A QFrameGraphNode used to select QTechniques to use. 更多...
头: | #include <QTechniqueFilter> |
CMake: |
find_package(Qt6 COMPONENTS 3drender REQUIRED)
target_link_libraries(mytarget PRIVATE Qt6::3drender) |
qmake: | QT += 3drender |
Since: | Qt 5.7 |
实例化: | TechniqueFilter |
继承: | Qt3DRender::QFrameGraphNode |
继承者: | Qt3DExtras::QForwardRenderer |
QTechniqueFilter (Qt3DCore::QNode * parent = nullptr) | |
void | addMatch (Qt3DRender::QFilterKey * filterKey ) |
void | addParameter (Qt3DRender::QParameter * 参数 ) |
QList<Qt3DRender::QFilterKey *> | matchAll () const |
QList<Qt3DRender::QParameter *> | 参数 () const |
void | removeMatch (Qt3DRender::QFilterKey * filterKey ) |
void | removeParameter (Qt3DRender::QParameter * 参数 ) |
A Qt3DRender::QTechniqueFilter specifies which techniques are used by the FrameGraph when rendering the entities. QTechniqueFilter specifies a list of Qt3DRender::QFilterKey objects and Qt3DRender::QParameter objects. When QTechniqueFilter is present in the FrameGraph, only the techiques matching the keys in the list are used for rendering. The parameters in the list can be used to set values for shader parameters. The parameters in QTechniqueFilter override parameters in QMaterial , QEffect , QTechnique and QRenderPass , but are overridden by parameters in QRenderPassFilter .
The constructor creates an instance with the specified parent .
添加 filterKey to the match vector.
添加 参数 to the vector of parameters that will be passed to the graphics pipeline.
Returns a vector of the current keys for the filter.
Returns the current vector of parameters.
Remove the filterKey from the match vector.
移除 参数 from the vector of parameters passed to the graphics pipeline.