-
enum
AncestorMode
-
enum
ElementType
-
enum
OpenGLFeature
-
OpenGLFeatures
-
enum
OptimizationHint
-
flags
OptimizationHints
-
enum
SelectionFlag
-
flags
SelectionFlags
-
enum
ShadowQuality
-
enum
SurfaceClass
-
enum
SurfaceType
-
enum
Visibility
-
Q3DSurface
(const QSurfaceFormat *, QWindow *)
-
~Q3DSurface
()
-
activeChanged
()
-
activeInputHandler
() const : QAbstract3DInputHandler *
-
activeInputHandlerChanged
(QAbstract3DInputHandler *)
-
activeTheme
() const : Q3DTheme *
-
activeThemeChanged
(Q3DTheme *)
-
addAxis
(QValue3DAxis *)
-
addCustomItem
(QCustom3DItem *) : int
-
addInputHandler
(QAbstract3DInputHandler *)
-
addSeries
(QSurface3DSeries *)
-
addTheme
(Q3DTheme *)
-
alert
(int)
-
aspectRatio
() const : qreal
-
aspectRatioChanged
(qreal)
-
axes
() const : QList<QValue3DAxis *>
-
axisX
() const : QValue3DAxis *
-
axisXChanged
(QValue3DAxis *)
-
axisY
() const : QValue3DAxis *
-
axisYChanged
(QValue3DAxis *)
-
axisZ
() const : QValue3DAxis *
-
axisZChanged
(QValue3DAxis *)
-
baseSize
() const : QSize
-
bindableObjectName
() : QBindable<QString>
-
blockSignals
(bool) : bool
-
childEvent
(QChildEvent *)
-
children
() const : const QObjectList &
-
clearSelection
()
-
close
() : bool
-
closeEvent
(QCloseEvent *)
-
connect
(const QObject *, const char *, const QObject *, const char *, Qt::ConnectionType) : QMetaObject::Connection
-
connect
(const QObject *, const QMetaMethod &, const QObject *, const QMetaMethod &, Qt::ConnectionType) : QMetaObject::Connection
-
connect
(const QObject *, const char *, const char *, Qt::ConnectionType) const : QMetaObject::Connection
-
connect
(const QObject *, PointerToMemberFunction, const QObject *, PointerToMemberFunction, Qt::ConnectionType) : QMetaObject::Connection
-
connect
(const QObject *, PointerToMemberFunction, Functor) : QMetaObject::Connection
-
connect
(const QObject *, PointerToMemberFunction, const QObject *, Functor, Qt::ConnectionType) : QMetaObject::Connection
-
connectNotify
(const QMetaMethod &)
-
contentOrientation
() const : Qt::ScreenOrientation
-
contentOrientationChanged
(Qt::ScreenOrientation)
-
create
()
-
currentFps
() const : qreal
-
currentFpsChanged
(qreal)
-
cursor
() const : QCursor
-
customEvent
(QEvent *)
-
customItems
() const : QList<QCustom3DItem *>
-
deleteLater
()
-
destroy
()
-
destroyed
(QObject *)
-
devicePixelRatio
() const : qreal
-
disconnect
(const QObject *, const char *, const QObject *, const char *) : bool
-
disconnect
(const QObject *, const QMetaMethod &, const QObject *, const QMetaMethod &) : bool
-
disconnect
(const char *, const QObject *, const char *) const : bool
-
disconnect
(const QObject *, const char *) const : bool
-
disconnect
(const QMetaObject::Connection &) : bool
-
disconnect
(const QObject *, PointerToMemberFunction, const QObject *, PointerToMemberFunction) : bool
-
disconnectNotify
(const QMetaMethod &)
-
dumpObjectInfo
() const
-
dumpObjectTree
() const
-
dynamicPropertyNames
() const : QList<QByteArray>
-
event
(QEvent *) : bool
-
event
(QEvent *) : bool
-
eventFilter
(QObject *, QEvent *) : bool
-
exposeEvent
(QExposeEvent *)
-
filePath
() const : QString
-
findChild
(const QString &, Qt::FindChildOptions) const : T
-
findChildren
(const QString &, Qt::FindChildOptions) const : QList<T>
-
findChildren
(Qt::FindChildOptions) const : QList<T>
-
findChildren
(const QRegularExpression &, Qt::FindChildOptions) const : QList<T>
-
flags
() const : Qt::WindowFlags
-
flipHorizontalGrid
() const : bool
-
flipHorizontalGridChanged
(bool)
-
focusInEvent
(QFocusEvent *)
-
focusObject
() const : QObject *
-
focusObjectChanged
(QObject *)
-
focusOutEvent
(QFocusEvent *)
-
format
() const : QSurfaceFormat
-
format
() const : QSurfaceFormat
-
frameGeometry
() const : QRect
-
frameMargins
() const : QMargins
-
framePosition
() const : QPoint
-
fromWinId
(WId) : QWindow *
-
geometry
() const : QRect
-
glActiveTexture
(GLenum)
-
glAttachShader
(GLuint, GLuint)
-
glBindAttribLocation
(GLuint, GLuint, const char *)
-
glBindBuffer
(GLenum, GLuint)
-
glBindFramebuffer
(GLenum, GLuint)
-
glBindRenderbuffer
(GLenum, GLuint)
-
glBindTexture
(GLenum, GLuint)
-
glBlendColor
(GLclampf, GLclampf, GLclampf, GLclampf)
-
glBlendEquation
(GLenum)
-
glBlendEquationSeparate
(GLenum, GLenum)
-
glBlendFunc
(GLenum, GLenum)
-
glBlendFuncSeparate
(GLenum, GLenum, GLenum, GLenum)
-
glBufferData
(GLenum, qopengl_GLsizeiptr, const void *, GLenum)
-
glBufferSubData
(GLenum, qopengl_GLintptr, qopengl_GLsizeiptr, const void *)
-
glCheckFramebufferStatus
(GLenum) : GLenum
-
glClear
(GLbitfield)
-
glClearColor
(GLclampf, GLclampf, GLclampf, GLclampf)
-
glClearDepthf
(GLclampf)
-
glClearStencil
(GLint)
-
glColorMask
(GLboolean, GLboolean, GLboolean, GLboolean)
-
glCompileShader
(GLuint)
-
glCompressedTexImage2D
(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const void *)
-
glCompressedTexSubImage2D
(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const void *)
-
glCopyTexImage2D
(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint)
-
glCopyTexSubImage2D
(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei)
-
glCreateProgram
() : GLuint
-
glCreateShader
(GLenum) : GLuint
-
glCullFace
(GLenum)
-
glDeleteBuffers
(GLsizei, const GLuint *)
-
glDeleteFramebuffers
(GLsizei, const GLuint *)
-
glDeleteProgram
(GLuint)
-
glDeleteRenderbuffers
(GLsizei, const GLuint *)
-
glDeleteShader
(GLuint)
-
glDeleteTextures
(GLsizei, const GLuint *)
-
glDepthFunc
(GLenum)
-
glDepthMask
(GLboolean)
-
glDepthRangef
(GLclampf, GLclampf)
-
glDetachShader
(GLuint, GLuint)
-
glDisable
(GLenum)
-
glDisableVertexAttribArray
(GLuint)
-
glDrawArrays
(GLenum, GLint, GLsizei)
-
glDrawElements
(GLenum, GLsizei, GLenum, const GLvoid *)
-
glEnable
(GLenum)
-
glEnableVertexAttribArray
(GLuint)
-
glFinish
()
-
glFlush
()
-
glFramebufferRenderbuffer
(GLenum, GLenum, GLenum, GLuint)
-
glFramebufferTexture2D
(GLenum, GLenum, GLenum, GLuint, GLint)
-
glFrontFace
(GLenum)
-
glGenBuffers
(GLsizei, GLuint *)
-
glGenFramebuffers
(GLsizei, GLuint *)
-
glGenRenderbuffers
(GLsizei, GLuint *)
-
glGenTextures
(GLsizei, GLuint *)
-
glGenerateMipmap
(GLenum)
-
glGetActiveAttrib
(GLuint, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, char *)
-
glGetActiveUniform
(GLuint, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, char *)
-
glGetAttachedShaders
(GLuint, GLsizei, GLsizei *, GLuint *)
-
glGetAttribLocation
(GLuint, const char *) : GLint
-
glGetBooleanv
(GLenum, GLboolean *)
-
glGetBufferParameteriv
(GLenum, GLenum, GLint *)
-
glGetError
() : GLenum
-
glGetFloatv
(GLenum, GLfloat *)
-
glGetFramebufferAttachmentParameteriv
(GLenum, GLenum, GLenum, GLint *)
-
glGetIntegerv
(GLenum, GLint *)
-
glGetProgramInfoLog
(GLuint, GLsizei, GLsizei *, char *)
-
glGetProgramiv
(GLuint, GLenum, GLint *)
-
glGetRenderbufferParameteriv
(GLenum, GLenum, GLint *)
-
glGetShaderInfoLog
(GLuint, GLsizei, GLsizei *, char *)
-
glGetShaderPrecisionFormat
(GLenum, GLenum, GLint *, GLint *)
-
glGetShaderSource
(GLuint, GLsizei, GLsizei *, char *)
-
glGetShaderiv
(GLuint, GLenum, GLint *)
-
glGetString
(GLenum) : const GLubyte *
-
glGetTexParameterfv
(GLenum, GLenum, GLfloat *)
-
glGetTexParameteriv
(GLenum, GLenum, GLint *)
-
glGetUniformLocation
(GLuint, const char *) : GLint
-
glGetUniformfv
(GLuint, GLint, GLfloat *)
-
glGetUniformiv
(GLuint, GLint, GLint *)
-
glGetVertexAttribPointerv
(GLuint, GLenum, void **)
-
glGetVertexAttribfv
(GLuint, GLenum, GLfloat *)
-
glGetVertexAttribiv
(GLuint, GLenum, GLint *)
-
glHint
(GLenum, GLenum)
-
glIsBuffer
(GLuint) : GLboolean
-
glIsEnabled
(GLenum) : GLboolean
-
glIsFramebuffer
(GLuint) : GLboolean
-
glIsProgram
(GLuint) : GLboolean
-
glIsRenderbuffer
(GLuint) : GLboolean
-
glIsShader
(GLuint) : GLboolean
-
glIsTexture
(GLuint) : GLboolean
-
glLineWidth
(GLfloat)
-
glLinkProgram
(GLuint)
-
glPixelStorei
(GLenum, GLint)
-
glPolygonOffset
(GLfloat, GLfloat)
-
glReadPixels
(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid *)
-
glReleaseShaderCompiler
()
-
glRenderbufferStorage
(GLenum, GLenum, GLsizei, GLsizei)
-
glSampleCoverage
(GLclampf, GLboolean)
-
glScissor
(GLint, GLint, GLsizei, GLsizei)
-
glShaderBinary
(GLint, const GLuint *, GLenum, const void *, GLint)
-
glShaderSource
(GLuint, GLsizei, const char **, const GLint *)
-
glStencilFunc
(GLenum, GLint, GLuint)
-
glStencilFuncSeparate
(GLenum, GLenum, GLint, GLuint)
-
glStencilMask
(GLuint)
-
glStencilMaskSeparate
(GLenum, GLuint)
-
glStencilOp
(GLenum, GLenum, GLenum)
-
glStencilOpSeparate
(GLenum, GLenum, GLenum, GLenum)
-
glTexImage2D
(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *)
-
glTexParameterf
(GLenum, GLenum, GLfloat)
-
glTexParameterfv
(GLenum, GLenum, const GLfloat *)
-
glTexParameteri
(GLenum, GLenum, GLint)
-
glTexParameteriv
(GLenum, GLenum, const GLint *)
-
glTexSubImage2D
(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)
-
glUniform1f
(GLint, GLfloat)
-
glUniform1fv
(GLint, GLsizei, const GLfloat *)
-
glUniform1i
(GLint, GLint)
-
glUniform1iv
(GLint, GLsizei, const GLint *)
-
glUniform2f
(GLint, GLfloat, GLfloat)
-
glUniform2fv
(GLint, GLsizei, const GLfloat *)
-
glUniform2i
(GLint, GLint, GLint)
-
glUniform2iv
(GLint, GLsizei, const GLint *)
-
glUniform3f
(GLint, GLfloat, GLfloat, GLfloat)
-
glUniform3fv
(GLint, GLsizei, const GLfloat *)
-
glUniform3i
(GLint, GLint, GLint, GLint)
-
glUniform3iv
(GLint, GLsizei, const GLint *)
-
glUniform4f
(GLint, GLfloat, GLfloat, GLfloat, GLfloat)
-
glUniform4fv
(GLint, GLsizei, const GLfloat *)
-
glUniform4i
(GLint, GLint, GLint, GLint, GLint)
-
glUniform4iv
(GLint, GLsizei, const GLint *)
-
glUniformMatrix2fv
(GLint, GLsizei, GLboolean, const GLfloat *)
-
glUniformMatrix3fv
(GLint, GLsizei, GLboolean, const GLfloat *)
-
glUniformMatrix4fv
(GLint, GLsizei, GLboolean, const GLfloat *)
-
glUseProgram
(GLuint)
-
glValidateProgram
(GLuint)
-
glVertexAttrib1f
(GLuint, GLfloat)
-
glVertexAttrib1fv
(GLuint, const GLfloat *)
-
glVertexAttrib2f
(GLuint, GLfloat, GLfloat)
-
glVertexAttrib2fv
(GLuint, const GLfloat *)
-
glVertexAttrib3f
(GLuint, GLfloat, GLfloat, GLfloat)
-
glVertexAttrib3fv
(GLuint, const GLfloat *)
-
glVertexAttrib4f
(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)
|
-
glVertexAttrib4fv
(GLuint, const GLfloat *)
-
glVertexAttribPointer
(GLuint, GLint, GLenum, GLboolean, GLsizei, const void *)
-
glViewport
(GLint, GLint, GLsizei, GLsizei)
-
hasContext
() const : bool
-
hasOpenGLFeature
(QOpenGLFunctions::OpenGLFeature) const : bool
-
hasSeries
(QAbstract3DSeries *) const : bool
-
height
() const : int
-
heightChanged
(int)
-
hide
()
-
hideEvent
(QHideEvent *)
-
horizontalAspectRatio
() const : qreal
-
horizontalAspectRatioChanged
(qreal)
-
icon
() const : QIcon
-
inherits
(const char *) const : bool
-
initializeOpenGLFunctions
()
-
inputHandlers
() const : QList<QAbstract3DInputHandler *>
-
installEventFilter
(QObject *)
-
isActive
() const : bool
-
isAncestorOf
(const QWindow *, QWindow::AncestorMode) const : bool
-
isExposed
() const : bool
-
isModal
() const : bool
-
isOrthoProjection
() const : bool
-
isPolar
() const : bool
-
isQuickItemType
() const : bool
-
isReflection
() const : bool
-
isSignalConnected
(const QMetaMethod &) const : bool
-
isTopLevel
() const : bool
-
isVisible
() const : bool
-
isWidgetType
() const : bool
-
isWindowType
() const : bool
-
keyPressEvent
(QKeyEvent *)
-
keyReleaseEvent
(QKeyEvent *)
-
killTimer
(int)
-
locale
() const : QLocale
-
localeChanged
(const QLocale &)
-
lower
()
-
mapFromGlobal
(const QPointF &) const : QPointF
-
mapFromGlobal
(const QPoint &) const : QPoint
-
mapToGlobal
(const QPointF &) const : QPointF
-
mapToGlobal
(const QPoint &) const : QPoint
-
margin
() const : qreal
-
marginChanged
(qreal)
-
mask
() const : QRegion
-
maximumHeight
() const : int
-
maximumHeightChanged
(int)
-
maximumSize
() const : QSize
-
maximumWidth
() const : int
-
maximumWidthChanged
(int)
-
measureFps
() const : bool
-
measureFpsChanged
(bool)
-
metaObject
() const : const QMetaObject *
-
minimumHeight
() const : int
-
minimumHeightChanged
(int)
-
minimumSize
() const : QSize
-
minimumWidth
() const : int
-
minimumWidthChanged
(int)
-
modality
() const : Qt::WindowModality
-
modalityChanged
(Qt::WindowModality)
-
mouseDoubleClickEvent
(QMouseEvent *)
-
mouseMoveEvent
(QMouseEvent *)
-
mousePressEvent
(QMouseEvent *)
-
mouseReleaseEvent
(QMouseEvent *)
-
moveEvent
(QMoveEvent *)
-
moveToThread
(QThread *)
-
nativeEvent
(const QByteArray &, void *, qintptr *) : bool
-
objectName
() const : QString
-
objectNameChanged
(const QString &)
-
opacity
() const : qreal
-
opacityChanged
(qreal)
-
openGLFeatures
() const : QOpenGLFunctions::OpenGLFeatures
-
optimizationHints
() const : QAbstract3DGraph::OptimizationHints
-
optimizationHintsChanged
(QAbstract3DGraph::OptimizationHints)
-
orthoProjectionChanged
(bool)
-
paintEvent
(QPaintEvent *)
-
parent
(QWindow::AncestorMode) const : QWindow *
-
parent
() const : QObject *
-
polarChanged
(bool)
-
position
() const : QPoint
-
property
(const char *) const : QVariant
-
queriedGraphPosition
() const : QVector3D
-
queriedGraphPositionChanged
(const QVector3D &)
-
radialLabelOffset
() const : float
-
radialLabelOffsetChanged
(float)
-
raise
()
-
receivers
(const char *) const : int
-
reflectionChanged
(bool)
-
reflectivity
() const : qreal
-
reflectivityChanged
(qreal)
-
releaseAxis
(QValue3DAxis *)
-
releaseCustomItem
(QCustom3DItem *)
-
releaseInputHandler
(QAbstract3DInputHandler *)
-
releaseTheme
(Q3DTheme *)
-
removeCustomItem
(QCustom3DItem *)
-
removeCustomItemAt
(const QVector3D &)
-
removeCustomItems
()
-
removeEventFilter
(QObject *)
-
removeSeries
(QSurface3DSeries *)
-
renderToImage
(int, const QSize &) : QImage
-
reportContentOrientationChange
(Qt::ScreenOrientation)
-
requestActivate
()
-
requestUpdate
()
-
requestedFormat
() const : QSurfaceFormat
-
resize
(const QSize &)
-
resize
(int, int)
-
resizeEvent
(QResizeEvent *)
-
scene
() const : Q3DScene *
-
screen
() const : QScreen *
-
screenChanged
(QScreen *)
-
selectedAxis
() const : QAbstract3DAxis *
-
selectedCustomItem
() const : QCustom3DItem *
-
selectedCustomItemIndex
() const : int
-
selectedElement
() const : QAbstract3DGraph::ElementType
-
selectedElementChanged
(QAbstract3DGraph::ElementType)
-
selectedLabelIndex
() const : int
-
selectedSeries
() const : QSurface3DSeries *
-
selectedSeriesChanged
(QSurface3DSeries *)
-
selectionMode
() const : QAbstract3DGraph::SelectionFlags
-
selectionModeChanged
(QAbstract3DGraph::SelectionFlags)
-
sender
() const : QObject *
-
senderSignalIndex
() const : int
-
seriesList
() const : QList<QSurface3DSeries *>
-
setActiveInputHandler
(QAbstract3DInputHandler *)
-
setActiveTheme
(Q3DTheme *)
-
setAspectRatio
(qreal)
-
setAxisX
(QValue3DAxis *)
-
setAxisY
(QValue3DAxis *)
-
setAxisZ
(QValue3DAxis *)
-
setBaseSize
(const QSize &)
-
setCursor
(const QCursor &)
-
setFilePath
(const QString &)
-
setFlag
(Qt::WindowType, bool)
-
setFlags
(Qt::WindowFlags)
-
setFlipHorizontalGrid
(bool)
-
setFormat
(const QSurfaceFormat &)
-
setFramePosition
(const QPoint &)
-
setGeometry
(int, int, int, int)
-
setGeometry
(const QRect &)
-
setHeight
(int)
-
setHorizontalAspectRatio
(qreal)
-
setIcon
(const QIcon &)
-
setKeyboardGrabEnabled
(bool) : bool
-
setLocale
(const QLocale &)
-
setMargin
(qreal)
-
setMask
(const QRegion &)
-
setMaximumHeight
(int)
-
setMaximumSize
(const QSize &)
-
setMaximumWidth
(int)
-
setMeasureFps
(bool)
-
setMinimumHeight
(int)
-
setMinimumSize
(const QSize &)
-
setMinimumWidth
(int)
-
setModality
(Qt::WindowModality)
-
setMouseGrabEnabled
(bool) : bool
-
setObjectName
(const QString &)
-
setObjectName
(QAnyStringView)
-
setOpacity
(qreal)
-
setOptimizationHints
(QAbstract3DGraph::OptimizationHints)
-
setOrthoProjection
(bool)
-
setParent
(QWindow *)
-
setParent
(QObject *)
-
setPolar
(bool)
-
setPosition
(const QPoint &)
-
setPosition
(int, int)
-
setProperty
(const char *, const QVariant &) : bool
-
setRadialLabelOffset
(float)
-
setReflection
(bool)
-
setReflectivity
(qreal)
-
setScreen
(QScreen *)
-
setSelectionMode
(QAbstract3DGraph::SelectionFlags)
-
setShadowQuality
(QAbstract3DGraph::ShadowQuality)
-
setSizeIncrement
(const QSize &)
-
setSurfaceType
(QSurface::SurfaceType)
-
setTitle
(const QString &)
-
setTransientParent
(QWindow *)
-
setVisibility
(QWindow::Visibility)
-
setVisible
(bool)
-
setVulkanInstance
(QVulkanInstance *)
-
setWidth
(int)
-
setWindowState
(Qt::WindowState)
-
setWindowStates
(Qt::WindowStates)
-
setX
(int)
-
setY
(int)
-
shadowQuality
() const : QAbstract3DGraph::ShadowQuality
-
shadowQualityChanged
(QAbstract3DGraph::ShadowQuality)
-
shadowsSupported
() const : bool
-
show
()
-
showEvent
(QShowEvent *)
-
showFullScreen
()
-
showMaximized
()
-
showMinimized
()
-
showNormal
()
-
signalsBlocked
() const : bool
-
size
() const : QSize
-
size
() const : QSize
-
sizeIncrement
() const : QSize
-
startSystemMove
() : bool
-
startSystemResize
(Qt::Edges) : bool
-
startTimer
(int, Qt::TimerType) : int
-
startTimer
(std::chrono::milliseconds, Qt::TimerType) : int
-
staticMetaObject
:
-
supportsOpenGL
() const : bool
-
surfaceClass
() const : QSurface::SurfaceClass
-
surfaceHandle
() const : QPlatformSurface *
-
surfaceType
() const : QSurface::SurfaceType
-
surfaceType
() const : QSurface::SurfaceType
-
tabletEvent
(QTabletEvent *)
-
themes
() const : QList<Q3DTheme *>
-
thread
() const : QThread *
-
timerEvent
(QTimerEvent *)
-
title
() const : QString
-
touchEvent
(QTouchEvent *)
-
tr
(const char *, const char *, int) : QString
-
transientParent
() const : QWindow *
-
transientParentChanged
(QWindow *)
-
type
() const : Qt::WindowType
-
unsetCursor
()
-
visibility
() const : QWindow::Visibility
-
visibilityChanged
(QWindow::Visibility)
-
visibleChanged
(bool)
-
vulkanInstance
() const : QVulkanInstance *
-
wheelEvent
(QWheelEvent *)
-
width
() const : int
-
widthChanged
(int)
-
winId
() const : WId
-
windowState
() const : Qt::WindowState
-
windowStateChanged
(Qt::WindowState)
-
windowStates
() const : Qt::WindowStates
-
windowTitleChanged
(const QString &)
-
x
() const : int
-
xChanged
(int)
-
y
() const : int
-
yChanged
(int)
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