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QSpotLight
(Qt3DCore::QNode *)
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enum
Type
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addedToEntity
(Qt3DCore::QEntity *)
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colorChanged
(const QColor &)
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constantAttenuationChanged
(float)
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cutOffAngleChanged
(float)
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deleteLater
()
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destroyed
(QObject *)
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enabledChanged
(bool)
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intensityChanged
(float)
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linearAttenuationChanged
(float)
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localDirectionChanged
(const QVector3D &)
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nodeDestroyed
()
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objectNameChanged
(const QString &)
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parentChanged
(QObject *)
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quadraticAttenuationChanged
(float)
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removedFromEntity
(Qt3DCore::QEntity *)
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setColor
(const QColor &)
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setConstantAttenuation
(float)
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setCutOffAngle
(float)
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setEnabled
(bool)
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setIntensity
(float)
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setLinearAttenuation
(float)
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setLocalDirection
(const QVector3D &)
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setParent
(Qt3DCore::QNode *)
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setQuadraticAttenuation
(float)
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setShareable
(bool)
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shareableChanged
(bool)
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blockNotifications
(bool) : bool
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blockSignals
(bool) : bool
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childEvent
(QChildEvent *)
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childNodes
() const : Qt3DCore::QNodeVector
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children
() const : const QObjectList &
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color
() const : QColor
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connect
(const QObject *, const char *, const QObject *, const char *, Qt::ConnectionType) : QMetaObject::Connection
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connect
(const QObject *, const QMetaMethod &, const QObject *, const QMetaMethod &, Qt::ConnectionType) : QMetaObject::Connection
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connect
(const QObject *, const char *, const char *, Qt::ConnectionType) const : QMetaObject::Connection
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connect
(const QObject *, PointerToMemberFunction, const QObject *, PointerToMemberFunction, Qt::ConnectionType) : QMetaObject::Connection
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connect
(const QObject *, PointerToMemberFunction, Functor) : QMetaObject::Connection
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connect
(const QObject *, PointerToMemberFunction, const QObject *, Functor, Qt::ConnectionType) : QMetaObject::Connection
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connectNotify
(const QMetaMethod &)
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constantAttenuation
() const : float
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customEvent
(QEvent *)
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cutOffAngle
() const : float
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disconnect
(const QObject *, const char *, const QObject *, const char *) : bool
-
disconnect
(const QObject *, const QMetaMethod &, const QObject *, const QMetaMethod &) : bool
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disconnect
(const char *, const QObject *, const char *) const : bool
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disconnect
(const QObject *, const char *) const : bool
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disconnect
(const QMetaObject::Connection &) : bool
-
disconnect
(const QObject *, PointerToMemberFunction, const QObject *, PointerToMemberFunction) : bool
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disconnectNotify
(const QMetaMethod &)
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dumpObjectInfo
() const
-
dumpObjectTree
() const
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dynamicPropertyNames
() const : QList<QByteArray>
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entities
() const : QList<Qt3DCore::QEntity *>
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event
(QEvent *) : bool
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eventFilter
(QObject *, QEvent *) : bool
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findChild
(const QString &, Qt::FindChildOptions) const : T
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findChildren
(const QString &, Qt::FindChildOptions) const : QList<T>
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findChildren
(const QRegularExpression &, Qt::FindChildOptions) const : QList<T>
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id
() const : Qt3DCore::QNodeId
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inherits
(const char *) const : bool
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installEventFilter
(QObject *)
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intensity
() const : float
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isEnabled
() const : bool
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isShareable
() const : bool
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isSignalConnected
(const QMetaMethod &) const : bool
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isWidgetType
() const : bool
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isWindowType
() const : bool
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killTimer
(int)
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linearAttenuation
() const : float
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localDirection
() const : QVector3D
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metaObject
() const : const QMetaObject *
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moveToThread
(QThread *)
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notificationsBlocked
() const : bool
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objectName
() const : QString
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parent
() const : QObject *
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parentNode
() const : Qt3DCore::QNode *
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property
(const char *) const : QVariant
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quadraticAttenuation
() const : float
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receivers
(const char *) const : int
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removeEventFilter
(QObject *)
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sender
() const : QObject *
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senderSignalIndex
() const : int
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setObjectName
(const QString &)
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setParent
(QObject *)
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setProperty
(const char *, const QVariant &) : bool
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signalsBlocked
() const : bool
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startTimer
(int, Qt::TimerType) : int
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startTimer
(std::chrono::milliseconds, Qt::TimerType) : int
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staticMetaObject
:
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thread
() const : QThread *
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timerEvent
(QTimerEvent *)
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tr
(const char *, const char *, int) : QString
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type
() const : Qt3DRender::QAbstractLight::Type
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