Control node position and orientation with keys and mouse. 更多...
| import 语句: | import QtQuick3D.Helpers | 
| 继承: | Item | 
This helper allows the user to control a node using W, A, S, D, the arrow keys, and the mouse. Usually the controlled node is a Camera, specified in the controlledObject 特性。
Adding a WasdController can be highly useful both in applications that wish to provide a standard way of navigating the scene, and also as a temporary measure during development and troubleshooting, as it allows inspecting the scene at run time via familiar keyboard and mouse navigation.
The key bindings are as follows:
W
							
							or
							
up
							
							- go forward
						
S
							
							or
							
down
							
							- go backward
						
A
							
							or
							
left
							
							- strafe left
						
D
							
							or
							
right
							
							- strafe right
						
R
							
							or
							
page up
							
							- move up
						
F
							
							or
							
page down
							
							- move down
						
shift
							
							together with other keys - move faster, depending on
							
								shiftSpeed
							
						The following snippet shows how a WasdController object can be added. By default both key and mouse based navigation is active, so in most cases there is no further configuration needed:
View3D {
    anchors.fill: parent
    camera: camera
    PerspectiveCamera {
        id: camera
        position: Qt.vector3d(0, 0, 600)
    }
    ...
}
WasdController {
    controlledObject: camera
}
					
					| acceptedButtons : enumeration | 
Specifies the buttons accepted by the controller.
另请参阅 DragHandler and MultiPointHandler .
| backSpeed : real | 
Specifies the speed of navigation when the back key is pressed.
| controlledObject : QtQuick3D::Node | 
Specifies the node to control. This is typically a Camera object.
| downSpeed : real | 
Specifies the speed of navigation when the down key is pressed.
| forwardSpeed : real | 
Specifies the speed of navigation when the forward key is pressed.
| [read-only] inputsNeedProcessing : bool | 
This property is true when there are inputs needing processing.
| keysEnabled : bool | 
Enables key controls. The default value is true.
| leftSpeed : real | 
Specifies the speed of navigation when the left key is pressed.
| mouseEnabled : bool | 
Enables mouse controls. The default value is true.
| rightSpeed : real | 
Specifies the speed of navigation when the right key is pressed.
| shiftSpeed : real | 
Specifies the speed multiplier that is active when the shift key is pressed.
| speed : real | 
Specifies the speed of navigation.
| upSpeed : real | 
Specifies the speed of navigation when the up key is pressed.
| xInvert : bool | 
Inverts the x-axis controls. The default value is false.
| xSpeed : real | 
Specifies the speed of navigation when the mouse is moved along the X axis.
| yInvert : bool | 
Inverts the y-axis controls. The default value is true.
| ySpeed : real | 
Specifies the speed of navigation when the mouse is moved along the Y axis.