Qt Quick 3D - 灯光范例

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import QtQuick import QtQuick.Controls import QtQuick.Layouts Item { property alias sliderValue: slider.value property alias fromValue: slider.from property alias toValue: slider.to readonly property bool highlight: slider.hovered || slider.pressed width: rowLayout.width height: rowLayout.height RowLayout { id: rowLayout Slider { id: slider from: fromValue to: toValue stepSize: 0.01 Layout.minimumWidth: 200 Layout.maximumWidth: 200 background: Rectangle { x: slider.leftPadding y: slider.topPadding + slider.availableHeight / 2 - height / 2 implicitWidth: 200 implicitHeight: 4 width: slider.availableWidth height: implicitHeight radius: 1 color: "#222840" Rectangle { width: slider.visualPosition * parent.width height: parent.height color: "#848895" radius: 1 } } handle: Rectangle { x: slider.leftPadding + slider.visualPosition * (slider.availableWidth - width) y: slider.topPadding + slider.availableHeight / 2 - height / 2 implicitWidth: 20 implicitHeight: 20 radius: 5 color: slider.pressed ? "#222840" : "#6b7080" border.color: "#848895" } } Label { id: valueText text: slider.value.toFixed(2) color: "#222840" font.pointSize: 12 font.bold: true Layout.minimumWidth: 80 Layout.maximumWidth: 80 } } }