BlendEquationArguments QML Type
Encapsulates blending information: specifies how the incoming values (what's going to be drawn) are going to affect the existing values (what is already drawn).
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特性
详细描述
OpenGL pre-3.0: Set the same blend state for all draw buffers OpenGL 3.0-pre4.0: Set the same blend state for all draw buffers, but can disable blending for particular buffers OpenGL 4.0+: Can set blend state individually for each draw buffer.
特性文档编制
Specifies the index of the Draw Buffer that this
BlendEquationArguments
applies to. If negative, this will apply to all Draw Buffers.