QPolygonF | mapFromItem (const QGraphicsItem * item , const QRectF & rect ) const |
QPolygonF | mapFromItem (const QGraphicsItem * item , const QPolygonF & polygon ) const |
QPainterPath | mapFromItem (const QGraphicsItem * item , const QPainterPath & path ) const |
QPointF | mapFromItem (const QGraphicsItem * item , qreal x , qreal y ) const |
QPolygonF | mapFromItem (const QGraphicsItem * item , qreal x , qreal y , qreal w , qreal h ) const |
QPointF | mapFromParent (const QPointF & point ) const |
QPolygonF | mapFromParent (const QRectF & rect ) const |
QPolygonF | mapFromParent (const QPolygonF & polygon ) const |
QPainterPath | mapFromParent (const QPainterPath & path ) const |
QPointF | mapFromParent (qreal x , qreal y ) const |
QPolygonF | mapFromParent (qreal x , qreal y , qreal w , qreal h ) const |
QPointF | mapFromScene (const QPointF & point ) const |
QPolygonF | mapFromScene (const QRectF & rect ) const |
QPolygonF | mapFromScene (const QPolygonF & polygon ) const |
QPainterPath | mapFromScene (const QPainterPath & path ) const |
QPointF | mapFromScene (qreal x , qreal y ) const |
QPolygonF | mapFromScene (qreal x , qreal y , qreal w , qreal h ) const |
QRectF | mapRectFromItem (const QGraphicsItem * item , const QRectF & rect ) const |
QRectF | mapRectFromItem (const QGraphicsItem * item , qreal x , qreal y , qreal w , qreal h ) const |
QRectF | mapRectFromParent (const QRectF & rect ) const |
QRectF | mapRectFromParent (qreal x , qreal y , qreal w , qreal h ) const |
QRectF | mapRectFromScene (const QRectF & rect ) const |
QRectF | mapRectFromScene (qreal x , qreal y , qreal w , qreal h ) const |
QRectF | mapRectToItem (const QGraphicsItem * item , const QRectF & rect ) const |
QRectF | mapRectToItem (const QGraphicsItem * item , qreal x , qreal y , qreal w , qreal h ) const |
QRectF | mapRectToParent (const QRectF & rect ) const |
QRectF | mapRectToParent (qreal x , qreal y , qreal w , qreal h ) const |
QRectF | mapRectToScene (const QRectF & rect ) const |
QRectF | mapRectToScene (qreal x , qreal y , qreal w , qreal h ) const |
QPointF | mapToItem (const QGraphicsItem * item , const QPointF & point ) const |
QPolygonF | mapToItem (const QGraphicsItem * item , const QRectF & rect ) const |
QPolygonF | mapToItem (const QGraphicsItem * item , const QPolygonF & polygon ) const |
QPainterPath | mapToItem (const QGraphicsItem * item , const QPainterPath & path ) const |
QPointF | mapToItem (const QGraphicsItem * item , qreal x , qreal y ) const |
QPolygonF | mapToItem (const QGraphicsItem * item , qreal x , qreal y , qreal w , qreal h ) const |
QPointF | mapToParent (const QPointF & point ) const |
QPolygonF | mapToParent (const QRectF & rect ) const |
QPolygonF | mapToParent (const QPolygonF & polygon ) const |
QPainterPath | mapToParent (const QPainterPath & path ) const |
QPointF | mapToParent (qreal x , qreal y ) const |
QPolygonF | mapToParent (qreal x , qreal y , qreal w , qreal h ) const |
QPointF | mapToScene (const QPointF & point ) const |
QPolygonF | mapToScene (const QRectF & rect ) const |
QPolygonF | mapToScene (const QPolygonF & polygon ) const |
QPainterPath | mapToScene (const QPainterPath & path ) const |
QPointF | mapToScene (qreal x , qreal y ) const |
QPolygonF | mapToScene (qreal x , qreal y , qreal w , qreal h ) const |
void | moveBy (qreal dx , qreal dy ) |
qreal | opacity () const |
virtual QPainterPath | opaqueArea () const |
virtual void | paint (QPainter * painter , const QStyleOptionGraphicsItem * option , QWidget * widget = nullptr) = 0 |
QGraphicsItem * | panel () const |
QGraphicsItem::PanelModality | panelModality () const |
QGraphicsItem * | parentItem () const |
QGraphicsObject * | parentObject () const |
QGraphicsWidget * | parentWidget () const |
QPointF | pos () const |
void | removeSceneEventFilter (QGraphicsItem * filterItem ) |
void | resetTransform () |
qreal | rotation () const |
qreal | scale () const |
QGraphicsScene * | scene () const |
QRectF | sceneBoundingRect () const |
QPointF | scenePos () const |
QTransform | sceneTransform () const |
void | scroll (qreal dx , qreal dy , const QRectF & rect = QRectF()) |
void | setAcceptDrops (bool on ) |
void | setAcceptHoverEvents (bool enabled ) |
void | setAcceptTouchEvents (bool enabled ) |
void | setAcceptedMouseButtons (Qt::MouseButtons buttons ) |
void | setActive (bool active ) |
void | setBoundingRegionGranularity (qreal granularity ) |
void | setCacheMode (QGraphicsItem::CacheMode mode , const QSize & logicalCacheSize = QSize()) |
void | setCursor (const QCursor & cursor ) |
void | setData (int key , const QVariant & value ) |
void | setEnabled (bool enabled ) |
void | setFiltersChildEvents (bool enabled ) |
void | setFlag (QGraphicsItem::GraphicsItemFlag flag , bool enabled = true) |
void | setFlags (QGraphicsItem::GraphicsItemFlags flags ) |
void | setFocus (Qt::FocusReason focusReason = Qt::OtherFocusReason) |
void | setFocusProxy (QGraphicsItem * item ) |
void | setGraphicsEffect (QGraphicsEffect * effect ) |
void | setGroup (QGraphicsItemGroup * group ) |
void | setInputMethodHints (Qt::InputMethodHints hints ) |
void | setOpacity (qreal opacity ) |
void | setPanelModality (QGraphicsItem::PanelModality panelModality ) |
void | setParentItem (QGraphicsItem * newParent ) |
void | setPos (const QPointF & pos ) |
void | setPos (qreal x , qreal y ) |
void | setRotation (qreal angle ) |
void | setScale (qreal factor ) |
void | setSelected (bool selected ) |
void | setToolTip (const QString & toolTip ) |
void | setTransform (const QTransform & matrix , bool combine = false) |
void | setTransformOriginPoint (const QPointF & origin ) |
void | setTransformOriginPoint (qreal x , qreal y ) |
void | setTransformations (const QList<QGraphicsTransform *> & transformations ) |
void | setVisible (bool visible ) |
void | setX (qreal x ) |
void | setY (qreal y ) |
void | setZValue (qreal z ) |
virtual QPainterPath | shape () const |
void | show () |
void | stackBefore (const QGraphicsItem * sibling ) |
QGraphicsObject * | toGraphicsObject () |
const QGraphicsObject * | toGraphicsObject () const |
QString | toolTip () const |
QGraphicsItem * | topLevelItem () const |
QGraphicsWidget * | topLevelWidget () const |
QTransform | transform () const |
QPointF | transformOriginPoint () const |
QList<QGraphicsTransform *> | transformations () const |
virtual int | type () const |
void | ungrabKeyboard () |
void | ungrabMouse () |
void | unsetCursor () |
void | update (const QRectF & rect = QRectF()) |
void | update (qreal x , qreal y , qreal width , qreal height ) |
QGraphicsWidget * | window () const |
qreal | x () const |
qreal | y () const |
qreal | zValue () const |
virtual void | contextMenuEvent (QGraphicsSceneContextMenuEvent * event ) |
virtual void | dragEnterEvent (QGraphicsSceneDragDropEvent * event ) |
virtual void | dragLeaveEvent (QGraphicsSceneDragDropEvent * event ) |
virtual void | dragMoveEvent (QGraphicsSceneDragDropEvent * event ) |
virtual void | dropEvent (QGraphicsSceneDragDropEvent * event ) |
virtual void | focusInEvent (QFocusEvent * event ) |
virtual void | focusOutEvent (QFocusEvent * event ) |
virtual void | hoverEnterEvent (QGraphicsSceneHoverEvent * event ) |
virtual void | hoverLeaveEvent (QGraphicsSceneHoverEvent * event ) |
virtual void | hoverMoveEvent (QGraphicsSceneHoverEvent * event ) |
virtual void | inputMethodEvent (QInputMethodEvent * event ) |
virtual QVariant | inputMethodQuery (Qt::InputMethodQuery query ) const |
virtual QVariant | itemChange (QGraphicsItem::GraphicsItemChange change , const QVariant & value ) |
virtual void | keyPressEvent (QKeyEvent * event ) |
virtual void | keyReleaseEvent (QKeyEvent * event ) |
virtual void | mouseDoubleClickEvent (QGraphicsSceneMouseEvent * event ) |
virtual void | mouseMoveEvent (QGraphicsSceneMouseEvent * event ) |
virtual void | mousePressEvent (QGraphicsSceneMouseEvent * event ) |
virtual void | mouseReleaseEvent (QGraphicsSceneMouseEvent * event ) |
void | prepareGeometryChange () |
virtual bool | sceneEvent (QEvent * event ) |
virtual bool | sceneEventFilter (QGraphicsItem * watched , QEvent * event ) |
void | updateMicroFocus () |
virtual void | wheelEvent (QGraphicsSceneWheelEvent * event ) |
T | qgraphicsitem_cast (QGraphicsItem * item ) |
它为编写自己的自定义项提供轻量级基础。这包括定义项几何体、碰撞检测、绘制实现和项交互 (透过事件处理程序)。QGraphicsItem 属于 图形视图框架
为方便起见,Qt 为最常见形状提供了一组标准图形项。它们是:
项的所有几何信息都基于其本地坐标系。项的位置 pos (),是唯一未运转于本地坐标的函数,因为它按父级坐标返回位置。 图形视图坐标系 详细描述了坐标系。
可以设置项是否应该可见 (即:绘制和接受事件),通过调用 setVisible (). Hiding an item will also hide its children. Similarly, you can enable or disable an item by calling setEnabled (). If you disable an item, all its children will also be disabled. By default, items are both visible and enabled. To toggle whether an item is selected or not, first enable selection by setting the ItemIsSelectable flag, and then call setSelected (). Normally, selection is toggled by the scene, as a result of user interaction.
To write your own graphics item, you first create a subclass of QGraphicsItem, and then start by implementing its two pure virtual public functions: boundingRect (), which returns an estimate of the area painted by the item, and paint (), which implements the actual painting. For example:
class SimpleItem : public QGraphicsItem { public: QRectF boundingRect() const override { qreal penWidth = 1; return QRectF(-10 - penWidth / 2, -10 - penWidth / 2, 20 + penWidth, 20 + penWidth); } void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) override { painter->drawRoundedRect(-10, -10, 20, 20, 5, 5); } };
The boundingRect () 函数有许多不同用途。 QGraphicsScene bases its item index on boundingRect (),和 QGraphicsView uses it both for culling invisible items, and for determining the area that needs to be recomposed when drawing overlapping items. In addition, QGraphicsItem's collision detection mechanisms use boundingRect () to provide an efficient cut-off. The fine grained collision algorithm in collidesWithItem () is based on calling shape (), which returns an accurate outline of the item's shape as a QPainterPath .
QGraphicsScene 期望所有项 boundingRect () 和 shape () to remain unchanged unless it is notified. If you want to change an item's geometry in any way, you must first call prepareGeometryChange () to allow QGraphicsScene to update its bookkeeping.
碰撞检测可以按 2 种方式完成:
The contains () 函数可以被调用以确定项是否 包含 a point or not. This function can also be reimplemented by the item. The default behavior of contains () is based on calling shape ().
Items can contain other items, and also be contained by other items. All items can have a parent item and a list of children. Unless the item has no parent, its position is in parent coordinates (i.e., the parent's local coordinates). Parent items propagate both their position and their transformation to all children.
QGraphicsItem supports projective transformations in addition to its base position, pos (). There are several ways to change an item's transformation. For simple transformations, you can call either of the convenience functions setRotation () 或 setScale (), or you can pass any transformation matrix to setTransform (). For advanced transformation control you also have the option of setting several combined transformations by calling setTransformations ().
Item transformations accumulate from parent to child, so if both a parent and child item are rotated 90 degrees, the child's total transformation will be 180 degrees. Similarly, if the item's parent is scaled to 2x its original size, its children will also be twice as large. An item's transformation does not affect its own local geometry; all geometry functions (e.g., contains (), update (), and all the mapping functions) still operate in local coordinates. For convenience, QGraphicsItem provides the functions sceneTransform (), which returns the item's total transformation matrix (including its position and all parents' positions and transformations), and scenePos (), which returns its position in scene coordinates. To reset an item's matrix, call resetTransform ().
Certain transformation operations produce a different outcome depending on the order in which they are applied. For example, if you scale an transform, and then rotate it, you may get a different result than if the transform was rotated first. However, the order you set the transformation properties on QGraphicsItem does not affect the resulting transformation; QGraphicsItem always applies the properties in a fixed, defined order:
The paint () 函数被调用通过 QGraphicsView 以描绘项内容。项没有背景 (或默认填充自身);项后的任何内容会照射此功能未明确描绘的所有区域。可以调用 update () 以调度重新描绘,可选地传递需要重新描绘的矩形。根据项在视图中是否可见,项可能或可能不会被重新描绘;不存在等价对于 QWidget::repaint () 在 QGraphicsItem。
项由视图描绘,从父级项开始,然后绘制子级,按升序堆叠次序。可以设置项的堆叠次序通过调用 setZValue (),和测试它通过调用 zValue (),其中具有低 Z 值的项在具有高 Z 值的项之前被描绘。堆叠次序适用于同级项;父级始终在其子级之前绘制。
所有项都是按照定义的、稳定次序绘制的,相同的次序决定哪些项将首先接受鼠标输入当点击场景时。通常不必担心排序,因为项遵循自然次序,遵循场景的逻辑结构。
项的子级堆叠在父级顶部,和同级项按插入次序 (即:按照将它们添加到场景或添加到同一父级的相同次序) 堆叠。若添加项 A,然后 B,那么 B 位于 A 顶部。若接着添加 C,则项的堆叠次序将是 A,然后是 B,接着是 C。
此范例展示机器人所有肢体的堆叠顺序,来自 拖放 Robot 范例。躯干是 root 项 (所有其它项都是躯干的子级或后代),因此首先绘制它。接着,绘制头部,因为它是躯干子级列表中的第 1 项。然后,绘制左上臂。因为下臂是上臂的子级,绘制下臂,之后是上臂的下一同级 (右上臂),依此类推。
对于高级用户,有一些方法能更改项如何排序:
2 同级项的堆叠次序还计数每项的子级和后代项。因此,若一项在另一项之上,那么它的所有子级也在其它项的所有子级之上。
QGraphicsItem 接收事件从 QGraphicsScene 透过虚函数 sceneEvent ()。此函数将最常见事件,分发给一组方便事件处理程序:
可以过滤用于任何其它项的事件,通过安装事件过滤器。此功能独立于 Qt 常规事件过滤器 (见 QObject::installEventFilter ()),仅工作于子类化 QObject 。在将项安装作为另一项的事件过滤器后,通过调用 installSceneEventFilter (),将收到被过滤事件,通过虚函数 sceneEventFilter ()。可以移除项事件过滤器通过调用 removeSceneEventFilter ().
Sometimes it's useful to register custom data with an item, be it a custom item, or a standard item. You can call setData () on any item to store data in it using a key-value pair (the key being an integer, and the value is a QVariant ). To get custom data from an item, call data (). This functionality is completely untouched by Qt itself; it is provided for the user's convenience.
另请参阅 QGraphicsScene , QGraphicsView ,和 图形视图框架 .
此枚举描述 QGraphicsItem 's cache modes. Caching is used to speed up rendering by allocating and rendering to an off-screen pixel buffer, which can be reused when the item requires redrawing. For some paint devices, the cache is stored directly in graphics memory, which makes rendering very quick.
常量 | 值 | 描述 |
---|---|---|
QGraphicsItem::NoCache
|
0
|
The default; all item caching is disabled. QGraphicsItem::paint () is called every time the item needs redrawing. |
QGraphicsItem::ItemCoordinateCache
|
1
|
Caching is enabled for the item's logical (local) coordinate system. QGraphicsItem creates an off-screen pixel buffer with a configurable size / resolution that you can pass to QGraphicsItem::setCacheMode (). Rendering quality will typically degrade, depending on the resolution of the cache and the item transformation. The first time the item is redrawn, it will render itself into the cache, and the cache is then reused for every subsequent expose. The cache is also reused as the item is transformed. To adjust the resolution of the cache, you can call setCacheMode () 再次。 |
QGraphicsItem::DeviceCoordinateCache
|
2
|
Caching is enabled at the paint device level, in device coordinates. This mode is for items that can move, but are not rotated, scaled or sheared. If the item is transformed directly or indirectly, the cache will be regenerated automatically. Unlike ItemCoordinateCacheMode, DeviceCoordinateCache always renders at maximum quality. |
另请参阅 QGraphicsItem::setCacheMode ().
This enum describes the state changes that are notified by QGraphicsItem::itemChange (). The notifications are sent as the state changes, and in some cases, adjustments can be made (see the documentation for each change for details).
Note: Be careful with calling functions on the QGraphicsItem itself inside itemChange (), as certain function calls can lead to unwanted recursion. For example, you cannot call setPos () 在 itemChange () on an ItemPositionChange notification, as the setPos () function will again call itemChange (ItemPositionChange). Instead, you can return the new, adjusted position from itemChange ().
常量 | 值 | 描述 |
---|---|---|
QGraphicsItem::ItemEnabledChange
|
3
|
The item's enabled state changes. If the item is presently enabled, it will become disabled, and vice verca. The value argument is the new enabled state (i.e., true or false). Do not call setEnabled () 在 itemChange () as this notification is delivered. Instead, you can return the new state from itemChange (). |
QGraphicsItem::ItemEnabledHasChanged
|
13
|
The item's enabled state has changed. The value argument is the new enabled state (i.e., true or false). Do not call setEnabled () 在 itemChange () as this notification is delivered. The return value is ignored. |
QGraphicsItem::ItemPositionChange
|
0
|
The item's position changes. This notification is sent if the ItemSendsGeometryChanges flag is enabled, and when the item's local position changes, relative to its parent (i.e., as a result of calling setPos () 或 moveBy ()). The value argument is the new position (i.e., a QPointF ). You can call pos () to get the original position. Do not call setPos () 或 moveBy () 在 itemChange () as this notification is delivered; instead, you can return the new, adjusted position from itemChange (). After this notification, QGraphicsItem immediately sends the ItemPositionHasChanged notification if the position changed. |
QGraphicsItem::ItemPositionHasChanged
|
9
|
The item's position has changed. This notification is sent if the ItemSendsGeometryChanges flag is enabled, and after the item's local position, relative to its parent, has changed. The value argument is the new position (the same as pos ()), and QGraphicsItem ignores the return value for this notification (i.e., a read-only notification). |
QGraphicsItem::ItemTransformChange
|
8
|
The item's transformation matrix changes. This notification is sent if the ItemSendsGeometryChanges flag is enabled, and when the item's local transformation matrix changes (i.e., as a result of calling setTransform (). The value argument is the new matrix (i.e., a QTransform ); to get the old matrix, call transform ()。不要调用 setTransform () or set any of the transformation properties in itemChange () as this notification is delivered; instead, you can return the new matrix from itemChange (). This notification is not sent if you change the transformation properties. |
QGraphicsItem::ItemTransformHasChanged
|
10
|
The item's transformation matrix has changed either because setTransform is called, or one of the transformation properties is changed. This notification is sent if the ItemSendsGeometryChanges flag is enabled, and after the item's local transformation matrix has changed. The value argument is the new matrix (same as transform ()), and QGraphicsItem ignores the return value for this notification (i.e., a read-only notification). |
QGraphicsItem::ItemRotationChange
|
28
|
The item's rotation property changes. This notification is sent if the ItemSendsGeometryChanges flag is enabled, and when the item's rotation property changes (i.e., as a result of calling setRotation ()). The value argument is the new rotation (i.e., a double); to get the old rotation, call rotation ()。不要调用 setRotation () 在 itemChange () as this notification is delivered; instead, you can return the new rotation from itemChange (). |
QGraphicsItem::ItemRotationHasChanged
|
29
|
The item's rotation property has changed. This notification is sent if the ItemSendsGeometryChanges flag is enabled, and after the item's rotation property has changed. The value argument is the new rotation (i.e., a double), and QGraphicsItem ignores the return value for this notification (i.e., a read-only notification). Do not call setRotation () 在 itemChange () as this notification is delivered. |
QGraphicsItem::ItemScaleChange
|
30
|
The item's scale property changes. This notification is sent if the ItemSendsGeometryChanges flag is enabled, and when the item's scale property changes (i.e., as a result of calling setScale ()). The value argument is the new scale (i.e., a double); to get the old scale, call scale ()。不要调用 setScale () 在 itemChange () as this notification is delivered; instead, you can return the new scale from itemChange (). |
QGraphicsItem::ItemScaleHasChanged
|
31
|
The item's scale property has changed. This notification is sent if the ItemSendsGeometryChanges flag is enabled, and after the item's scale property has changed. The value argument is the new scale (i.e., a double), and QGraphicsItem ignores the return value for this notification (i.e., a read-only notification). Do not call setScale () 在 itemChange () as this notification is delivered. |
QGraphicsItem::ItemTransformOriginPointChange
|
32
|
The item's transform origin point property changes. This notification is sent if the ItemSendsGeometryChanges flag is enabled, and when the item's transform origin point property changes (i.e., as a result of calling setTransformOriginPoint ()). The value argument is the new origin point (i.e., a QPointF ); to get the old origin point, call transformOriginPoint ()。不要调用 setTransformOriginPoint () 在 itemChange () as this notification is delivered; instead, you can return the new transform origin point from itemChange (). |
QGraphicsItem::ItemTransformOriginPointHasChanged
|
33
|
The item's transform origin point property has changed. This notification is sent if the ItemSendsGeometryChanges flag is enabled, and after the item's transform origin point property has changed. The value argument is the new origin point (i.e., a QPointF ),和 QGraphicsItem ignores the return value for this notification (i.e., a read-only notification). Do not call setTransformOriginPoint () 在 itemChange () as this notification is delivered. |
QGraphicsItem::ItemSelectedChange
|
4
|
The item's selected state changes. If the item is presently selected, it will become unselected, and vice verca. The value argument is the new selected state (i.e., true or false). Do not call setSelected () 在 itemChange () as this notification is delivered; instead, you can return the new selected state from itemChange (). |
QGraphicsItem::ItemSelectedHasChanged
|
14
|
The item's selected state has changed. The value argument is the new selected state (i.e., true or false). Do not call setSelected () 在 itemChange () as this notification is delivered. The return value is ignored. |
QGraphicsItem::ItemVisibleChange
|
2
|
The item's visible state changes. If the item is presently visible, it will become invisible, and vice verca. The value argument is the new visible state (i.e., true or false). Do not call setVisible () 在 itemChange () as this notification is delivered; instead, you can return the new visible state from itemChange (). |
QGraphicsItem::ItemVisibleHasChanged
|
12
|
The item's visible state has changed. The value argument is the new visible state (i.e., true or false). Do not call setVisible () 在 itemChange () as this notification is delivered. The return value is ignored. |
QGraphicsItem::ItemParentChange
|
5
|
The item's parent changes. The value argument is the new parent item (i.e., a QGraphicsItem pointer). Do not call setParentItem () 在 itemChange () as this notification is delivered; instead, you can return the new parent from itemChange (). |
QGraphicsItem::ItemParentHasChanged
|
15
|
The item's parent has changed. The value argument is the new parent (i.e., a pointer to a QGraphicsItem ). Do not call setParentItem () 在 itemChange () as this notification is delivered. The return value is ignored. |
QGraphicsItem::ItemChildAddedChange
|
6
|
A child is added to this item. The value argument is the new child item (i.e., a QGraphicsItem pointer). Do not pass this item to any item's setParentItem () function as this notification is delivered. The return value is unused; you cannot adjust anything in this notification. Note that the new child might not be fully constructed when this notification is sent; calling pure virtual functions on the child can lead to a crash. |
QGraphicsItem::ItemChildRemovedChange
|
7
|
A child is removed from this item. The value argument is the child item that is about to be removed (i.e., a QGraphicsItem pointer). The return value is unused; you cannot adjust anything in this notification. |
QGraphicsItem::ItemSceneChange
|
11
|
The item is moved to a new scene. This notification is also sent when the item is added to its initial scene, and when it is removed. The item's
scene
() is the old scene, or
nullptr
if the item has not been added to a scene yet. The value argument is the new scene (i.e., a
QGraphicsScene
pointer), or
nullptr
if the item is removed from a scene. Do not override this change by passing this item to
QGraphicsScene::addItem
() as this notification is delivered; instead, you can return the new scene from
itemChange
(). Use this feature with caution; objecting to a scene change can quickly lead to unwanted recursion.
|
QGraphicsItem::ItemSceneHasChanged
|
16
|
The item's scene has changed. The item's scene () is the new scene. This notification is also sent when the item is added to its initial scene, and when it is removed.The value argument is the new scene (i.e., a pointer to a QGraphicsScene ). Do not call setScene() in itemChange () as this notification is delivered. The return value is ignored. |
QGraphicsItem::ItemCursorChange
|
17
|
The item's cursor changes. The value argument is the new cursor (i.e., a QCursor ). Do not call setCursor () 在 itemChange () as this notification is delivered. Instead, you can return a new cursor from itemChange (). |
QGraphicsItem::ItemCursorHasChanged
|
18
|
The item's cursor has changed. The value argument is the new cursor (i.e., a QCursor ). Do not call setCursor () as this notification is delivered. The return value is ignored. |
QGraphicsItem::ItemToolTipChange
|
19
|
The item's tooltip changes. The value argument is the new tooltip (i.e., a QToolTip ). Do not call setToolTip () 在 itemChange () as this notification is delivered. Instead, you can return a new tooltip from itemChange (). |
QGraphicsItem::ItemToolTipHasChanged
|
20
|
The item's tooltip has changed. The value argument is the new tooltip (i.e., a QToolTip ). Do not call setToolTip () as this notification is delivered. The return value is ignored. |
QGraphicsItem::ItemFlagsChange
|
21
|
The item's flags change. The value argument is the new flags (i.e., a quint32). Do not call setFlags () 在 itemChange () as this notification is delivered. Instead, you can return the new flags from itemChange (). |
QGraphicsItem::ItemFlagsHaveChanged
|
22
|
The item's flags have changed. The value argument is the new flags (i.e., a quint32). Do not call setFlags () 在 itemChange () as this notification is delivered. The return value is ignored. |
QGraphicsItem::ItemZValueChange
|
23
|
The item's Z-value changes. The value argument is the new Z-value (i.e., a double). Do not call setZValue () 在 itemChange () as this notification is delivered. Instead, you can return a new Z-value from itemChange (). |
QGraphicsItem::ItemZValueHasChanged
|
24
|
The item's Z-value has changed. The value argument is the new Z-value (i.e., a double). Do not call setZValue () as this notification is delivered. The return value is ignored. |
QGraphicsItem::ItemOpacityChange
|
25
|
The item's opacity changes. The value argument is the new opacity (i.e., a double). Do not call setOpacity () 在 itemChange () as this notification is delivered. Instead, you can return a new opacity from itemChange (). |
QGraphicsItem::ItemOpacityHasChanged
|
26
|
The item's opacity has changed. The value argument is the new opacity (i.e., a double). Do not call setOpacity () as this notification is delivered. The return value is ignored. |
QGraphicsItem::ItemScenePositionHasChanged
|
27
|
The item's scene position has changed. This notification is sent if the ItemSendsScenePositionChanges flag is enabled, and after the item's scene position has changed (i.e., the position or transformation of the item itself or the position or transformation of any ancestor has changed). The value argument is the new scene position (the same as scenePos ()), and QGraphicsItem ignores the return value for this notification (i.e., a read-only notification). |
此枚举描述可以在项中设置的不同标志,以触发项行为的不同特征。
所有标志被禁用,默认情况下。
常量 | 值 | 描述 |
---|---|---|
QGraphicsItem::ItemIsMovable
|
0x1
|
项支持使用鼠标交互式移动。通过点击项然后拖拽,项将与鼠标光标一起移动。若项有子级,所有子级也被移动。若项是选定的一部分,所有选定项也被移动。此特征是为了方便而提供,透过基实现的 QGraphicsItem 鼠标事件处理程序。 |
QGraphicsItem::ItemIsSelectable
|
0x2
|
项支持选定。启用此特征将启用 setSelected () 以触发项的选定。它还让项被自动选中,作为结果对于调用 QGraphicsScene::setSelectionArea (),通过点击项,或通过使用橡皮筋选定在 QGraphicsView . |
QGraphicsItem::ItemIsFocusable
|
0x4
|
项支持键盘输入聚焦 (即:它是输入项)。启用此标志将允许项接受聚焦,再次允许将键事件交付给 QGraphicsItem::keyPressEvent () 和 QGraphicsItem::keyReleaseEvent (). |
QGraphicsItem::ItemClipsToShape
|
0x8
|
项裁剪到它自己的形状。项无法在其形状外绘制或接收鼠标、数位板、拖放或悬停事件。默认禁用。此行为由 QGraphicsView::drawItems() 或 QGraphicsScene::drawItems() 实施。该标志在 Qt 4.3 引入。 |
QGraphicsItem::ItemClipsChildrenToShape
|
0x10
|
项将其所有后代的描绘裁剪成它自己的形状。作为此项的直接 (或间接) 子级的项无法在此项的形状之外绘制。默认情况下,此标志是禁用的;子级可以绘制在任何地方。此行为由 QGraphicsView::drawItems() 或 QGraphicsScene::drawItems() 实施。该标志在 Qt 4.3 引入。 |
注意: This flag is similar to ItemContainsChildrenInShape but in addition enforces the containment by clipping the children.
常量 | 值 | 描述 |
---|---|---|
QGraphicsItem::ItemIgnoresTransformations
|
0x20
|
The item ignores inherited transformations (i.e., its position is still anchored to its parent, but the parent or view rotation, zoom or shear transformations are ignored). This flag is useful for keeping text label items horizontal and unscaled, so they will still be readable if the view is transformed. When set, the item's view geometry and scene geometry will be maintained separately. You must call deviceTransform () to map coordinates and detect collisions in the view. By default, this flag is disabled. This flag was introduced in Qt 4.3. |
注意: With this flag set you can still scale the item itself, and that scale transformation will influence the item's children.
常量 | 值 | 描述 |
---|---|---|
QGraphicsItem::ItemIgnoresParentOpacity
|
0x40
|
The item ignores its parent's opacity. The item's effective opacity is the same as its own; it does not combine with the parent's opacity. This flags allows your item to keep its absolute opacity even if the parent is semitransparent. This flag was introduced in Qt 4.5. |
QGraphicsItem::ItemDoesntPropagateOpacityToChildren
|
0x80
|
The item doesn't propagate its opacity to its children. This flag allows you to create a semitransparent item that does not affect the opacity of its children. This flag was introduced in Qt 4.5. |
QGraphicsItem::ItemStacksBehindParent
|
0x100
|
The item is stacked behind its parent. By default, child items are stacked on top of the parent item. But setting this flag, the child will be stacked behind it. This flag is useful for drop shadow effects and for decoration objects that follow the parent item's geometry without drawing on top of it. This flag was introduced in Qt 4.5. |
QGraphicsItem::ItemUsesExtendedStyleOption
|
0x200
|
The item makes use of either exposedRect in QStyleOptionGraphicsItem . By default, the exposedRect is initialized to the item's boundingRect (). You can enable this flag for the style options to be set up with more fine-grained values. Use QStyleOptionGraphicsItem::levelOfDetailFromTransform () if you need a higher value. This flag was introduced in Qt 4.6. |
QGraphicsItem::ItemHasNoContents
|
0x400
|
The item does not paint anything (i.e., calling paint () on the item has no effect). You should set this flag on items that do not need to be painted to ensure that Graphics View avoids unnecessary painting preparations. This flag was introduced in Qt 4.6. |
QGraphicsItem::ItemSendsGeometryChanges
|
0x800
|
项启用 itemChange () 通知为 ItemPositionChange , ItemPositionHasChanged , ItemTransformChange , ItemTransformHasChanged , ItemRotationChange , ItemRotationHasChanged , ItemScaleChange , ItemScaleHasChanged , ItemTransformOriginPointChange ,和 ItemTransformOriginPointHasChanged . For performance reasons, these notifications are disabled by default. You must enable this flag to receive notifications for position and transform changes. This flag was introduced in Qt 4.6. |
QGraphicsItem::ItemAcceptsInputMethod
|
0x1000
|
The item supports input methods typically used for Asian languages. This flag was introduced in Qt 4.6. |
QGraphicsItem::ItemNegativeZStacksBehindParent
|
0x2000
|
The item automatically stacks behind it's parent if it's z-value is negative. This flag enables setZValue () to toggle ItemStacksBehindParent. This flag was introduced in Qt 4.6. |
QGraphicsItem::ItemIsPanel
|
0x4000
|
The item is a panel. A panel provides activation and contained focus handling. Only one panel can be active at a time (see
QGraphicsItem::isActive
()). When no panel is active,
QGraphicsScene
activates all non-panel items. Window items (i.e.,
QGraphicsItem::isWindow
() 返回
true
) are panels. This flag was introduced in Qt 4.6.
|
QGraphicsItem::ItemSendsScenePositionChanges
|
0x10000
|
项启用 itemChange () 通知为 ItemScenePositionHasChanged . For performance reasons, these notifications are disabled by default. You must enable this flag to receive notifications for scene position changes. This flag was introduced in Qt 4.6. |
QGraphicsItem::ItemContainsChildrenInShape
|
0x80000
|
This flag indicates that all of the item's direct or indirect children only draw within the item's shape. Unlike ItemClipsChildrenToShape, this restriction is not enforced. Set ItemContainsChildrenInShape when you manually assure that drawing is bound to the item's shape and want to avoid the cost associated with enforcing the clip. Setting this flag enables more efficient drawing and collision detection. The flag is disabled by default. |
注意: 若有设置此标志和 ItemClipsChildrenToShape 两者,将实施裁剪。这相当于仅仅设置 ItemClipsChildrenToShape。
该标志在 Qt 5.4 引入。
GraphicsItemFlags 类型是 typedef 对于 QFlags <GraphicsItemFlag>。它存储 GraphicsItemFlag 值的 OR 组合。
This enum specifies the behavior of a modal panel. A modal panel is one that blocks input to other panels. Note that items that are children of a modal panel are not blocked.
值是:
常量 | 值 | 描述 |
---|---|---|
QGraphicsItem::NonModal
|
0
|
The panel is not modal and does not block input to other panels. This is the default value for panels. |
QGraphicsItem::PanelModal
|
1
|
The panel is modal to a single item hierarchy and blocks input to its parent pane, all grandparent panels, and all siblings of its parent and grandparent panels. |
QGraphicsItem::SceneModal
|
2
|
The window is modal to the entire scene and blocks input to all panels. |
另请参阅 QGraphicsItem::setPanelModality (), QGraphicsItem::panelModality (),和 QGraphicsItem::ItemIsPanel .
值的返回通过虚拟 type () function in standard graphics item classes in Qt. All such standard graphics item classes in Qt are associated with a unique value for Type, e.g. the value returned by QGraphicsPathItem::type () is 2.
常量 | 值 | 描述 |
---|---|---|
QGraphicsItem::Type
|
1
|
class QGraphicsPathItem : public QAbstractGraphicsShapeItem { public : enum { Type = 2 }; int type() const override { return Type; } . . . }; |
QGraphicsItem::UserType
|
65536
|
The lowest value returned by the virtual
type
() function for custom subclasses of
QGraphicsItem
.
class CustomItem : public QGraphicsItem { public : enum { Type = UserType + 1 }; int type() const override { // Enable the use of qgraphicsitem_cast with this item. return Type; } . . . }; |
[explicit]
QGraphicsItem::
QGraphicsItem
(
QGraphicsItem
*
parent
= nullptr)
构造 QGraphicsItem 采用给定 parent 项。它不修改的父级对象返回通过 QObject::parent ().
若
parent
is
nullptr
,可以将项添加到场景通过调用
QGraphicsScene::addItem
()。然后,项将变为顶层项。
另请参阅 QGraphicsScene::addItem () 和 setParentItem ().
[virtual noexcept]
QGraphicsItem::
~QGraphicsItem
()
销毁 QGraphicsItem and all its children. If this item is currently associated with a scene, the item will be removed from the scene before it is deleted.
注意: 它更高效为移除项从 QGraphicsScene 在销毁项之前。
返回
true
if this item can accept drag and drop events; otherwise, returns
false
. By default, items do not accept drag and drop events; items are transparent to drag and drop.
另请参阅 setAcceptDrops ().
返回
true
若项接受悬停事件 (
QGraphicsSceneHoverEvent
);否则,返回
false
。默认情况下,项不接受悬停事件。
另请参阅 setAcceptHoverEvents () 和 setAcceptedMouseButtons ().
返回
true
若项接受
触摸事件
;否则,返回
false
。默认情况下,项不接受触摸事件。
另请参阅 setAcceptTouchEvents ().
返回此项接受鼠标事件的鼠标按钮。默认情况下,接受所有鼠标按钮。
If an item accepts a mouse button, it will become the mouse grabber item when a mouse press event is delivered for that mouse button. However, if the item does not accept the button, QGraphicsScene will forward the mouse events to the first item beneath it that does.
另请参阅 setAcceptedMouseButtons () 和 mousePressEvent ().
[虚拟]
void
QGraphicsItem::
advance
(
int
phase
)
所有项调用此虚函数 2 次通过 QGraphicsScene::advance () 槽。第 1 阶段,所有项被调用采用 phase == 0,指示场景中的项即将推进,然后所有项被调用采用 phase == 1。重实现此函数以更新项,若需要简单场景控制动画。
默认实现什么都不做。
This function is intended for animations. An alternative is to multiple-inherit from QObject and QGraphicsItem 和使用 动画框架 .
另请参阅 QGraphicsScene::advance () 和 QTimeLine .
[pure virtual]
QRectF
QGraphicsItem::
boundingRect
() const
此纯虚函数以矩形形式定义项外部边界;所有描绘都必须限定到项边界矩形内。 QGraphicsView 使用这来确定项是否要求重新绘制。
尽管项的形状可以任意,但边界 rect 始终是矩形,且不受项变换的影响。
若想要改变项的边界矩形, 必须先调用 prepareGeometryChange ()。这通知场景即将发生变化,以便它可以更新其项的几何体索引;否则,场景未感知到项的新几何体,且结果未定义 (通常,渲染伪影仍留在视图中)。
重实现此函数让 QGraphicsView 确定 Widget 的哪些部分 (若有的话) 需要重新绘制。
注意:对于轮廓/描边的形状描绘而言,在边界矩形中包括钢笔宽度的一半很重要。但是,没有必要补偿抗锯齿。
范例:
QRectF CircleItem::boundingRect() const { qreal penWidth = 1; return QRectF(-radius - penWidth / 2, -radius - penWidth / 2, diameter + penWidth, diameter + penWidth); }
另请参阅 boundingRegion (), shape (), contains (), 图形视图坐标系 ,和 prepareGeometryChange ().
返回此项的边界区域。返回区域的坐标空间从属 itemToDeviceTransform 。若传递恒等 QTransform 作为参数,此函数将返回本地坐标区域。
The bounding region describes a coarse outline of the item's visual contents. Although it's expensive to calculate, it's also more precise than boundingRect (), and it can help to avoid unnecessary repainting when an item is updated. This is particularly efficient for thin items (e.g., lines or simple polygons). You can tune the granularity for the bounding region by calling setBoundingRegionGranularity (). The default granularity is 0; in which the item's bounding region is the same as its bounding rect.
itemToDeviceTransform is the transformation from item coordinates to device coordinates. If you want this function to return a QRegion in scene coordinates, you can pass sceneTransform () as an argument.
另请参阅 boundingRegionGranularity ().
Returns the item's bounding region granularity; a value between and including 0 and 1. The default value is 0 (i.e., the lowest granularity, where the bounding region corresponds to the item's bounding rectangle).
另请参阅 setBoundingRegionGranularity ().
Returns the cache mode for this item. The default mode is NoCache (i.e., cache is disabled and all painting is immediate).
另请参阅 setCacheMode ().
Returns a list of this item's children.
The items are sorted by stacking order. This takes into account both the items' insertion order and their Z-values.
另请参阅 setParentItem (), zValue (),和 排序 .
Returns the bounding rect of this item's descendants (i.e., its children, their children, etc.) in local coordinates. The rectangle will contain all descendants after they have been mapped to local coordinates. If the item has no children, this function returns an empty QRectF .
This does not include this item's own bounding rect; it only returns its descendants' accumulated bounding rect. If you need to include this item's bounding rect, you can add boundingRect () to childrenBoundingRect() using QRectF::operator|().
This function is linear in complexity; it determines the size of the returned bounding rect by iterating through all descendants.
另请参阅 boundingRect () 和 sceneBoundingRect ().
从项获取键盘输入聚焦。
If it has focus, a 聚焦出事件 is sent to this item to tell it that it is about to lose the focus.
Only items that set the ItemIsFocusable flag, or widgets that set an appropriate focus policy, can accept keyboard focus.
另请参阅 setFocus (), hasFocus (),和 QGraphicsWidget::focusPolicy .
Returns this item's clip path, or an empty QPainterPath if this item is not clipped. The clip path constrains the item's appearance and interaction (i.e., restricts the area the item can draw within and receive events for).
You can enable clipping by setting the ItemClipsToShape or ItemClipsChildrenToShape flags. The item's clip path is calculated by intersecting all clipping ancestors' shapes. If the item sets ItemClipsToShape , the final clip is intersected with the item's own shape.
注意: Clipping introduces a performance penalty for all items involved; you should generally avoid using clipping if you can (e.g., if your items always draw inside boundingRect () 或 shape () boundaries, clipping is not necessary).
另请参阅 isClipped (), shape (),和 setFlags ().
[虚拟]
bool
QGraphicsItem::
collidesWithItem
(const
QGraphicsItem
*
other
,
Qt::ItemSelectionMode
mode
= Qt::IntersectsItemShape) const
返回
true
若此项碰撞同
other
;否则返回
false
.
The mode 被应用于 other , and the resulting shape or bounding rectangle is then compared to this item's shape. The default value for mode is Qt::IntersectsItemShape ; other collides with this item if it either intersects, contains, or is contained by this item's shape (see Qt::ItemSelectionMode 了解细节)。
The default implementation is based on shape intersection, and it calls shape () on both items. Because the complexity of arbitrary shape-shape intersection grows with an order of magnitude when the shapes are complex, this operation can be noticeably time-consuming. You have the option of reimplementing this function in a subclass of QGraphicsItem to provide a custom algorithm. This allows you to make use of natural constraints in the shapes of your own items, in order to improve the performance of the collision detection. For instance, two untransformed perfectly circular items' collision can be determined very efficiently by comparing their positions and radii.
Keep in mind that when reimplementing this function and calling shape () 或 boundingRect () 在 other , the returned coordinates must be mapped to this item's coordinate system before any intersection can take place.
[虚拟]
bool
QGraphicsItem::
collidesWithPath
(const
QPainterPath
&
path
,
Qt::ItemSelectionMode
mode
= Qt::IntersectsItemShape) const
返回
true
若此项碰撞同
path
.
碰撞的确定是通过 mode 。默认值对于 mode is Qt::IntersectsItemShape ; path collides with this item if it either intersects, contains, or is contained by this item's shape.
Note that this function checks whether the item's shape or bounding rectangle (depending on mode ) is contained within path , and not whether path is contained within the items shape or bounding rectangle.
另请参阅 collidesWithItem (), contains (),和 shape ().
返回同此项碰撞的所有项的列表。
The way collisions are detected is determined by applying mode to items that are compared to this item, i.e., each item's shape or bounding rectangle is checked against this item's shape. The default value for mode is Qt::IntersectsItemShape .
另请参阅 collidesWithItem ().
Returns the closest common ancestor item of this item and
other
,或
nullptr
if either
other
is
nullptr
, or there is no common ancestor.
另请参阅 isAncestorOf ().
[虚拟]
bool
QGraphicsItem::
contains
(const
QPointF
&
point
) const
返回
true
if this item contains
point
, which is in local coordinates; otherwise, false is returned. It is most often called from
QGraphicsView
to determine what item is under the cursor, and for that reason, the implementation of this function should be as light-weight as possible.
By default, this function calls shape (), but you can reimplement it in a subclass to provide a (perhaps more efficient) implementation.
另请参阅 shape (), boundingRect (),和 collidesWithPath ().
[virtual protected]
void
QGraphicsItem::
contextMenuEvent
(
QGraphicsSceneContextMenuEvent
*
event
)
This event handler can be reimplemented in a subclass to process context menu events. The event parameter contains details about the event to be handled.
If you ignore the event (i.e., by calling QEvent::ignore ()), event will propagate to any item beneath this item. If no items accept the event, it will be ignored by the scene and propagate to the view.
It's common to open a QMenu in response to receiving a context menu event. Example:
void CustomItem::contextMenuEvent(QGraphicsSceneContextMenuEvent *event) { QMenu menu; QAction *removeAction = menu.addAction("Remove"); QAction *markAction = menu.addAction("Mark"); QAction *selectedAction = menu.exec(event->screenPos()); // ... }
默认实现忽略事件。
另请参阅 sceneEvent ().
Returns the current cursor shape for the item. The mouse cursor will assume this shape when it's over this item. See the 预定义光标对象列表 了解有用形状范围。
An editor item might want to use an I-beam cursor:
item->setCursor(Qt::IBeamCursor);
If no cursor has been set, the cursor of the item beneath is used.
另请参阅 setCursor (), hasCursor (), unsetCursor (), QWidget::cursor ,和 QGuiApplication::overrideCursor ().
返回此项的自定义数据为键 key 作为 QVariant .
自定义项数据对于在任何项中存储任意特性很有用。范例:
static const int ObjectName = 0; QGraphicsItem *item = scene.itemAt(100, 50); if (item->data(ObjectName).toString().isEmpty()) { if (qgraphicsitem_cast<ButtonItem *>(item)) item->setData(ObjectName, "Button"); }
Qt does not use this feature for storing data; it is provided solely for the convenience of the user.
另请参阅 setData ().
Returns this item's device transformation matrix, using viewportTransform to map from scene to device coordinates. This matrix can be used to map coordinates and geometrical shapes from this item's local coordinate system to the viewport's (or any device's) coordinate system. To map coordinates from the viewport, you must first invert the returned matrix.
范例:
QGraphicsRectItem rect; rect.setPos(100, 100); rect.deviceTransform(view->viewportTransform()).map(QPointF(0, 0)); // returns the item's (0, 0) point in view's viewport coordinates rect.deviceTransform(view->viewportTransform()).inverted().map(QPointF(100, 100)); // returns view's viewport's (100, 100) coordinate in item coordinates
This function is the same as combining this item's scene transform with the view's viewport transform, but it also understands the ItemIgnoresTransformations flag. The device transform can be used to do accurate coordinate mapping (and collision detection) for untransformable items.
另请参阅 transform (), setTransform (), scenePos (), 图形视图坐标系 ,和 itemTransform ().
[virtual protected]
void
QGraphicsItem::
dragEnterEvent
(
QGraphicsSceneDragDropEvent
*
event
)
此事件处理程序用于事件 event , can be reimplemented to receive drag enter events for this item. Drag enter events are generated as the cursor enters the item's area.
By accepting the event (i.e., by calling QEvent::accept ()), the item will accept drop events, in addition to receiving drag move and drag leave. Otherwise, the event will be ignored and propagate to the item beneath. If the event is accepted, the item will receive a drag move event before control goes back to the event loop.
A common implementation of dragEnterEvent accepts or ignores event depending on the associated mime data in event 。范例:
CustomItem::CustomItem() { setAcceptDrops(true); ... } void CustomItem::dragEnterEvent(QGraphicsSceneDragDropEvent *event) { event->setAccepted(event->mimeData()->hasFormat("text/plain")); }
Items do not receive drag and drop events by default; to enable this feature, call
setAcceptDrops(true)
.
默认实现什么都不做。
另请参阅 dropEvent (), dragMoveEvent (),和 dragLeaveEvent ().
[virtual protected]
void
QGraphicsItem::
dragLeaveEvent
(
QGraphicsSceneDragDropEvent
*
event
)
此事件处理程序用于事件 event , can be reimplemented to receive drag leave events for this item. Drag leave events are generated as the cursor leaves the item's area. Most often you will not need to reimplement this function, but it can be useful for resetting state in your item (e.g., highlighting).
调用 QEvent::ignore () 或 QEvent::accept () 在 event 不起作用。
Items do not receive drag and drop events by default; to enable this feature, call
setAcceptDrops(true)
.
默认实现什么都不做。
另请参阅 dragEnterEvent (), dropEvent (),和 dragMoveEvent ().
[virtual protected]
void
QGraphicsItem::
dragMoveEvent
(
QGraphicsSceneDragDropEvent
*
event
)
此事件处理程序用于事件 event , can be reimplemented to receive drag move events for this item. Drag move events are generated as the cursor moves around inside the item's area. Most often you will not need to reimplement this function; it is used to indicate that only parts of the item can accept drops.
调用 QEvent::ignore () 或 QEvent::accept () 在 event toggles whether or not the item will accept drops at the position from the event. By default, event is accepted, indicating that the item allows drops at the specified position.
Items do not receive drag and drop events by default; to enable this feature, call
setAcceptDrops(true)
.
默认实现什么都不做。
另请参阅 dropEvent (), dragEnterEvent (),和 dragLeaveEvent ().
[virtual protected]
void
QGraphicsItem::
dropEvent
(
QGraphicsSceneDragDropEvent
*
event
)
此事件处理程序用于事件 event , can be reimplemented to receive drop events for this item. Items can only receive drop events if the last drag move event was accepted.
调用 QEvent::ignore () 或 QEvent::accept () 在 event 不起作用。
Items do not receive drag and drop events by default; to enable this feature, call
setAcceptDrops(true)
.
默认实现什么都不做。
另请参阅 dragEnterEvent (), dragMoveEvent (),和 dragLeaveEvent ().
返回此项的 effective opacity, which is between 0.0 (transparent) and 1.0 (opaque). This value is a combination of this item's local opacity, and its parent and ancestors' opacities. The effective opacity decides how the item is rendered.
另请参阅 opacity (), setOpacity (), paint (), ItemIgnoresParentOpacity ,和 ItemDoesntPropagateOpacityToChildren .
若此项是场景的一部分,查看通过 QGraphicsView ,此方便函数将试图卷动视图以确保 rect 在视图的视口中可见。若 rect 是 null 矩形 (默认), QGraphicsItem 将默认为项的边界矩形。 xmargin and ymargin 是视图应该用于边距的像素数。
若无法到达指定矩形,内容卷动到最近有效位置。
若此项的查看不是通过 QGraphicsView ,此函数什么都不做。
另请参阅 QGraphicsView::ensureVisible ().
This convenience function is equivalent to calling ensureVisible( QRectF ( x , y , w , h ), xmargin , ymargin ).
返回
true
if this item filters child events (i.e., all events intended for any of its children are instead sent to this item); otherwise, false is returned.
The default value is false; child events are not filtered.
另请参阅 setFiltersChildEvents ().
Returns this item's flags. The flags describe what configurable features of the item are enabled and not. For example, if the flags include ItemIsFocusable , the item can accept input focus.
By default, no flags are enabled.
另请参阅 setFlags () 和 setFlag ().
[virtual protected]
void
QGraphicsItem::
focusInEvent
(
QFocusEvent
*
event
)
此事件处理程序用于事件 event , can be reimplemented to receive focus in events for this item. The default implementation calls ensureVisible ().
另请参阅 focusOutEvent (), sceneEvent (),和 setFocus ().
If this item, a child or descendant of this item currently has input focus, this function will return a pointer to that item. If no descendant has input focus,
nullptr
被返回。
另请参阅 hasFocus (), setFocus (),和 QWidget::focusWidget ().
[virtual protected]
void
QGraphicsItem::
focusOutEvent
(
QFocusEvent
*
event
)
此事件处理程序用于事件 event , can be reimplemented to receive focus out events for this item. The default implementation does nothing.
另请参阅 focusInEvent (), sceneEvent (),和 setFocus ().
Returns this item's focus proxy, or
nullptr
if this item has no focus proxy.
另请参阅 setFocusProxy (), setFocus (),和 hasFocus ().
抓取键盘输入。
The item will receive all keyboard input to the scene until one of the following events occur:
When an item gains the keyboard grab, it receives a QEvent::GrabKeyboard event. When it loses the keyboard grab, it receives a QEvent::UngrabKeyboard event. These events can be used to detect when your item gains or loses the keyboard grab through other means than gaining input focus.
It is almost never necessary to explicitly grab the keyboard in Qt, as Qt grabs and releases it sensibly. In particular, Qt grabs the keyboard when your item gains input focus, and releases it when your item loses input focus, or when the item is hidden.
Note that only visible items can grab keyboard input. Calling grabKeyboard() on an invisible item has no effect.
Keyboard events are not affected.
另请参阅 ungrabKeyboard (), grabMouse (),和 setFocus ().
抓取鼠标输入。
This item will receive all mouse events for the scene until any of the following events occurs:
When an item gains the mouse grab, it receives a QEvent::GrabMouse event. When it loses the mouse grab, it receives a QEvent::UngrabMouse event. These events can be used to detect when your item gains or loses the mouse grab through other means than receiving mouse button events.
It is almost never necessary to explicitly grab the mouse in Qt, as Qt grabs and releases it sensibly. In particular, Qt grabs the mouse when you press a mouse button, and keeps the mouse grabbed until you release the last mouse button. Also, Qt::Popup widgets implicitly call grabMouse() when shown, and ungrabMouse () when hidden.
Note that only visible items can grab mouse input. Calling grabMouse() on an invisible item has no effect.
Keyboard events are not affected.
另请参阅 QGraphicsScene::mouseGrabberItem (), ungrabMouse (),和 grabKeyboard ().
Returns a pointer to this item's effect if it has one; otherwise
nullptr
.
另请参阅 setGraphicsEffect ().
Returns a pointer to this item's item group, or
nullptr
if this item is not member of a group.
另请参阅 setGroup (), QGraphicsItemGroup ,和 QGraphicsScene::createItemGroup ().
返回
true
if this item has a cursor set; otherwise, false is returned.
By default, items don't have any cursor set. cursor () will return a standard pointing arrow cursor.
另请参阅 unsetCursor ().
返回
true
若此项活动,且它或其
聚焦代理
拥有键盘输入聚焦;否则,返回
false
.
另请参阅 focusItem (), setFocus (), QGraphicsScene::setFocusItem (),和 isActive ().
隐藏项 (项默认可见)。
此方便函数相当于调用
setVisible(false)
.
另请参阅 show () 和 setVisible ().
[virtual protected]
void
QGraphicsItem::
hoverEnterEvent
(
QGraphicsSceneHoverEvent
*
event
)
此事件处理程序用于事件 event , can be reimplemented to receive hover enter events for this item. The default implementation calls update (); otherwise it does nothing.
调用 QEvent::ignore () 或 QEvent::accept () 在 event 不起作用。
另请参阅 hoverMoveEvent (), hoverLeaveEvent (), sceneEvent (),和 setAcceptHoverEvents ().
[virtual protected]
void
QGraphicsItem::
hoverLeaveEvent
(
QGraphicsSceneHoverEvent
*
event
)
此事件处理程序用于事件 event , can be reimplemented to receive hover leave events for this item. The default implementation calls update (); otherwise it does nothing.
调用 QEvent::ignore () 或 QEvent::accept () 在 event 不起作用。
另请参阅 hoverEnterEvent (), hoverMoveEvent (), sceneEvent (),和 setAcceptHoverEvents ().
[virtual protected]
void
QGraphicsItem::
hoverMoveEvent
(
QGraphicsSceneHoverEvent
*
event
)
此事件处理程序用于事件 event , can be reimplemented to receive hover move events for this item. The default implementation does nothing.
调用 QEvent::ignore () 或 QEvent::accept () 在 event 不起作用。
另请参阅 hoverEnterEvent (), hoverLeaveEvent (), sceneEvent (),和 setAcceptHoverEvents ().
[virtual protected]
void
QGraphicsItem::
inputMethodEvent
(
QInputMethodEvent
*
event
)
此事件处理程序用于事件 event , can be reimplemented to receive input method events for this item. The default implementation ignores the event.
另请参阅 inputMethodQuery () 和 sceneEvent ().
Returns the current input method hints of this item.
Input method hints are only relevant for input items. The hints are used by the input method to indicate how it should operate. For example, if the Qt::ImhNumbersOnly flag is set, the input method may change its visual components to reflect that only numbers can be entered.
The effect may vary between input method implementations.
另请参阅 setInputMethodHints () 和 inputMethodQuery ().
[virtual protected]
QVariant
QGraphicsItem::
inputMethodQuery
(
Qt::InputMethodQuery
query
) const
This method is only relevant for input items. It is used by the input method to query a set of properties of the item to be able to support complex input method operations, such as support for surrounding text and reconversions. query 指定查询特性。
另请参阅 inputMethodEvent () 和 QInputMethodEvent .
Installs an event filter for this item on filterItem , causing all events for this item to first pass through filterItem 's sceneEventFilter () 函数。
To filter another item's events, install this item as an event filter for the other item. Example:
QGraphicsScene scene; QGraphicsEllipseItem *ellipse = scene.addEllipse(QRectF(-10, -10, 20, 20)); QGraphicsLineItem *line = scene.addLine(QLineF(-10, -10, 20, 20)); line->installSceneEventFilter(ellipse); // line's events are filtered by ellipse's sceneEventFilter() function. ellipse->installSceneEventFilter(line); // ellipse's events are filtered by line's sceneEventFilter() function.
An item can only filter events for other items in the same scene. Also, an item cannot filter its own events; instead, you can reimplement sceneEvent () 直接。
Items must belong to a scene for scene event filters to be installed and used.
另请参阅 removeSceneEventFilter (), sceneEventFilter (),和 sceneEvent ().
返回
true
if this item is active; otherwise returns
false
.
An item can only be active if the scene is active. An item is active if it is, or is a descendent of, an active panel. Items in non-active panels are not active.
Items that are not part of a panel follow scene activation when the scene has no active panel.
Only active items can gain input focus.
另请参阅 QGraphicsScene::isActive (), QGraphicsScene::activePanel (), panel (),和 isPanel ().
返回
true
if this item is an ancestor of
child
(i.e., if this item is
child
's parent, or one of
child
's parent's ancestors).
另请参阅 parentItem ().
返回
true
if this item is blocked by a modal panel, false otherwise. If
blockingPanel
is non-zero,
blockingPanel
will be set to the modal panel that is blocking this item. If this item is not blocked,
blockingPanel
will not be set by this function.
This function always returns
false
for items not in a scene.
另请参阅 panelModality (), setPanelModality (),和 PanelModality .
返回
true
if this item is clipped. An item is clipped if it has either set the
ItemClipsToShape
flag, or if it or any of its ancestors has set the
ItemClipsChildrenToShape
标志。
Clipping affects the item's appearance (i.e., painting), as well as mouse and hover event delivery.
另请参阅 clipPath (), shape (),和 setFlags ().
返回
true
if the item is enabled; otherwise, false is returned.
另请参阅 setEnabled ().
这是重载函数。
返回
true
if
rect
is completely obscured by the opaque shape of any of colliding items above it (i.e., with a higher Z value than this item).
另请参阅 opaqueArea ().
这是重载函数。
This convenience function is equivalent to calling isObscured( QRectF ( x , y , w , h )).
[虚拟]
bool
QGraphicsItem::
isObscuredBy
(const
QGraphicsItem
*
item
) const
返回
true
if this item's bounding rect is completely obscured by the opaque shape of
item
.
The base implementation maps item 's opaqueArea () to this item's coordinate system, and then checks if this item's boundingRect () is fully contained within the mapped shape.
You can reimplement this function to provide a custom algorithm for determining whether this item is obscured by item .
另请参阅 opaqueArea () 和 isObscured ().
返回
true
若项是面板;否则返回
false
.
另请参阅 QGraphicsItem::panel () 和 ItemIsPanel .
返回
true
if this item is selected; otherwise, false is returned.
Items that are in a group inherit the group's selected state.
Items are not selected by default.
另请参阅 setSelected () 和 QGraphicsScene::setSelectionArea ().
返回
true
if this item is currently under the mouse cursor in one of the views; otherwise, false is returned.
另请参阅 QGraphicsScene::views () 和 QCursor::pos ().
返回
true
if the item is visible; otherwise, false is returned.
Note that the item's general visibility is unrelated to whether or not it is actually being visualized by a QGraphicsView .
另请参阅 setVisible ().
返回
true
if the item is visible to
parent
; otherwise, false is returned.
parent
可以是
nullptr
, in which case this function will return whether the item is visible to the scene or not.
An item may not be visible to its ancestors even if isVisible () is true. It may also be visible to its ancestors even if isVisible () is false. If any ancestor is hidden, the item itself will be implicitly hidden, in which case this function will return false.
另请参阅 isVisible () 和 setVisible ().
返回
true
if this item is a widget (i.e.,
QGraphicsWidget
);否则,返回
false
.
返回
true
if the item is a
QGraphicsWidget
window, otherwise returns false.
另请参阅 QGraphicsWidget::windowFlags ().
[virtual protected]
QVariant
QGraphicsItem::
itemChange
(
QGraphicsItem::GraphicsItemChange
change
, const
QVariant
&
value
)
此虚函数被调用由 QGraphicsItem to notify custom items that some part of the item's state changes. By reimplementing this function, you can react to a change, and in some cases (depending on change ), adjustments can be made.
change is the parameter of the item that is changing. value is the new value; the type of the value depends on change .
范例:
QVariant Component::itemChange(GraphicsItemChange change, const QVariant &value) { if (change == ItemPositionChange && scene()) { // value is the new position. QPointF newPos = value.toPointF(); QRectF rect = scene()->sceneRect(); if (!rect.contains(newPos)) { // Keep the item inside the scene rect. newPos.setX(qMin(rect.right(), qMax(newPos.x(), rect.left()))); newPos.setY(qMin(rect.bottom(), qMax(newPos.y(), rect.top()))); return newPos; } } return QGraphicsItem::itemChange(change, value); }
默认实现什么都不做,并返回 value .
注意:某些 QGraphicsItem functions cannot be called in a reimplementation of this function; see the GraphicsItemChange 文档编制了解细节。
另请参阅 GraphicsItemChange .
返回 QTransform that maps coordinates from this item to other 。若 ok is not null, and if there is no such transform, the boolean pointed to by ok will be set to false; otherwise it will be set to true.
This transform provides an alternative to the mapToItem () 或 mapFromItem () functions, by returning the appropriate transform so that you can map shapes and coordinates yourself. It also helps you write more efficient code when repeatedly mapping between the same two items.
注意: In rare circumstances, there is no transform that maps between two items.
另请参阅 mapToItem (), mapFromItem (),和 deviceTransform ().
[virtual protected]
void
QGraphicsItem::
keyPressEvent
(
QKeyEvent
*
event
)
此事件处理程序用于事件 event , can be reimplemented to receive key press events for this item. The default implementation ignores the event. If you reimplement this handler, the event will by default be accepted.
Note that key events are only received for items that set the ItemIsFocusable flag, and that have keyboard input focus.
另请参阅 keyReleaseEvent (), setFocus (), QGraphicsScene::setFocusItem (),和 sceneEvent ().
[virtual protected]
void
QGraphicsItem::
keyReleaseEvent
(
QKeyEvent
*
event
)
此事件处理程序用于事件 event , can be reimplemented to receive key release events for this item. The default implementation ignores the event. If you reimplement this handler, the event will by default be accepted.
Note that key events are only received for items that set the ItemIsFocusable flag, and that have keyboard input focus.
另请参阅 keyPressEvent (), setFocus (), QGraphicsScene::setFocusItem (),和 sceneEvent ().
映射点 point , which is in item 's coordinate system, to this item's coordinate system, and returns the mapped coordinate.
若
item
is
nullptr
, this function returns the same as
mapFromScene
().
另请参阅 itemTransform (), mapFromParent (), mapFromScene (), transform (), mapToItem (),和 图形视图坐标系 .
映射矩形 rect , which is in item 's coordinate system, to this item's coordinate system, and returns the mapped rectangle as a polygon.
若
item
is
nullptr
, this function returns the same as
mapFromScene
()
另请参阅 itemTransform (), mapToItem (), mapFromParent (), transform (),和 图形视图坐标系 .
映射多边形 polygon , which is in item 's coordinate system, to this item's coordinate system, and returns the mapped polygon.
若
item
is
nullptr
, this function returns the same as
mapFromScene
().
另请参阅 itemTransform (), mapToItem (), mapFromParent (), transform (),和 图形视图坐标系 .
映射路径 path , which is in item 's coordinate system, to this item's coordinate system, and returns the mapped path.
若
item
is
nullptr
, this function returns the same as
mapFromScene
().
另请参阅 itemTransform (), mapFromParent (), mapFromScene (), mapToItem (),和 图形视图坐标系 .
这是重载函数。
此方便函数相当于调用 mapFromItem( item , QPointF ( x , y )).
此方便函数相当于调用 mapFromItem(item, QRectF ( x , y , w , h )).
映射点 point , which is in this item's parent's coordinate system, to this item's coordinate system, and returns the mapped coordinate.
另请参阅 mapFromItem (), mapFromScene (), transform (), mapToParent (),和 图形视图坐标系 .
映射矩形 rect , which is in this item's parent's coordinate system, to this item's coordinate system, and returns the mapped rectangle as a polygon.
另请参阅 mapToParent (), mapFromItem (), transform (),和 图形视图坐标系 .
映射多边形 polygon , which is in this item's parent's coordinate system, to this item's coordinate system, and returns the mapped polygon.
另请参阅 mapToParent (), mapToItem (), transform (),和 图形视图坐标系 .
映射路径 path , which is in this item's parent's coordinate system, to this item's coordinate system, and returns the mapped path.
另请参阅 mapFromScene (), mapFromItem (), mapToParent (),和 图形视图坐标系 .
这是重载函数。
This convenience function is equivalent to calling mapFromParent( QPointF ( x , y )).
此方便函数相当于调用 mapFromItem ( QRectF ( x , y , w , h )).
映射点 point , which is in this item's scene's coordinate system, to this item's coordinate system, and returns the mapped coordinate.
另请参阅 mapFromItem (), mapFromParent (), transform (), mapToScene (),和 图形视图坐标系 .
映射矩形 rect , which is in this item's scene's coordinate system, to this item's coordinate system, and returns the mapped rectangle as a polygon.
另请参阅 mapToScene (), mapFromItem (), transform (),和 图形视图坐标系 .
映射多边形 polygon , which is in this item's scene's coordinate system, to this item's coordinate system, and returns the mapped polygon.
另请参阅 mapToScene (), mapFromParent (), transform (),和 图形视图坐标系 .
映射路径 path , which is in this item's scene's coordinate system, to this item's coordinate system, and returns the mapped path.
另请参阅 mapFromParent (), mapFromItem (), mapToScene (),和 图形视图坐标系 .
这是重载函数。
此方便函数相当于调用 mapFromScene( QPointF ( x , y )).
此方便函数相当于调用 mapFromScene( QRectF ( x , y , w , h )).
映射矩形 rect , which is in item 's coordinate system, to this item's coordinate system, and returns the mapped rectangle as a new rectangle (i.e., the bounding rectangle of the resulting polygon).
若
item
is
nullptr
, this function returns the same as
mapRectFromScene
().
另请参阅 itemTransform (), mapToParent (), mapToScene (), mapFromItem (),和 图形视图坐标系 .
This convenience function is equivalent to calling mapRectFromItem(item, QRectF ( x , y , w , h )).
映射矩形 rect , which is in this item's parent's coordinate system, to this item's coordinate system, and returns the mapped rectangle as a new rectangle (i.e., the bounding rectangle of the resulting polygon).
另请参阅 itemTransform (), mapToParent (), mapToScene (), mapFromItem (),和 图形视图坐标系 .
This convenience function is equivalent to calling mapRectFromParent( QRectF ( x , y , w , h )).
映射矩形 rect , which is in scene coordinates, to this item's coordinate system, and returns the mapped rectangle as a new rectangle (i.e., the bounding rectangle of the resulting polygon).
另请参阅 itemTransform (), mapToParent (), mapToScene (), mapFromItem (),和 图形视图坐标系 .
This convenience function is equivalent to calling mapRectFromScene( QRectF ( x , y , w , h )).
映射矩形 rect ,从此项的坐标系到 item 's coordinate system, and returns the mapped rectangle as a new rectangle (i.e., the bounding rectangle of the resulting polygon).
若
item
is
nullptr
, this function returns the same as
mapRectToScene
().
另请参阅 itemTransform (), mapToParent (), mapToScene (), mapFromItem (),和 图形视图坐标系 .
此方便函数相当于调用 mapRectToItem(item, QRectF ( x , y , w , h )).
映射矩形 rect , which is in this item's coordinate system, to its parent's coordinate system, and returns the mapped rectangle as a new rectangle (i.e., the bounding rectangle of the resulting polygon).
另请参阅 itemTransform (), mapToParent (), mapToScene (), mapFromItem (),和 图形视图坐标系 .
此方便函数相当于调用 mapRectToParent( QRectF ( x , y , w , h )).
映射矩形 rect ,从此项的坐标系到场景坐标系,并将映射矩形作为新矩形 (即:结果多边形的边界矩形) 返回。
另请参阅 itemTransform (), mapToParent (), mapToScene (), mapFromItem (),和 图形视图坐标系 .
此方便函数相当于调用 mapRectToScene( QRectF ( x , y , w , h )).
映射点 point ,从此项的坐标系到 item 的坐标系,并返回映射坐标。
若
item
is
nullptr
, this function returns the same as
mapToScene
().
另请参阅 itemTransform (), mapToParent (), mapToScene (), transform (), mapFromItem (),和 图形视图坐标系 .
映射矩形 rect ,从此项的坐标系到 item 's coordinate system, and returns the mapped rectangle as a polygon.
若
item
is
nullptr
, this function returns the same as
mapToScene
().
另请参阅 itemTransform (), mapToParent (), mapToScene (), mapFromItem (),和 图形视图坐标系 .
映射多边形 polygon ,从此项的坐标系到 item 's coordinate system, and returns the mapped polygon.
若
item
is
nullptr
, this function returns the same as
mapToScene
().
另请参阅 itemTransform (), mapToParent (), mapToScene (), mapFromItem (),和 图形视图坐标系 .
映射路径 path ,从此项的坐标系到 item 's coordinate system, and returns the mapped path.
若
item
is
nullptr
, this function returns the same as
mapToScene
().
另请参阅 itemTransform (), mapToParent (), mapToScene (), mapFromItem (),和 图形视图坐标系 .
这是重载函数。
This convenience function is equivalent to calling mapToItem( item , QPointF ( x , y )).
This convenience function is equivalent to calling mapToItem(item, QRectF ( x , y , w , h )).
映射点 point , which is in this item's coordinate system, to its parent's coordinate system, and returns the mapped coordinate. If the item has no parent, point will be mapped to the scene's coordinate system.
另请参阅 mapToItem (), mapToScene (), transform (), mapFromParent (),和 图形视图坐标系 .
映射矩形 rect , which is in this item's coordinate system, to its parent's coordinate system, and returns the mapped rectangle as a polygon. If the item has no parent, rect will be mapped to the scene's coordinate system.
另请参阅 mapToScene (), mapToItem (), mapFromParent (),和 图形视图坐标系 .
映射多边形 polygon , which is in this item's coordinate system, to its parent's coordinate system, and returns the mapped polygon. If the item has no parent, polygon will be mapped to the scene's coordinate system.
另请参阅 mapToScene (), mapToItem (), mapFromParent (),和 图形视图坐标系 .
映射路径 path , which is in this item's coordinate system, to its parent's coordinate system, and returns the mapped path. If the item has no parent, path will be mapped to the scene's coordinate system.
另请参阅 mapToScene (), mapToItem (), mapFromParent (),和 图形视图坐标系 .
这是重载函数。
This convenience function is equivalent to calling mapToParent( QPointF ( x , y )).
This convenience function is equivalent to calling mapToParent( QRectF ( x , y , w , h )).
映射点 point , which is in this item's coordinate system, to the scene's coordinate system, and returns the mapped coordinate.
另请参阅 mapToItem (), mapToParent (), transform (), mapFromScene (),和 图形视图坐标系 .
映射矩形 rect , which is in this item's coordinate system, to the scene's coordinate system, and returns the mapped rectangle as a polygon.
另请参阅 mapToParent (), mapToItem (), mapFromScene (),和 图形视图坐标系 .
映射多边形 polygon , which is in this item's coordinate system, to the scene's coordinate system, and returns the mapped polygon.
另请参阅 mapToParent (), mapToItem (), mapFromScene (),和 图形视图坐标系 .
映射路径 path , which is in this item's coordinate system, to the scene's coordinate system, and returns the mapped path.
另请参阅 mapToParent (), mapToItem (), mapFromScene (),和 图形视图坐标系 .
这是重载函数。
此方便函数相当于调用 mapToScene( QPointF ( x , y )).
此方便函数相当于调用 mapToScene( QRectF ( x , y , w , h )).
[virtual protected]
void
QGraphicsItem::
mouseDoubleClickEvent
(
QGraphicsSceneMouseEvent
*
event
)
此事件处理程序用于事件 event , can be reimplemented to receive mouse double-click events for this item.
When doubleclicking an item, the item will first receive a mouse press event, followed by a release event (i.e., a click), then a double-click event, and finally a release event.
调用 QEvent::ignore () 或 QEvent::accept () 在 event 不起作用。
默认实现调用 mousePressEvent (). If you want to keep the base implementation when reimplementing this function, call QGraphicsItem::mouseDoubleClickEvent() in your reimplementation.
Note that an item will not receive double click events if it is neither selectable nor movable (single mouse clicks are ignored in this case, and that stops the generation of double clicks).
另请参阅 mousePressEvent (), mouseMoveEvent (), mouseReleaseEvent (),和 sceneEvent ().
[virtual protected]
void
QGraphicsItem::
mouseMoveEvent
(
QGraphicsSceneMouseEvent
*
event
)
此事件处理程序用于事件 event , can be reimplemented to receive mouse move events for this item. If you do receive this event, you can be certain that this item also received a mouse press event, and that this item is the current mouse grabber.
调用 QEvent::ignore () 或 QEvent::accept () 在 event 不起作用。
The default implementation handles basic item interaction, such as selection and moving. If you want to keep the base implementation when reimplementing this function, call QGraphicsItem::mouseMoveEvent() in your reimplementation.
请注意 mousePressEvent () decides which graphics item it is that receives mouse events. See the mousePressEvent () description for details.
另请参阅 mousePressEvent (), mouseReleaseEvent (), mouseDoubleClickEvent (),和 sceneEvent ().
[virtual protected]
void
QGraphicsItem::
mousePressEvent
(
QGraphicsSceneMouseEvent
*
event
)
此事件处理程序用于事件 event , can be reimplemented to receive mouse press events for this item. Mouse press events are only delivered to items that accept the mouse button that is pressed. By default, an item accepts all mouse buttons, but you can change this by calling setAcceptedMouseButtons ().
The mouse press event decides which item should become the mouse grabber (see QGraphicsScene::mouseGrabberItem ()). If you do not reimplement this function, the press event will propagate to any topmost item beneath this item, and no other mouse events will be delivered to this item.
If you do reimplement this function, event will by default be accepted (see QEvent::accept ()), and this item is then the mouse grabber. This allows the item to receive future move, release and double-click events. If you call QEvent::ignore () 在 event , this item will lose the mouse grab, and event will propagate to any topmost item beneath. No further mouse events will be delivered to this item unless a new mouse press event is received.
The default implementation handles basic item interaction, such as selection and moving. If you want to keep the base implementation when reimplementing this function, call QGraphicsItem::mousePressEvent() in your reimplementation.
事件 QEvent::ignore ()d for items that are neither movable nor selectable .
另请参阅 mouseMoveEvent (), mouseReleaseEvent (), mouseDoubleClickEvent (),和 sceneEvent ().
[virtual protected]
void
QGraphicsItem::
mouseReleaseEvent
(
QGraphicsSceneMouseEvent
*
event
)
此事件处理程序用于事件 event ,可以重实现以接收此项的鼠标释放事件。
调用 QEvent::ignore () 或 QEvent::accept () 在 event 不起作用。
The default implementation handles basic item interaction, such as selection and moving. If you want to keep the base implementation when reimplementing this function, call QGraphicsItem::mouseReleaseEvent() in your reimplementation.
请注意 mousePressEvent () decides which graphics item it is that receives mouse events. See the mousePressEvent () description for details.
另请参阅 mousePressEvent (), mouseMoveEvent (), mouseDoubleClickEvent (),和 sceneEvent ().
移动项通过 dx 水平点,和 dy 垂直点。此函数相当于调用 setPos ( pos () + QPointF ( dx , dy )).
Returns this item's local opacity, which is between 0.0 (transparent) and 1.0 (opaque). This value is combined with parent and ancestor values into the effectiveOpacity (). The effective opacity decides how the item is rendered and also affects its visibility when queried by functions such as QGraphicsView::items ().
The opacity property decides the state of the painter passed to the paint () function. If the item is cached, i.e., ItemCoordinateCache or DeviceCoordinateCache , the effective property will be applied to the item's cache as it is rendered.
不透明度默认为 1.0;完全不透明。
另请参阅 setOpacity (), paint (), ItemIgnoresParentOpacity ,和 ItemDoesntPropagateOpacityToChildren .
[虚拟]
QPainterPath
QGraphicsItem::
opaqueArea
() const
此虚函数返回表示此项不透明区域的形状。区域是不透明的,若使用不透明笔刷或颜色 (即:不透明) 填充区域。
此函数用于 isObscuredBy (), which is called by underlying items to determine if they are obscured by this item.
The default implementation returns an empty QPainterPath , indicating that this item is completely transparent and does not obscure any other items.
另请参阅 isObscuredBy (), isObscured (),和 shape ().
[pure virtual]
void
QGraphicsItem::
paint
(
QPainter
*
painter
, const
QStyleOptionGraphicsItem
*
option
,
QWidget
*
widget
= nullptr)
此函数通常被调用通过 QGraphicsView , paints the contents of an item in local coordinates.
Reimplement this function in a QGraphicsItem subclass to provide the item's painting implementation, using painter 。 option parameter provides style options for the item, such as its state, exposed area and its level-of-detail hints. The widget argument is optional. If provided, it points to the widget that is being painted on; otherwise, it is 0. For cached painting, widget is always 0.
void RoundRectItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) { painter->drawRoundedRect(-10, -10, 20, 20, 5, 5); }
The painter's pen is 0-width by default, and its pen is initialized to the QPalette::Text brush from the paint device's palette. The brush is initialized to QPalette::Window .
Make sure to constrain all painting inside the boundaries of boundingRect () to avoid rendering artifacts (as QGraphicsView does not clip the painter for you). In particular, when QPainter renders the outline of a shape using an assigned QPen , half of the outline will be drawn outside, and half inside, the shape you're rendering (e.g., with a pen width of 2 units, you must draw outlines 1 unit inside boundingRect ()). QGraphicsItem does not support use of cosmetic pens with a non-zero width.
All painting is done in local coordinates.
注意: It is mandatory that an item will always redraw itself in the exact same way, unless update () was called; otherwise visual artifacts may occur. In other words, two subsequent calls to paint() must always produce the same output, unless update () was called between them.
注意: Enabling caching for an item does not guarantee that paint() will be invoked only once by the Graphics View framework, even without any explicit call to update (). See the documentation of setCacheMode () 了解更多细节。
另请参阅 setCacheMode (), QPen::width (), 项坐标 ,和 ItemUsesExtendedStyleOption .
返回项的面板,或
nullptr
if this item does not have a panel. If the item is a panel, it will return itself. Otherwise it will return the closest ancestor that is a panel.
另请参阅 isPanel () 和 ItemIsPanel .
返回此项的模态。
另请参阅 setPanelModality ().
Returns a pointer to this item's parent item. If this item does not have a parent,
nullptr
被返回。
另请参阅 setParentItem () 和 childItems ().
Returns a pointer to the item's parent, cast to a
QGraphicsObject
。返回
nullptr
if the parent item is not a
QGraphicsObject
.
另请参阅 parentItem () 和 childItems ().
Returns a pointer to the item's parent widget. The item's parent widget is the closest parent item that is a widget.
另请参阅 parentItem () 和 childItems ().
返回项在父级坐标中的位置。若项没有父级,其位置按场景坐标给出。
项的位置描述它在父级坐标中的原点 (本地坐标 (0, 0));此函数的返回如同 mapToParent (0, 0).
为方便起见,也可以调用 scenePos () 以确定项在场景坐标中的位置,不管其父级。
另请参阅 x (), y (), setPos (), transform (),和 图形视图坐标系 .
[protected]
void
QGraphicsItem::
prepareGeometryChange
()
为几何体改变准备项。调用此函数在改变项的边界矩形之前,以保持 QGraphicsScene 的索引更新。
prepareGeometryChange() 将调用 update () 若这是必要的。
范例:
void CircleItem::setRadius(qreal newRadius) { if (radius != newRadius) { prepareGeometryChange(); radius = newRadius; } }
另请参阅 boundingRect ().
移除此项的事件过滤器从 filterItem .
另请参阅 installSceneEventFilter ().
Resets this item's transformation matrix to the identity matrix or all the transformation properties to their default values. This is equivalent to calling
setTransform(QTransform())
.
另请参阅 setTransform () 和 transform ().
Returns the clockwise rotation, in degrees, around the Z axis. The default value is 0 (i.e., the item is not rotated).
The rotation is combined with the item's scale (), transform () 和 transformations () to map the item's coordinate system to the parent item.
另请参阅 setRotation (), transformOriginPoint (),和 变换 .
Returns the scale factor of the item. The default scale factor is 1.0 (i.e., the item is not scaled).
The scale is combined with the item's rotation (), transform () 和 transformations () to map the item's coordinate system to the parent item.
另请参阅 setScale (), rotation (),和 变换 .
返回项的当前场景,或
nullptr
若项未存储在场景中。
要将项添加 (或移动) 到场景,调用 QGraphicsScene::addItem ().
Returns the bounding rect of this item in scene coordinates, by combining sceneTransform () 采用 boundingRect ().
另请参阅 boundingRect () 和 图形视图坐标系 .
[virtual protected]
bool
QGraphicsItem::
sceneEvent
(
QEvent
*
event
)
This virtual function receives events to this item. Reimplement this function to intercept events before they are dispatched to the specialized event handlers contextMenuEvent (), focusInEvent (), focusOutEvent (), hoverEnterEvent (), hoverMoveEvent (), hoverLeaveEvent (), keyPressEvent (), keyReleaseEvent (), mousePressEvent (), mouseReleaseEvent (), mouseMoveEvent (),和 mouseDoubleClickEvent ().
返回
true
if the event was recognized and handled; otherwise, (e.g., if the event type was not recognized,) false is returned.
event is the intercepted event.
[virtual protected]
bool
QGraphicsItem::
sceneEventFilter
(
QGraphicsItem
*
watched
,
QEvent
*
event
)
过滤事件为项 watched . event 是被过滤事件。
Reimplementing this function in a subclass makes it possible for the item to be used as an event filter for other items, intercepting all the events sent to those items before they are able to respond.
Reimplementations must return true to prevent further processing of a given event, ensuring that it will not be delivered to the watched item, or return false to indicate that the event should be propagated further by the event system.
另请参阅 installSceneEventFilter ().
返回项在场景坐标中的位置。这相当于调用
mapToScene(0, 0)
.
另请参阅 pos (), sceneTransform (),和 图形视图坐标系 .
返回此项的场景变换矩阵。此矩阵可以用于将坐标和几何图形形状,从此项的本地坐标系映射到场景坐标系。要从场景映射坐标,必须首先反转返回的矩阵。
范例:
QGraphicsRectItem rect; rect.setPos(100, 100); rect.sceneTransform().map(QPointF(0, 0)); // returns QPointF(100, 100); rect.sceneTransform().inverted().map(QPointF(100, 100)); // returns QPointF(0, 0);
不像 transform (),它只返回项的本地变换,此函数包括项的 (和任何父级的) 位置,及所有变换特性。
另请参阅 transform (), setTransform (), scenePos (), 图形视图坐标系 ,和 变换 .
卷动内容为 rect by dx , dy 。若 rect 为 null 矩形 (默认),项的边界矩形被卷动。
卷动提供简单重新绘制的快速替代,当垂直 (或水平) 移位项内容 (或项的一部分) 时。从属当前变换和描绘设备 (即:视口) 的能力,此操作可能由使用 memmove() 将像素从一个位置移到另一位置的简单移动组成。在大多数情况下,这比重新渲染整个区域更快。
卷动后,项放出新近暴露区域的更新。若卷动不被支持 (如:正渲染到 OpenGL 视口,就不会从滚动优化中获益),此函数相当于调用 update( rect ).
注意: 才支持滚动当 QGraphicsItem::ItemCoordinateCache 被启用;在所有其它情况下,调用此函数相当于调用 update( rect )。若确信知道项是不透明的且没有与其它项重叠,可以映射 rect 到视口坐标并卷动视口。
QTransform xform = item->deviceTransform(view->viewportTransform()); QRect deviceRect = xform.mapRect(rect).toAlignedRect(); view->viewport()->scroll(dx, dy, deviceRect);
另请参阅 boundingRect ().
若 on 为 true,此项将接受拖放事件;否则,对于拖放事件它是透明的。默认情况下,项不接受拖放事件。
另请参阅 acceptDrops ().
若 enabled is true, this item will accept hover events; otherwise, it will ignore them. By default, items do not accept hover events.
Hover events are delivered when there is no current mouse grabber item. They are sent when the mouse cursor enters an item, when it moves around inside the item, and when the cursor leaves an item. Hover events are commonly used to highlight an item when it's entered, and for tracking the mouse cursor as it hovers over the item (equivalent to QWidget::mouseTracking ).
Parent items receive hover enter events before their children, and leave events after their children. The parent does not receive a hover leave event if the cursor enters a child, though; the parent stays "hovered" until the cursor leaves its area, including its children's areas.
If a parent item handles child events, it will receive hover move, drag move, and drop events as the cursor passes through its children, but it does not receive hover enter and hover leave, nor drag enter and drag leave events on behalf of its children.
A QGraphicsWidget with window decorations will accept hover events regardless of the value of acceptHoverEvents ().
另请参阅 acceptHoverEvents (), hoverEnterEvent (), hoverMoveEvent (),和 hoverLeaveEvent ().
若 enabled 为 True,此项将接受 触摸事件 ;否则,它会忽略它们。默认情况下,项不接受触摸事件。
另请参阅 acceptTouchEvents ().
设置鼠标 buttons 此项接受鼠标事件。
By default, all mouse buttons are accepted. If an item accepts a mouse button, it will become the mouse grabber item when a mouse press event is delivered for that button. However, if the item does not accept the mouse button, QGraphicsScene will forward the mouse events to the first item beneath it that does.
To disable mouse events for an item (i.e., make it transparent for mouse events), call setAcceptedMouseButtons( Qt::NoButton ).
另请参阅 acceptedMouseButtons () 和 mousePressEvent ().
若 active is true, and the scene is active, this item's panel will be activated. Otherwise, the panel is deactivated.
If the item is not part of an active scene, active will decide what happens to the panel when the scene becomes active or the item is added to the scene. If true, the item's panel will be activated when the item is either added to the scene or the scene is activated. Otherwise, the item will stay inactive independent of the scene's activated state.
另请参阅 isPanel (), QGraphicsScene::setActivePanel (),和 QGraphicsScene::isActive ().
将边界区域粒度设为 granularity ; a value between and including 0 and 1. The default value is 0 (i.e., the lowest granularity, where the bounding region corresponds to the item's bounding rectangle).
The granularity is used by boundingRegion () to calculate how fine the bounding region of the item should be. The highest achievable granularity is 1, where boundingRegion () will return the finest outline possible for the respective device (e.g., for a QGraphicsView viewport, this gives you a pixel-perfect bounding region). The lowest possible granularity is 0. The value of granularity describes the ratio between device resolution and the resolution of the bounding region (e.g., a value of 0.25 will provide a region where each chunk corresponds to 4x4 device units / pixels).
另请参阅 boundingRegionGranularity ().
将项的缓存模式设为 mode .
可选 logicalCacheSize 自变量只用于 ItemCoordinateCache 模式,描述缓存缓冲的分辨率;若 logicalCacheSize 为 (100, 100), QGraphicsItem will fit the item into 100x100 pixels in graphics memory, regardless of the logical size of the item itself. By default QGraphicsItem uses the size of boundingRect (). For all other cache modes than ItemCoordinateCache , logicalCacheSize 被忽略。
Caching can speed up rendering if your item spends a significant time redrawing itself. In some cases the cache can also slow down rendering, in particular when the item spends less time redrawing than QGraphicsItem spends redrawing from the cache.
当缓存被启用时,项的 paint () function will generally draw into an offscreen pixmap cache; for any subsequent repaint requests, the Graphics View framework will redraw from the cache. This approach works particularly well with QGLWidget, which stores all the cache as OpenGL textures.
注意, QPixmapCache 's cache limit may need to be changed to obtain optimal performance.
You can read more about the different cache modes in the CacheMode 文档编制。
注意: Enabling caching does not imply that the item's paint () function will be called only in response to an explicit update () call. For instance, under memory pressure, Qt may decide to drop some of the cache information; in such cases an item's paint () function will be called even if there was no update () call (that is, exactly as if there were no caching enabled).
另请参阅 cacheMode (), CacheMode ,和 QPixmapCache::setCacheLimit ().
Sets the current cursor shape for the item to cursor . The mouse cursor will assume this shape when it's over this item. See the 预定义光标对象列表 了解有用形状范围。
An editor item might want to use an I-beam cursor:
item->setCursor(Qt::IBeamCursor);
If no cursor has been set, the cursor of the item beneath is used.
另请参阅 cursor (), hasCursor (), unsetCursor (), QWidget::cursor ,和 QGuiApplication::overrideCursor ().
Sets this item's custom data for the key key to value .
Custom item data is useful for storing arbitrary properties for any item. Qt does not use this feature for storing data; it is provided solely for the convenience of the user.
另请参阅 data ().
若 enabled 为 True,项被启用;否则,被禁用。
Disabled items are visible, but they do not receive any events, and cannot take focus nor be selected. Mouse events are discarded; they are not propagated unless the item is also invisible, or if it does not accept mouse events (see acceptedMouseButtons ()). A disabled item cannot become the mouse grabber, and as a result of this, an item loses the grab if it becomes disabled when grabbing the mouse, just like it loses focus if it had focus when it was disabled.
Disabled items are traditionally drawn using grayed-out colors (see QPalette::Disabled ).
If you disable a parent item, all its children will also be disabled. If you enable a parent item, all children will be enabled, unless they have been explicitly disabled (i.e., if you call setEnabled(false) on a child, it will not be re-enabled if its parent is disabled, and then enabled again).
Items are enabled by default.
注意: If you install an event filter, you can still intercept events before they are delivered to items; this mechanism disregards the item's enabled state.
另请参阅 isEnabled ().
若 enabled is true, this item is set to filter all events for all its children (i.e., all events intended for any of its children are instead sent to this item); otherwise, if enabled 为 false,此项仅处理它自己的事件。默认值为 false。
另请参阅 filtersChildEvents ().
若 enabled 为 true,项标志 flag 被启用;否则,被禁用。
将项标志设为 flags 。所有标志在 flags 被启用;所有标志不在 flags 被禁用。
If the item had focus and flags does not enable ItemIsFocusable , the item loses focus as a result of calling this function. Similarly, if the item was selected, and flags does not enabled ItemIsSelectable , the item is automatically unselected.
默认情况下,不启用标志。( QGraphicsWidget 启用 ItemSendsGeometryChanges flag by default in order to track position changes.)
Gives keyboard input focus to this item. The focusReason argument will be passed into any focus event generated by this function; it is used to give an explanation of what caused the item to get focus.
Only enabled items that set the ItemIsFocusable flag can accept keyboard focus.
If this item is not visible, not active, or not associated with a scene, it will not gain immediate input focus. However, it will be registered as the preferred focus item for its subtree of items, should it later become visible.
As a result of calling this function, this item will receive a focus in event with focusReason . If another item already has focus, that item will first receive a 聚焦出事件 indicating that it has lost input focus.
另请参阅 clearFocus (), hasFocus (), focusItem (),和 focusProxy ().
Sets the item's focus proxy to item .
If an item has a focus proxy, the focus proxy will receive input focus when the item gains input focus. The item itself will still have focus (i.e., hasFocus () will return true), but only the focus proxy will receive the keyboard input.
A focus proxy can itself have a focus proxy, and so on. In such case, keyboard input will be handled by the outermost focus proxy.
The focus proxy item must belong to the same scene as this item.
另请参阅 focusProxy (), setFocus (),和 hasFocus ().
设置
effect
as the item's effect. If there already is an effect installed on this item,
QGraphicsItem
将删除现有效果先于安装新
effect
. You can delete an existing effect by calling setGraphicsEffect(
nullptr
).
若 effect is the installed effect on a different item, setGraphicsEffect() will remove the effect from the item and install it on this item.
QGraphicsItem 拥有所有权对于 effect .
注意: 此函数将效果应用到自身及其所有子级。
另请参阅 graphicsEffect ().
将此项添加到项组
group
。若
group
is
nullptr
, this item is removed from any current group and added as a child of the previous group's parent.
另请参阅 group () 和 QGraphicsScene::createItemGroup ().
Sets the current input method hints of this item to hints .
另请参阅 inputMethodHints () 和 inputMethodQuery ().
Sets this item's local opacity , between 0.0 (transparent) and 1.0 (opaque). The item's local opacity is combined with parent and ancestor opacities into the effectiveOpacity ().
By default, opacity propagates from parent to child, so if a parent's opacity is 0.5 and the child is also 0.5, the child's effective opacity will be 0.25.
The opacity property decides the state of the painter passed to the paint () function. If the item is cached, i.e., ItemCoordinateCache or DeviceCoordinateCache , the effective property will be applied to the item's cache as it is rendered.
There are two item flags that affect how the item's opacity is combined with the parent: ItemIgnoresParentOpacity and ItemDoesntPropagateOpacityToChildren .
注意: Setting the opacity of an item to 0 will not make the item invisible (according to isVisible ()), but the item will be treated like an invisible one. See the documentation of setVisible () 了解更多信息。
另请参阅 opacity (), effectiveOpacity (),和 setVisible ().
Sets the modality for this item to panelModality .
Changing the modality of a visible item takes effect immediately.
另请参阅 panelModality ().
Sets this item's parent item to newParent . If this item already has a parent, it is first removed from the previous parent. If newParent is 0, this item will become a top-level item.
Note that this implicitly adds this graphics item to the scene of the parent. You should not add the item to the scene yourself.
The behavior when calling this function on an item that is an ancestor of newParent is undefined.
另请参阅 parentItem () 和 childItems ().
将项的位置设为 pos 在父级坐标。对于没有父级的项, pos 在场景坐标。
项的位置在父级坐标描述它的原点 (本地坐标 (0, 0))。
另请参阅 pos (), scenePos (),和 图形视图坐标系 .
这是重载函数。
此方便函数相当于调用 setPos( QPointF ( x , y )).
设置顺时针旋转 angle , in degrees, around the Z axis. The default value is 0 (i.e., the item is not rotated). Assigning a negative value will rotate the item counter-clockwise. Normally the rotation angle is in the range (-360, 360), but it's also possible to assign values outside of this range (e.g., a rotation of 370 degrees is the same as a rotation of 10 degrees).
The item is rotated around its transform origin point, which by default is (0, 0). You can select a different transformation origin by calling setTransformOriginPoint ().
The rotation is combined with the item's scale (), transform () 和 transformations () to map the item's coordinate system to the parent item.
另请参阅 rotation (), setTransformOriginPoint (),和 变换 .
Sets the scale factor of the item. The default scale factor is 1.0 (i.e., the item is not scaled). A scale factor of 0.0 will collapse the item to a single point. If you provide a negative scale factor, the item will be flipped and mirrored (i.e., rotated 180 degrees).
The item is scaled around its transform origin point, which by default is (0, 0). You can select a different transformation origin by calling setTransformOriginPoint ().
The scale is combined with the item's rotation (), transform () 和 transformations () to map the item's coordinate system to the parent item.
另请参阅 scale (), setTransformOriginPoint (),和 变换范例 .
若 selected is true and this item is selectable, this item is selected; otherwise, it is unselected.
If the item is in a group, the whole group's selected state is toggled by this function. If the group is selected, all items in the group are also selected, and if the group is not selected, no item in the group is selected.
Only visible, enabled, selectable items can be selected. If selected is true and this item is either invisible or disabled or unselectable, this function does nothing.
By default, items cannot be selected. To enable selection, set the ItemIsSelectable 标志。
This function is provided for convenience, allowing individual toggling of the selected state of an item. However, a more common way of selecting items is to call QGraphicsScene::setSelectionArea (), which will call this function for all visible, enabled, and selectable items within a specified area on the scene.
另请参阅 isSelected () 和 QGraphicsScene::selectedItems ().
Sets the item's tool tip to toolTip 。若 toolTip is empty, the item's tool tip is cleared.
Sets the item's current transformation matrix to matrix .
若 combine 为 true,则 matrix is combined with the current matrix; otherwise, matrix 替换 the current matrix. combine is false by default.
To simplify interaction with items using a transformed view, QGraphicsItem provides mapTo... and mapFrom... functions that can translate between items' and the scene's coordinates. For example, you can call mapToScene () to map an item coordinate to a scene coordinate, or mapFromScene () to map from scene coordinates to item coordinates.
The transformation matrix is combined with the item's rotation (), scale () 和 transformations () into a combined transformation that maps the item's coordinate system to its parent.
另请参阅 transform (), setRotation (), setScale (), setTransformOriginPoint (), 图形视图坐标系 ,和 变换 .
设置 origin 点对于项坐标变换。
另请参阅 transformOriginPoint () 和 变换 .
这是重载函数。
设置项坐标变换原点。这相当于调用 setTransformOriginPoint( QPointF ( x , y )).
另请参阅 setTransformOriginPoint () 和 变换 .
Sets a list of graphics transformations ( QGraphicsTransform ) that currently apply to this item.
If all you want is to rotate or scale an item, you should call setRotation () 或 setScale () instead. If you want to set an arbitrary transformation on an item, you can call setTransform ().
QGraphicsTransform is for applying and controlling a chain of individual transformation operations on an item. It's particularly useful in animations, where each transform operation needs to be interpolated independently, or differently.
The transformations are combined with the item's rotation (), scale () 和 transform () to map the item's coordinate system to the parent item.
另请参阅 transformations (), scale (), setTransformOriginPoint (),和 变换 .
若 visible 为 true, 项可见。否则,项不可见。不可见项不绘制,也不接收任何事件。尤其,鼠标事件直接穿过不可见项,并交付给可能在后面的任何项。不可见项不可选择,它们无法获得输入聚焦,且不会被检测通过 QGraphicsScene 的项定位函数。
If an item becomes invisible while grabbing the mouse, (i.e., while it is receiving mouse events,) it will automatically lose the mouse grab, and the grab is not regained by making the item visible again; it must receive a new mouse press to regain the mouse grab.
Similarly, an invisible item cannot have focus, so if the item has focus when it becomes invisible, it will lose focus, and the focus is not regained by simply making the item visible again.
If you hide a parent item, all its children will also be hidden. If you show a parent item, all children will be shown, unless they have been explicitly hidden (i.e., if you call setVisible(false) on a child, it will not be reshown even if its parent is hidden, and then shown again).
Items are visible by default; it is unnecessary to call setVisible() on a new item.
注意: An item with opacity set to 0 will still be considered visible, although it will be treated like an invisible item: mouse events will pass through it, it will not be included in the items returned by QGraphicsView::items (), and so on. However, the item will retain the focus.
另请参阅 isVisible (), show (), hide (),和 setOpacity ().
设置 x 坐标为项位置。相当于调用 setPos (x, y ()).
设置 y 坐标为项位置。相当于调用 setPos ( x (), y).
将项的 Z 值设为 z 。Z 值决定同级 (相邻) 项的堆叠次序。Z 值高的同级项将始终绘制在 Z 值较低的另一同级项之上。
若还原 Z 值,项的插入次序将决定其堆叠次序。
Z 值不会以任何方式影响项的大小。
默认 Z 值为 0。
另请参阅 zValue (), 排序 , stackBefore (),和 ItemStacksBehindParent .
[虚拟]
QPainterPath
QGraphicsItem::
shape
() const
返回此项的形状按 QPainterPath 在本地坐标。形状用于很多事情,包括碰撞检测、命中测试和对于 QGraphicsScene::items () 函数。
默认实现调用 boundingRect () to return a simple rectangular shape, but subclasses can reimplement this function to return a more accurate shape for non-rectangular items. For example, a round item may choose to return an elliptic shape for better collision detection. For example:
QPainterPath RoundItem::shape() const { QPainterPath path; path.addEllipse(boundingRect()); return path; }
The outline of a shape can vary depending on the width and style of the pen used when drawing. If you want to include this outline in the item's shape, you can create a shape from the stroke using QPainterPathStroker .
This function is called by the default implementations of contains () 和 collidesWithPath ().
另请参阅 boundingRect (), contains (), prepareGeometryChange (),和 QPainterPathStroker .
展示项 (项默认可见)。
此方便函数相当于调用
setVisible(true)
.
另请参阅 hide () 和 setVisible ().
Stacks this item before sibling , which must be a sibling item (i.e., the two items must share the same parent item, or must both be toplevel items). The sibling must have the same Z value as this item, otherwise calling this function will have no effect.
By default, all sibling items are stacked by insertion order (i.e., the first item you add is drawn before the next item you add). If two items' Z values are different, then the item with the highest Z value is drawn on top. When the Z values are the same, the insertion order will decide the stacking order.
另请参阅 setZValue (), ItemStacksBehindParent ,和 排序 .
Return the graphics item cast to a QGraphicsObject , if the class is actually a graphics object, 0 otherwise.
Return the graphics item cast to a QGraphicsObject , if the class is actually a graphics object, 0 otherwise.
Returns the item's tool tip, or an empty QString if no tool tip has been set.
另请参阅 setToolTip () 和 QToolTip .
Returns this item's top-level item. The top-level item is the item's topmost ancestor item whose parent is
nullptr
. If an item has no parent, its own pointer is returned (i.e., a top-level item is its own top-level item).
另请参阅 parentItem ().
Returns a pointer to the item's top level widget (i.e., the item's ancestor whose parent is
nullptr
, or whose parent is not a widget), or
nullptr
if this item does not have a top level widget. If the item is its own top level widget, this function returns a pointer to the item itself.
返回此项的变换矩阵。
The transformation matrix is combined with the item's rotation (), scale () 和 transformations () into a combined transformations for the item.
默认变换矩阵为恒等矩阵。
另请参阅 setTransform () 和 sceneTransform ().
Returns the origin point for the transformation in item coordinates.
默认为 QPointF (0,0).
另请参阅 setTransformOriginPoint () 和 变换 .
Returns a list of graphics transforms that currently apply to this item.
QGraphicsTransform is for applying and controlling a chain of individual transformation operations on an item. It's particularly useful in animations, where each transform operation needs to be interpolated independently, or differently.
The transformations are combined with the item's rotation (), scale () 和 transform () to map the item's coordinate system to the parent item.
另请参阅 setTransformations (), scale (), rotation (), transformOriginPoint (),和 变换 .
[虚拟]
int
QGraphicsItem::
type
() const
Returns the type of an item as an int. All standard graphicsitem classes are associated with a unique value; see QGraphicsItem::Type . This type information is used by qgraphicsitem_cast () to distinguish between types.
默认实现 (在 QGraphicsItem ) returns UserType .
To enable use of qgraphicsitem_cast () with a custom item, reimplement this function and declare a Type enum value equal to your custom item's type. Custom items must return a value larger than or equal to UserType (65536).
例如:
class CustomItem : public QGraphicsItem { public: enum { Type = UserType + 1 }; int type() const override { // Enable the use of qgraphicsitem_cast with this item. return Type; } ... };
另请参阅 UserType .
释放键盘抓取。
另请参阅 grabKeyboard () 和 ungrabMouse ().
释放鼠标抓取。
另请参阅 grabMouse () 和 ungrabKeyboard ().
清零来自此项的光标。
另请参阅 hasCursor () 和 setCursor ().
调度重新绘制的区域涵盖通过 rect 在此项。可以调用此函数,每当项需要重新绘制时 (譬如:若它改变外观或大小)。
此函数不会导致立即描绘;相反,它调度的描绘请求处理通过 QGraphicsView 在控制到达事件循环之后。项才被重新绘制,若它在任何关联视图中可见。
作为项被重新描绘的副作用,其它项的重叠区域 rect 也可能被重新描绘。
若项不可见 (即
isVisible
() 返回
false
),此函数什么都不做。
另请参阅 paint () 和 boundingRect ().
这是重载函数。
此方便函数相当于调用 update( QRectF ( x , y , width , height )).
[protected]
void
QGraphicsItem::
updateMicroFocus
()
更新项的微聚焦。
另请参阅 QInputMethod .
[virtual protected]
void
QGraphicsItem::
wheelEvent
(
QGraphicsSceneWheelEvent
*
event
)
此事件处理程序用于事件 event ,可以重实现以接收此项的滚轮事件。若重实现此函数, event 将默认接受。
若忽略事件,(即:通过调用 QEvent::ignore ()) 它将被传播给此项下的任何项。若没有项接受事件,它会被场景忽略,并传播给视图 (如:视图的垂直滚动条)。
默认实现忽略事件。
另请参阅 sceneEvent ().
返回项的窗口,或
nullptr
若此项没有窗口。若项是窗口,它将返回自身。否则,它将返回是窗口的最近祖先。
另请参阅 QGraphicsWidget::isWindow ().
此方便函数相当于调用 pos ().x().
此方便函数相当于调用 pos ().y().
返回项的 Z 值。Z 值影响同级 (相邻) 项的堆叠次序。
默认 Z 值为 0。
另请参阅 setZValue (), 排序 , stackBefore (),和 ItemStacksBehindParent .
返回给定
item
被铸造成 T 类型若
item
为 T 类型;否则,
nullptr
被返回。
注意: 要使此函数正确操控自定义项,重实现 type () 函数对于各自定义 QGraphicsItem 子类。
另请参阅 QGraphicsItem::type () 和 QGraphicsItem::UserType .