SphereGeometry QML Type

SphereGeometry allows creation of a sphere in 3D space. 更多...

导入语句: import Qt3D.Extras 2.5
实例化: QSphereGeometry

特性

详细描述

The SphereGeometry type is most commonly used internally by the SphereMesh type but can also be used in custom GeometryRenderer 类型。

特性文档编制

generateTangents : bool

Holds the value of the automatic tangent vectors generation flag. Tangent vectors are orthogonal to normal vectors.


[read-only] indexAttribute : Attribute

Holds the geometry index attribute.


[read-only] normalAttribute : Attribute

Holds the geometry normal attribute.


[read-only] positionAttribute : Attribute

Holds the geometry position attribute.


radius : real

Holds the radius of the sphere.


rings : int

Holds the number of rings in the sphere.


slices : int

Holds the number of slices in the sphere.


[read-only] tangentAttribute : Attribute

Holds the geometry tangent attribute.


[read-only] texCoordAttribute : Attribute

Holds the geometry texture coordinate attribute.