A scatter noise effect. 更多...
import 语句: | import QtQuick3D.Effects 6.2 |
Scatters the pixels in a scene, creating a blurry or smeared appearance. Without changing the color of each individual pixel, the Scatter effect redistributes the pixels randomly, but in the same general area as their original positions.
amount : real |
Determines how much to scatter. The range is
[0...127]
。默认值为
10
.
direction : int |
The direction in which to scatter the pixels. Set to
0
for both horizontal and vertical,
1
for horizontal, and
2
for vertical. The default value is
0
.
noiseSample : TextureInput |
The scatter noise texture map. The default is a
Texture
with source
"maps/brushnoise.png"
.
randomize : bool |
Specifies whether the scattering pattern changes for each frame. The default value is
true
.