ConeGeometry 允许创建 3D 空间锥体。 更多...
| import 语句: | import Qt3D.Extras 2.5 |
| 实例化: | QConeGeometry |
The ConeGeometry type is most commonly used internally by the ConeMesh type but can also be used in custom GeometryRenderer types. The ConeGeometry type allows for creation of both a cone and a truncated cone.
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bottomRadius : real |
Holds the bottom radius of the cone.
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hasBottomEndcap : bool |
Determines if the cone bottom is capped or open.
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hasTopEndcap : bool |
Determines if the cone top is capped or open.
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[read-only] indexAttribute : Attribute |
Holds the geometry index attribute.
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length : real |
Holds the length of the cone.
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[read-only] normalAttribute : Attribute |
Holds the geometry normal attribute.
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[read-only] positionAttribute : Attribute |
Holds the geometry position attribute.
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rings : int |
Holds the number of rings in the geometry.
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slices : int |
Holds the number of slices in the geometry.
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[read-only] texCoordAttribute : Attribute |
Holds the geometry texture coordinate attribute.
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topRadius : real |
Holds the top radius of the cone.