Represents an output channel for audio. 更多...
| 頭: | #include <QAudioOutput> |
| CMake: |
find_package(Qt6 REQUIRED COMPONENTS Multimedia)
target_link_libraries(mytarget PRIVATE Qt6::Multimedia) |
| qmake: | QT += multimedia |
| 實例化: | AudioOutput |
| 繼承: | QObject |
| QAudioDevice | device () const |
| bool | isMuted () const |
| float | volume () const |
| void | setDevice (const QAudioDevice & device ) |
| void | setMuted (bool muted ) |
| void | setVolume (float volume ) |
| void | deviceChanged () |
| void | mutedChanged (bool muted ) |
| void | volumeChanged (float volume ) |
This class represents an output channel that can be used together with QMediaPlayer or QMediaCaptureSession . It enables the selection of the physical output device to be used, muting the channel, and changing the channel's volume.
This property holds the audio device connected to this output.
The device property represents the audio device this output is connected to. This property can be used to select an output device from the QMediaDevices::audioOutputs () list. You can select the system default audio output by setting this property to a default constructed QAudioDevice 對象。
訪問函數:
| QAudioDevice | device () const |
| void | setDevice (const QAudioDevice & device ) |
通知程序信號:
| void | deviceChanged () |
此特性保持當前媒體的靜音狀態。
The value will be
true
if the output is muted; otherwise
false
.
訪問函數:
| bool | isMuted () const |
| void | setMuted (bool muted ) |
通知程序信號:
| void | mutedChanged (bool muted ) |
This property holds the current volume.
The volume is scaled linearly, ranging from
0
(無聲) 到
1
(full volume).
注意: values outside this range will be clamped.
默認情況下,音量為
1
.
UI volume controls should usually be scaled non-linearly. For example, using a logarithmic scale will produce linear changes in perceived loudness, which is what a user would normally expect from a volume control.
訪問函數:
| float | volume () const |
| void | setVolume (float volume ) |
通知程序信號:
| void | volumeChanged (float volume ) |
另請參閱 QAudio::convertVolume ().