ConeGeometry 允许创建 3D 空间锥体。 更多...
| import 语句: | import Qt3D.Extras 2.5 | 
| 实例化: | QConeGeometry | 
The ConeGeometry type is most commonly used internally by the ConeMesh type but can also be used in custom GeometryRenderer types. The ConeGeometry type allows for creation of both a cone and a truncated cone.
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								 bottomRadius : real  | 
							
Holds the bottom radius of the cone.
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									 hasBottomEndcap : bool  | 
								
Determines if the cone bottom is capped or open.
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										 hasTopEndcap : bool  | 
									
Determines if the cone top is capped or open.
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											 [read-only] indexAttribute : Attribute  | 
										
Holds the geometry index attribute.
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												 length : real  | 
											
Holds the length of the cone.
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													 [read-only] normalAttribute : Attribute  | 
												
Holds the geometry normal attribute.
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														 [read-only] positionAttribute : Attribute  | 
													
Holds the geometry position attribute.
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															 rings : int  | 
														
Holds the number of rings in the geometry.
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																 slices : int  | 
															
Holds the number of slices in the geometry.
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																	 [read-only] texCoordAttribute : Attribute  | 
																
Holds the geometry texture coordinate attribute.
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																		 topRadius : real  | 
																	
Holds the top radius of the cone.