Q3DScene 类

Q3DScene class provides description of the 3D scene being visualized. 更多...

头: #include <Q3DScene>
CMake: find_package(Qt6 REQUIRED COMPONENTS Graphs)
target_link_libraries(mytarget PRIVATE Qt6::Graphs)
qmake: QT += graphs
实例化: Scene3D
继承: QObject
状态: 技术预览

特性

公共函数

Q3DScene (QObject * parent = nullptr)
virtual ~Q3DScene () override
float devicePixelRatio () const
QPoint graphPositionQuery () const
QPoint invalidSelectionPoint () const
bool isPointInPrimarySubView (const QPoint & point )
bool isPointInSecondarySubView (const QPoint & point )
bool isSecondarySubviewOnTop () const
bool isSlicingActive () const
QRect primarySubViewport () const
QRect secondarySubViewport () const
const QPoint selectionQueryPosition () const
void setDevicePixelRatio (float pixelRatio )
void setGraphPositionQuery (const QPoint & point )
void setPrimarySubViewport (const QRect & primarySubViewport )
void setSecondarySubViewport (const QRect & secondarySubViewport )
void setSecondarySubviewOnTop (bool isSecondaryOnTop )
void setSelectionQueryPosition (const QPoint & point )
void setSlicingActive (bool isSlicing )
QRect viewport () const

信号

void devicePixelRatioChanged (float pixelRatio )
void graphPositionQueryChanged (const QPoint & position )
void primarySubViewportChanged (const QRect & subViewport )
void secondarySubViewportChanged (const QRect & subViewport )
void secondarySubviewOnTopChanged (bool isSecondaryOnTop )
void selectionQueryPositionChanged (const QPoint & position )
void slicingActiveChanged (bool isSlicingActive )
void viewportChanged (const QRect & viewport )

详细描述

The 3D scene contains a single active camera and a single active light source. Visualized data is assumed to be at a fixed location.

The 3D scene also keeps track of the viewport in which graph rendering is done, the primary subviewport inside the viewport where the main 3D graphs view resides and the secondary subviewport where the 2D sliced view of the data resides. The subviewports are by default resized by the Q3DScene . To override the resize behavior you need to listen to both viewportChanged () 和 slicingActiveChanged () signals and recalculate the subviewports accordingly.

Also the scene has flag for tracking if the secondary 2D slicing view is currently active or not.

注意: Not all graphs support the secondary 2D slicing view.

特性文档编制

devicePixelRatio : float

This property holds the device pixel ratio that is used when mapping input coordinates to pixel coordinates.

访问函数:

float devicePixelRatio () const
void setDevicePixelRatio (float pixelRatio )

通知程序信号:

void devicePixelRatioChanged (float pixelRatio )

graphPositionQuery : QPoint

This property holds the coordinates for the user input that should be processed by the scene as a graph position query.

If this property is set to a value other than invalidSelectionPoint (), the graph tries to match a graph position to the specified coordinates within the primary viewport. After the rendering pass, this property is returned to its default state of invalidSelectionPoint (). The queried graph position can be read from the QAbstract3DGraph::queriedGraphPosition property after the next render pass.

There is no single correct 3D coordinate to match a particular screen position, so to be consistent, the queries are always done against the inner sides of an invisible box surrounding the graph.

注意: Bar graphs allow graph position queries only at the graph floor level.

访问函数:

QPoint graphPositionQuery () const
void setGraphPositionQuery (const QPoint & point )

通知程序信号:

void graphPositionQueryChanged (const QPoint & position )

另请参阅 QAbstract3DGraph::queriedGraphPosition .

primarySubViewport : QRect

This property holds the current subviewport rectangle inside the viewport where the primary view of the graphs is targeted.

isSlicingActive () 是 false , the primary sub viewport is equal to viewport ()。若 isSlicingActive () 是 true and the primary sub viewport has not been explicitly set, it will be one fifth of viewport ().

注意: Setting primarySubViewport larger than or outside of the viewport resizes the viewport accordingly.

访问函数:

QRect primarySubViewport () const
void setPrimarySubViewport (const QRect & primarySubViewport )

通知程序信号:

void primarySubViewportChanged (const QRect & subViewport )

secondarySubViewport : QRect

This property holds the secondary viewport rectangle inside the viewport.

The secondary viewport is used for drawing the 2D slice view in some graphs. If it has not been explicitly set, it will be equal to QRect 。若 isSlicingActive () 是 true , it will be equal to viewport .

注意: If the secondary sub viewport is larger than or outside of the viewport, the viewport is resized accordingly.

访问函数:

QRect secondarySubViewport () const
void setSecondarySubViewport (const QRect & secondarySubViewport )

通知程序信号:

void secondarySubViewportChanged (const QRect & subViewport )

secondarySubviewOnTop : bool

This property holds whether the 2D slicing view or the 3D view is drawn on top.

访问函数:

bool isSecondarySubviewOnTop () const
void setSecondarySubviewOnTop (bool isSecondaryOnTop )

通知程序信号:

void secondarySubviewOnTopChanged (bool isSecondaryOnTop )

selectionQueryPosition : QPoint

This property holds the coordinates for the user input that should be processed by the scene as a selection.

If this property is set to a value other than invalidSelectionPoint (), the graph tries to select a data item, axis label, or a custom item at the specified coordinates within the primary viewport. After the rendering pass, the property is returned to its default state of invalidSelectionPoint ().

访问函数:

const QPoint selectionQueryPosition () const
void setSelectionQueryPosition (const QPoint & point )

通知程序信号:

void selectionQueryPositionChanged (const QPoint & position )

另请参阅 QAbstract3DGraph::selectedElement .

slicingActive : bool

This property holds whether the 2D slicing view is currently active.

true , QAbstract3DGraph::selectionMode must have either QAbstract3DGraph::SelectionRow or QAbstract3DGraph::SelectionColumn set to a valid selection.

注意: Not all graphs support the 2D slicing view.

访问函数:

bool isSlicingActive () const
void setSlicingActive (bool isSlicing )

通知程序信号:

void slicingActiveChanged (bool isSlicingActive )

[read-only] viewport : const QRect

This property holds a read only property that contains the current viewport rectangle where all the 3D rendering is targeted.

访问函数:

QRect viewport () const

通知程序信号:

void viewportChanged (const QRect & viewport )

成员函数文档编制

[explicit] Q3DScene:: Q3DScene ( QObject * parent = nullptr)

Constructs a basic scene with one light and one camera in it. An optional parent 参数可以给出,然后会被传递给 QObject 构造函数。

[override virtual noexcept] Q3DScene:: ~Q3DScene ()

Destroys the 3D scene and all the objects contained within it.

QPoint Q3DScene:: invalidSelectionPoint () const

返回 QPoint signifying an invalid selection position.

注意: Getter function for property invalidSelectionPoint.

bool Q3DScene:: isPointInPrimarySubView (const QPoint & point )

Returns whether the given point resides inside the primary subview or not. Returns true if the point is inside the primary subview.

注意: If subviews are superimposed, and the given point resides inside both, result is true only when the primary subview is on top.

bool Q3DScene:: isPointInSecondarySubView (const QPoint & point )

Returns whether the given point resides inside the secondary subview or not. Returns true if the point is inside the secondary subview.

注意: If subviews are superimposed, and the given point resides inside both, result is true only when the secondary subview is on top.