A more modern way of handling events from all pointing devices, including mouse and touchscreen, is via 输入处理程序 . This page describes the original Qt Quick MouseArea type, which was initially designed to handle mouse input, and later began handling single-touch events (in the form of synthetic mouse events) in simple touch-oriented user interfaces.
QML uses signals and handlers to deliver mouse interactions. Specifically, Qt Quick provides the MouseArea and MouseEvent types that allow developers to define JavaScript callbacks (also called signal handlers), which accept mouse events within a defined area.
MouseArea
type receives events within a defined area. One quick way to define this area is to anchor the
MouseArea
to its parent's area using the
anchors.fill
property. If the parent is a
Rectangle
(or any
Item
component), then the
MouseArea
will fill the area defined by the parent's dimensions. Alternatively, an area smaller or larger than the parent is definable.
Rectangle { id: button width: 100; height: 100 MouseArea { anchors.fill: parent onClicked: console.log("button clicked") } MouseArea { width:150; height: 75 onClicked: console.log("irregular area clicked") } }
MouseArea type emits signals in response to different mouse events. The MouseArea type documentation describes these gestures in greater detail:
These signals can have callbacks that are invoked when the signals are emitted.
MouseArea { anchors.fill: parent onClicked: console.log("area clicked") onDoubleClicked: console.log("area double clicked") onEntered: console.log("mouse entered the area") onExited: console.log("mouse left the area") }
Some mouse gestures and button clicks need to be enabled before they send or receive events. Certain MouseArea and MouseEvent properties enable these gestures.
To listen to (or explicitly ignore) a certain mouse button, set the appropriate mouse button to the acceptedButtons 特性。
Naturally, the mouse events, such as button presses and mouse positions, are sent during a mouse click. For example, the
containsMouse
property will only retrieve its correct value during a mouse press. The
hoverEnabled
will enable mouse events and positioning even when there are no mouse button presses. Setting the
hoverEnabled
特性到
true
, in turn will enable the
entered
,
exited
,和
positionChanged
signal and their respective signal handlers.
MouseArea { hoverEnabled: true acceptedButtons: Qt.LeftButton | Qt.RightButton onEntered: console.log("mouse entered the area") onExited: console.log("mouse left the area") }
Additionally, to disable the whole mouse area, set the
MouseArea
enabled
特性到
false
.
Signals and their callbacks receive a
MouseEvent
object as a parameter. The
mouse
object contains information about the mouse event. For example, the mouse button that started the event is queried through the
mouse.button
特性。
MouseEvent
object can also ignore a mouse event using its
accepted
特性。
Many of the signals are sent multiple times to reflect various mouse events such as double clicking. To facilitate the classification of mouse clicks, the
MouseEvent
object has an
accepted
property to disable the event propagation.
To learn more about QML's event system, please read the 信号和处理程序,及事件系统 文档。